EA confirms Battlefield 6 is coming in 2018; Battlefield 1 is getting Esports Mode and GOTY Edition this Fall
Skyrim, Pokemon UltraSun/UltraMoon, Rive, more coming to Nintendo eShop this week
Interview: Pocket Mana on the Launch of My Uncle Merlin's Kickstarter Campaign
Middle-Earth: Shadow of War, Assassin's Creed Origins, and Super Mario Odyssey are October 2017's best-selling games
Electronic Arts reiterates that Battlefield 6 and Anthem are coming in 2018
New Retail Releases: Axiom Verge, Rime, River City Rival Showdown, More
Valkyria Chronicles 4 will be released for PS4, Xbox One, and Switch in 2018
EA turns off all microtransactions in Star Wars: Battlefront II after fan backlash
Star Wars: Battlefront II, The Sims 4, Karnov’s Revenge, more added to Xbox Store
Middle-Earth: Shadow of War, Assassin’s Creed Origins, and Super Mario Odyssey are October 2017’s best-selling games
All Articles: Duke Nukem Forever
Over the long course of gaming history, there have been a lot of bad games; titles like Too Human and E.T. for the Atari 2600 have had notoriously negative receptions and connotations over the years. But bad games are easy to find, especially in today’s age. With platforms like Steam and programs like Kickstarter, ambitious games that would otherwise never have seen the light of day are being released on a regular basis. And for every great indie project like Limbo and Braid, there are literally hundreds of indie games that many of us have never played because they just don’t measure up. However, this list isn’t just going to be covering bad games, because plenty of games fail. Games that fail miserably are games that had nothing but potential going into their development, either because of the companies behind them or the names associated with them, games that would seemingly have to literally try to fail. Here are five games that failed miserably despite themselves. (more…)
A little girl with an eyepatch, ninja warriors battling it out for the fate of the world, and a steroid-riddled ladies man highlight this week’s PlayStation Store update.
Square Enix’s Scarygirl features the little girl with an eyepatch. Using her tentacle arm as a whip, Scarygirl platforms her way into our hearts as she tries to figure out who’s haunting her dreams.
The ninja warriors (who looks so dapper in their bright colors) belong to the Mortal Kombat universe, which is available to download from the PlayStation Store for the first time. But with its $49.99 pricetag, you’d be better off sticking with the disc version or waiting for the feature-rich Komplete Edition instead.
Finally, Duke Nukem Forever (and his steroid-enhanced muscles) makes his way to the PlayStation Store at a much more wallet-friendly $19.99.
For more on these games (and a full list of this week’s new game add-ons), head on over to the PlayStation Blog.
Welcome to Warp Zoned’s first ever Golden Pixel Awards. Sit back and relax as we reward the best (and worst) games of 2011 with accolades based on their rather unique accomplishments.
The Apocalypse List
The bombs have fallen, the zombies have horded, food is scarce, and you’ve boarded yourself up in a bunker that’ll stand for a hundred years. What better way to spend your time in “The Vault” than by playing Warp Zoned’s favorite games from 2011? It doesn’t matter if you call it a “Top Ten List” or “Our Favorites From 2011,” but these are the games we plan to keep playing even if there was no game industry to keep making games. (more…)
It may not have lived up to expectations (or perhaps it gave you EXACTLY what you expected), but 2K Games has announced the first DLC add-on pack for Duke Nukem Forever.
Duke will return to the PC, PS3 and Xbox 360 this Fall in the “Hail to the Icons Parody Pack.” The pack will include three new modes and four new multiplayer maps. It’ll also be a free download for Duke Nukem First Access Club members. A price point for the rest of us mere mortals wasn’t revealed.
So just what will the “Hail to the Icons Parody Pack” contain? Hit the jump to find out. (more…)
Duke Nukem Forever gives players the option to fish a turd out of the toilet bowl and smear it all over the walls of the game world. So it seems rather fitting that Duke’s latest adventure has landed in the #2 spot in The NPD Group’s list of bestselling games for the month of June. The Mighty Duke was toppled by Rockstar’s L.A. Noire; the detective yarn is celebrating its second straight month at the top after it lead the May NPD report as well.
A trio of other June releases also earned their way into the top ten. Sony’s InFamous 2 took the #3 spot, The Legend of Zelda: Ocarina of Time 3D hookshotted its way into #5 and Cars 2 stopped for gas at #9.
You can find the full top ten after the break. (more…)
Industry analyst Michael Pachter is shoring up his sales prediction for the highly anticipated Duke Nukem Forever, and it’s not good. Originally expected to sell roughly three million copies in its first quarter, The Pach is now tempering that expectation to 1.5 million. While that would be a respectable number for most games, it’s seen as quite underwhelming for a series with such a legendary place in gaming, not to mention over a decade of hype. The lukewarm critical reception seems to be responsible for a lot of the game’s troubles.
“We had previously expected Duke to be one of the year’s top sellers due to a high degree of hype and a dedicated fan base, and expected solid profit contribution as the bulk of development had been previously expensed,” said Pachter in a note to investors. “However, the game’s poor reviews (average Metacritic score of 49) likely had a negative impact on sales, causing us to lower our [first quarter] sell-in estimate to 1.5 million units from 3 million units.”
Despite the general disappointment from bourgeois game journalists, Duke Nukem Forever‘s strong sales have pushed for the game to be coming to Mac. Aspyr Media is handling the port, which will be available on Steam in August, supporting Steamworks features such as Steam Play.
“We are thrilled to play a part in bringing this gaming experience to the Mac,” said Michael Rogers, President of Aspyr Media. “Duke Nukem Forever represents many of the best aspects of gaming: shooting aliens, saving ladies in distress, and great tag-lines. We think Mac gamers will love taking a bite of Duke’s special pain cake.”
For more information on the project, visit the official site of the Mac release.
14 years, 1 month and 17 days.
That’s how long Duke Nukem Forever has been in development. An actual war against aliens that stole our babes wouldn’t take that long. But after the countless delays, the constant cries of “vaporware” and the empty promises of George Broussard… it’s finally here. And that’s all that matters because I always bet on Duke.
Interestingly enough, Duke Nukem isn’t the only oldtime franchise being resurrected this week. The Legend of Zelda: Ocarina of Time 3D, the fourth version of the classic game, will be available this week for the 3DS. Think about that, The Legend of Zelda: Ocarina of Time was released for the Nintendo 64 in 1998 and has been remade three times since Duke Nukem Forever was announced. Amazing.
And now that E3 is over, publishers are pushing out a ton of other big titles as well, including…
- Alice: Madness Returns, the long-awaited sequel to the 2000 action-adventure game American McGee’s Alice
- Transformers: Dark of the Moon (3DS, DS, PS3, Wii, Xbox 360), the movie-to-game adaptation of the final entry in the trilogy
- Wii Play: Motion, another minigames/controller package from Nintendo
- Child of Eden (Xbox 360), another light show from Q Entertainment
- Record of Agarest War Zero, a prequel to last year’s creeptastic RPG
Check out the full list of the rest of this week’s new releases after the break. (more…)