New Retail Releases: Dark Souls III Fire Fades Edition, The Silver Case, Deformers, More
NBA 2K17 predicts a Cavs-Warriors rematch (and a Warriors win) in 2017 NBA Finals
The Scientifically Proven Best Video Games of All Time #17: Final Fantasy VII
Play Mac classics in your browser with Internet Archive's Apple Macintosh Software Library
EA Sports will release Madden NFL 18, FIFA 18, NHL 18, NBA Live 18, UFC 3 this year
N++ Ultimate Edition upgrade is now available for PC and coming soon to PS4
Gun Media and Illfonic will release Friday the 13th: The Game on May 26
The Scientifically Proven Best Video Games of All Time #17: Final Fantasy VII
Xbox Store Today: Cities Skylines, Halo Wars Definitive Edition, Deformers, more
Activision officially announces Call of Duty: WWII; Reveal Livestream scheduled for April 26
All Articles: Comic-Con 2014
Jameson Locke is an all-new character in the Halo universe, and Halo: Nightfall webseries, which takes place between Halo 4 and Halo 5: Guardians, tells his origin story. Locke is an operative of the Office of Naval Intelligence, which is the toughest military branch the Earth has. He and his team must uncover the truth behind an artifact that can kill humans – and who is trying to use it against them.
Halo: Nightfall will launch this November.
Square Enix launched their Play Arts Kai line of figures a few years ago, creating figures for famous franchises such as Final Fantasy, Mass Effect, and Halo. Recently, they’ve delved into creating DC Comics Variant figures such as this awesome Batman design that debuted at this past weekend’s San Diego Comic Con. This version of the Caped Crusader looks to be influenced by the futuristic stylings of Batman Beyond, but it also features a more heavily armored look as well as a cape that closely resembles bat wings.
It was also originally designed by Tetsuya Nomura (the Director behind the Kingdom Hearts series and the upcoming Final Fantasy XV) for use in a now-canceled Batman game.
Siliconera caught up with the prolific producer to ask him about the history of the figure and the game it was originally connected to. It turns out that the game was in development more than a decade ago, and never moved past the concept stage. It was actually canceled before development began on Kingdom Hearts, and Nomura revealed that this Batman design influenced the look of the armor in the first Square Enix/Disney crossover. Beyond that, he’s not allowed to say much about the project, though he did confirm that he’s working on a way to publish the “backstory” of this Batman variant.
So we’ve got a PS2-era Batman game with a funky art style that would have been overseen by Tetsuya Nomura. I am truly sorry I never got to see the finished product and I doubt I’m alone.
Back in March, we learned that Sony Pictures would be producing a Last of Us movie adaptation through their Screen Gems subsidiary. During this weekend’s San Diego Comic-Con, the studio revealed a bit more about their plans for the film, including this awesome teaser poster.
Sam Raimi, who will be producing the film, spoke to the gathered crowd alongside Naughty Dog Creative Director Neil Druckmann. Druckmann is also writing the screenplay, which Raimi believes will be “very true” to the game. The pair revealed that they’re currently in the process of whittling down a 15-hour game into a feature-length movie. And one of the things that may be changed is the ending.
The producers haven’t signed anyone to the cast yet, however they did say they’ve talked to Maisie Williams (Ayra Stark from Game of Thrones) about playing Ellie. The crowd roared its approval and even started up a “Bruce Campbell For Joel” campaign, but Raimi said that was unlikely. However, everyone’s favorite Evil Dead star will have “a place” in the film.
Finally, Raimi announced that the movie is still “years away” and that he won’t be directing. Instead, Druckmann is the person who is in charge of choosing the director. I wonder if Fede Alvarez (the director of the 2013 Evil Dead reboor/sequel) is available?
The Series Producer for the Street Fighter franchise, Yoshinori Ono, held court during this year’s San Diego Comic-Con to talk, not surprisingly, about all things Street Fighter. But much of what Ono had to say was familiar to the mega fans that made up the crowd. Sensing that the fans wanted to hear something juicy, Ono promised that a new announcement concerning the Street Fighter franchise would be made during next year’s Comic-Con.
“I’m sorry, but I don’t have anything to announce today. But next year I will, so please wait,” Ono said.
It’s unknown what Ono has planned for next year, but he did confirm that pre-production work had begun on Street Fighter 5 at this year’s E3 Expo. While a Street Fighter 5 announcement seems likely, earlier in the day, Bandai Namco’s Katsuhiro Harada confirmed that Tekken X Street Fighter is still in development, so who knows what will happen at Comic-Con 2015.
Spoiler Alert! When Microsoft went digging in the desert this past April, they found the fabled resting place of thousands of Atari 2600 cartridges (including hundreds of copies of E.T.: The Extra-Terrestrial). Over the years, many people tried to pass off the mass burial as some kind of hoax or urban legend. But the truth was never really in doubt. Atari had trouble selling their games during the Christmas season of 1983 and trucked their unsold stock to a landfill in Alamogordo, New Mexico.
So instead of focusing solely on the dig, Zak Penn’s documentary, Atari: Game Over, also looked into the culture of the company at the time and how the then biggest movie of all time could produce such a lousy tie-in game. This includes conversations with Atari executives, local politicians from the Alamogordo area, game historians, and the developer behind the infamous game, Howard Warshaw.
If you were in attendance at San Diego Comic-Con this weekend, you had a chance to see the premiere screening of Atari: Game Over for yourself. The rest of us will have to wait until this Fall, when it debuts on Xbox Live as one of the first (and last) Xbox Entertainment Studios offerings. For now, we’ll have to content ourselves with the trailer embedded above.
Nintendo has announced plans to release NES Remix and NES Remix 2 as a retail disc this Fall. According to the Comic-Con announcement, the compilation of retro-inspired minigame collections will be titled NES Remix Pack…
— Nintendo of America (@NintendoAmerica) July 26, 2014
A price for NES Remix Pack has yet to be announced, but both games are currently available as eShop downloads for $14.99 apiece. So $29.99 sounds about right for the retail compilation.
Kevin Bruner, the President of Telltale Games, and Robert Kirkman, the writer of the original comic, announced that The Walking Dead Season 3 is in development at the San Diego Comic-Con today. The pair weren’t willing to share any additional details about the game’s third season, which is understandable when you realize that The Walking Dead Season 2 still has one episode to go. The fourth episode of Season 2, Amid the Ruins, was released earlier this week.
— Telltale Games (@telltalegames) July 26, 2014
A release date for The Walking Dead Season 3 wasn’t announced but it may be a while before we can play it as Telltale currently has their hands full with Tales From the Borderlands and Game of Thrones, both of which are expected to begin this Fall.
After the announcement of Tekken 7, it would be easy to assume that Bandai Namco’s focus has drifted elsewhere, but the publisher reconfirmed to Siliconera that Tekken X Street Fighter hasn’t been canceled. Series Producer Katsuhiro Harada revealed that the game is still in development and “moving forward,” but that “it needs its own spotlight.” He also asked fans to relax.
While Harada has confirmed that the game is still in development, there hasn’t been much to excite fans over the years. First announced at Comic-Con 2010 (alongside Street Fighter X Tekken), the game is expected to be a 3D fighter that merges the Tekken and Street Fighter universes. A year later, Harada admitted that Bandai Namco hadn’t even started development yet. Last year, the producer said the game was so shrouded in secrecy that he couldn’t talk about it.
It exists, and that’s probably all we’re getting for now. If it’s still in development for the PS3 and Xbox 360 (or moved to the PS4/Xbox One) remains to be seen.