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All Articles: Dreii
I first got word of Dreii a couple of months ago and I’ve been quite frankly jazzed about it ever since. A physics-based puzzle game! With Journey-style invisible matchmaking and limited communication! And that art style! Dreii almost seemed like it was designed just for me. It pains me to report then that, in spite of all of these things, Dreii is mired in an indecisiveness about what it wants its puzzles to be that makes it at best, boring, and at worst, infuriating. (more…)