All Articles: Everybody’s Gone to the Rapture

Fallout 4 wins “Best Game” at 2016 BAFTA Games Awards

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The British Academy of Film and Television Arts (BAFTA) held their annual Games Awards ceremony last night, and Bethesda’s Fallout 4 looted the trophy for “Best Game.” Surprisingly, The Witcher 3: Wild Hunt, Fallout 4’s main rival throughout the 2015/2016 awards season, came away empty-handed.

The same doesn’t need to be said for Everybody’s Gone to the Rapture, Her Story, and Rocket League, each of which won three awards last night.

Everybody’s Gone to the Rapture’s accolades all revolved around its excellent use of sound as the post-apocalyptic title won for “Audio Achievement,” “Music,” and “Best Performance” (which went to Merle Dandridge). Rocket League’s universal appeal informed its three award including “Family Game,” “Multiplayer,” and “Sport.” Finally, Her Story’s unique storytelling structure lead to wins in the “Best Debut,” “Game Innovation,” and “Mobile & Handheld” categories.

Other winners during last night’s ceremony include Ori and the Blind Forest, Batman: Arkham Knight, Bloodborne, Until Dawn, Prison Architect, and Life Is Strange.

Congratulations to all the winners, which you can find after the break. (more…)

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Everybody’s Gone to the Rapture leads with 10 nominations at the 2016 BAFTA Games Awards

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The British Academy of Film and Television Arts (BAFTA) bestowed some absolutely rapturous acclaim on Everybody’s Gone to the Rapture yesterday. The game, which was developed by The Chinese Room and released exclusively for the PS4, was nominated in ten categories for this year’s BAFTA Games Awards.

Everybody’s Gone to the Rapture will obviously be competing for “Best Game” at the 2016 BAFTAs, and also for “Best British Game,” “Artistic Achievement,” “Audio Achievement,” “Game Innovation,” “Music,” “Original Property,” and “Story.” Two nominations in the “Performer” category (one for Merle Dandridge and one for Oliver Dimsdale) round out its double digit list of accolades.

However, five other games (Fallout 4, Life Is Strange, Metal Gear Solid V: The Phantom Pain, Rocket League, and The Witcher 3: Wild Hunt) are also up for “Best Game” and any one of them could easily steal the spotlight from Everybody’s Gone to the Rapture.

We’ll find out who takes the top prize on Thursday, April 7, when comedian Dara O’Briain returns to host the festivities, which will be televised via Twitch and BAFTA.org. The complete list of nominees in all categories can be found after the break. (more…)

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Everybody’s Gone to the Rapture, Gauntlet, Toy Soldiers: War Chest, more added to PS Store

playstationstorelogoSony’s annual PSN Play promotion comes to the end this week with the release of Everybody’s Gone to the Rapture, a game from The Chinese Room that depicts “very British apocalypse.” But there are plenty of other new releases available this week as well, including…

  • Gauntlet: Slayer Edition brings an updated version of Arrowhead’s franchise reboot (and all its co-op monster-slaying) to the PS4 for the first time.
  • Toy Soldiers: War Chest (PS4) is the third game in Signal’s strategic toy-battling franchise and the first to include armies based on G.I. Joe, He-Man: The Masters of the Universe, and Assassin’s Creed II.
  • Goat Simulator, and its unique brand of open world insanity, makes its way to the PS4 and PS3 for the first time.
  • Starbreeze’s Brothers: A Tale of Two Sons also makes the jump to the PS4 this week.
  • Finally, the PS4 ports of Prototype and Prototype 2 are now available separately.

More information on all of these titles (and a few other new releases) can be found after the break. And, as always, a full rundown of this week’s new game add-ons and discounts can be found at the PlayStation Blog. (more…)

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Everybody’s Gone to the Rapture will launch on August 11

The weird and wonderfully titled Everybody’s Gone to the Rapture, the kooky collaboration between developer The Chinese Room and publisher SCE Santa Monica Studio, is set to make its PS4 debut August 11.

Set in an eerie village in the English county of Shropshire, the screenshots released thus far depict thatched roof houses and quaint British pubs, a million miles away from the popular image of a world hit by an apocalypse. Players will explore the village and the surrounding landscape to try and piece together what took place when the world ended 31 years before.

There will be six location hubs in total, each one telling the story of a separate character. Floating orbs will allow the player to tune into frequencies and conversations from the past, gathering clues as they listen to the long-raptured residents talking and gossiping. The Chinese Room has made the experience an unsettling, non-linear one, so players will be free to visit the stories in any order they see fit.

If this gets your interest up, Dan Pinchbeck, the Creative Director for The Chinese Room, recently dove deeper into the game’s world for the PlayStation Blog. The developer also launched the game’s official website, which is packed with even more information and spooky screenshots.

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