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All Articles: Command & Conquer: Generals 2
Earlier this year, EA announced that Victory Games would resurrect the Command & Conquer series after the poorly-reviewed Command & Conquer 4: Tiberian Twilight. In the interim, the studio was renamed BioWare Victory, so it looks like BioWare will be the studio to resurrect the Command & Conquer franchise. Except, not really, as the Mass Effect/Dragon Age developer has nothing to do with BioWare Victory. They just co-opted the name.
And resurrect it they will with the oft-requested Command & Conquer: Generals 2. Scheduled for a 2013 release, Generals 2 is still in the very early stages as the Spike TV Video Game Awards trailer is only 30 seconds long (and most of that time is taken up by logos).
But you can see it for yourself after the break. (more…)
The unnamed game will make its worldwide debut at next month’s Spike TV Video Game Awards. Spike TV and MTV2 will broadcast the awards show on Saturday, December 10 beginning at 8 PM (Eastern Time).
So what exactly are we looking at? It appears to be a collision between two off-road vehicles in a dusty environment not unlike Borderlands/Fallout/Rage. It’s safe to say that this is not Dragon Age III or Jade Empire 2. Instead, we’ve just been given our first glimpse of a brand new BioWare franchise developed by a brand new BioWare studio (possibly BioWare Montreal).
So what exactly is it? Beats me.
[Source: Game Informer]
Electronic Arts relaunched the official Command & Conquer website and revealed that they’ve passed the development reins of the franchise to their latest internal studio, Victory Games.
Victory Games will be headed up by Jon Van Caneghem, the founder of New World Computing and creator of the Heroes of Might & Magic series. When asked about his role in creating a new Command & Conquer game, Caneghem had this to say:
I can tell you it’s a Command & Conquer game for the PC, but we’re not yet at a stage where I can go into any details—we’ll be prepared to make a more formal announcement later in the year. We’re not just working on a game, though. Our general focus is on the future of Command & Conquer. That means updating a lot of the core technology to create a stable base for future development, and leveraging that work on this first game.
As Caneghem doesn’t reveal many specifics about the next Command & Conquer game, I think it’s safe to assume we won’t be playing it in 2011.