All Articles: Dead Island

Dead Island debut trailer being turned into a movie by Lionsgate

Do you remember Dead Island‘s haunting debut trailer that was released back in February? You know, the one that made you tear up a little bit? I know, I know, there was something in your eye.

Well those three minutes will form the basis of a Dead Island movie now in development at Lionsgate. Sean Daniel (The Wolfman, The Mummy) has signed on as a Producer. He’ll be joined by post-production guru Stefan Sonnenfeld (Transformers: Dark of the Moon, POTC: On Stranger Tides, nearly every other action movie of the last decade).

While the trailer will serve as the primary inspiration for the movie, Lionsgate has promised that Dead Island: The Movie will be” an innovation of the zombie genre because of its focus on human emotion, family ties and non-linear storytelling.” Hopefully that doesn’t include an appearance from Jigsaw.

“This is exactly the type of property we’re looking to adapt at Lionsgate – it’s sophisticated, edgy, and a true elevation of a genre that we know and love,” said Lionsgate’s President, Joe Drake.

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New Releases: Resistance 3, Dead Island, Star Fox 64 3D, More

The calendar has turned over to September and we know what that means… the stingy Summer of games is over and the Fall release rush is finally here! This week’s new release slate blows away almost everything we’ve received in the last three months. There’s truly something for everybody:

Check out the full list of the rest of this week’s new releases after the break. (more…)

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Dead Island shambles into stores September 6; Comic-Con panel includes zombie experts

After months of teasing, Deep Silver has finally announced an official release date for Dead Island. The first person zombie game will be available for the PC, PS3 and Xbox 360 on September 6.

To help celebrate the game’s pending release, Deep Silver plans to hold a master class at Comic-Con to explore “society’s fascination with the Zombie genre as a whole, and demonstrate how creative talent are harnessing medical science to define and explore horror entertainment in more realistic (and therefore more frightening and engaging) ways.” The panelists represent some of the foremost experts in the field of zombology and will surely provide a lively (so to speak) discussion:

  • Max Brooks, universal zombie expert and author of The Zombie Survival Guide, World War Z and The Zombie Survival Guide: Recorded Attacks
  • Haris Orkin, writer of the anticipated video game, Dead Island
  • Steve Schlozman, M.D., author of The Zombie Autopsies and assistant professor of psychiatry, Harvard Medical School
  • Bradley Voytek, Ph.D., Post-doctoral Fellow: Neuroscience, University of California, San Francisco
  • Andrew Groen, freelance journalist and editor of GamePro Magazine’s “Real Science” column
  • Bruce Geryk, M.D., Resident Physician, Department of Neurosurgery, University of North Carolina Hospitals

The panel, titled “The Science of Zombies,” will be held at the San Diego Convention Center – Room 8 on July 22 at 7:30 PM.

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Deep Silver bringing Dead Island, Risen 2 to E3

Deep Silver has announced they’ll be bringing two games to this year’s E3 Expo: the zombie FPS Dead Island and the pirate RPG Risen 2: Dark Waters.

More information on both games can be found right here, in case they haven’t pinged your gamer radar yet:

Dead Island (PC, PS3, Xbox 360)
Dead Island, the upcoming gruesome zombie action game with RPG elements by renowned developer Techland, combines first-person action with a heavy focus on melee combat, character development and customisation of a vast array of weapons. All of these gameplay features are presented in a dark story inspired by classic zombie movies with a gritty and engrossing campaign that can be played with up to four players in co-op mode.

Set in an open world tropical island, hordes of different festering zombies await players around every corner while they embark on a variety of thrilling missions through the holiday resort. With firearms and ammunition being scarce the player must rely on discovering and utilising items as weapons for self-defense and fighting off zombie hordes in intense melee combat. A diverse range of items can be collected and will later serve to transform the player’s ordinary makeshift weapons into serious instruments of destruction.

Risen 2: Dark Waters (PC, PS3, Xbox 360)
Piranha Bytes combines Risen’s authentic role-playing gameplay with a fresh setting, new content, further-developed technology and multiple, thematically varied islands. With its highly interactive game world and dynamic day/night rotation – influencing countless aspects of the world – Risen 2 allows players to plunge into one of the most intense role-playing worlds ever created.

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First Dead Island gameplay trailer brings beauty to the undead

There’s been a couple games this generation that render gorgeous island/tropical settings, and you can now add Dead Island to that list. In an emotional portrayal of a paradise lost, Deep Silver and Techland give us the first sneak peak of gameplay in their upcoming survival horror title.

Dead Island will be available for PC, Xbox 360 and PS3 later this year.

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Deep Silver brings Dead Island back from the grave

Developer Techland had a lot of interesting projects in the pipeline, but most seemed to be put on hold, seemingly indefinitely after the Call of Juarez series began. Fortunately, one of those projects, Dead Island, is being brought back by independent publisher Deep Silver. IGN had a lengthy preview of the game, which will still be open-world, first-person, and having a heavy focus on melee combat. You play on a resort island, so there’s not really caches of military weapons lying around. You’ll have to rely on everything and anything you can get your hands on, which is certainly reminiscent of Dead Rising. However, Techland sets its game apart with a physics engine that makes every strike you land result in a very specific injury to the undead, taking off a certain piece of skin or breaking bones.

When I first heard of Dead Island, it was billed as a PC/360 title as Techland’s Chrome 4 engine apparently didn’t support PS3 back then. That seems to have been cleared up, as the game’s now on track for release on the three main high definition platforms and slated for a 2011 release. Hit the jump for the new teaser trailer. (more…)

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