Bethesda will bring Quake Champions, Prey, Elder Scrolls Legends, and ESO Morrowind to PAX East 2017
New Retail Releases: Halo Wars 2, Berserk and the Band of the Hawk
Microsoft's "Epic 2017" includes Crackdown 3, Sea of Thieves, Tacoma, Cuphead, and more
Telltale Games is hiring for at least one unannounced project
Get a quick glimpse at Tom Savini's "Custom Jason" in Friday the 13th: The Game
Farom Studio releases first trailer for Lost Region… and it looks a little familar
Daily Scoop: February 21, 2017 – New Humble Civilization Bundle
Microsoft’s “Epic 2017” includes Crackdown 3, Sea of Thieves, Tacoma, Cuphead, and more
Retro-themed brawler Full Metal Furies will be out this year from Cellar Door Games
Bandai Namco will release a Free Update and DB Super Pack 2 for Dragon Ball Xenoverse 2 next week
All Articles: Gran Turismo 5
We continue our slow slog through a January that’s almost completely devoid of new releases.
This week, the biggest new game available is actually a game that’s over a year old. Gran Turismo 5 XL Edition is a super-sized version of the PS3 racing sim that includes the “new and improved features and functionality from all downloadable game updates through Spec 2.0 right on the disc.” If you love racing sims and, for some reason, haven’t purchased GT5 yet, then this is the version to get.
The only other new release available this week is Kids Learn Spelling and Grammar: A+ Edition, an educational cartridge for the DS.
Sigh. Maybe something interesting will come along next week…
Did anyone seriously think that Gran Turismo 5 was lacking for content? With 1000 cars and 70 tracks, it already took 20 minutes just to figure out how much camber to dial in on the wheels and what sort of weather you wanted on the Top Gear Test Track. But, Polyphony Digital decided that you needed even more glorious cars, racetracks, and features.
On January 17, say hello to Gran Turismo 5 XL Edition. It’s for all of you petrol-heads that thought that Gran Turismo 5 didn’t have a long enough install time. Featuring the original game and all the online updates through Spec 2.0 right on the disc, it would be best pop it in before you go out Friday night to party like a race car driver. It might be ready by Sunday morning.
As a little bit of anti-freeze icing on your gasoline-flavored digital cake, included is a voucher for $20 worth of downloadable content including the Racing Car Pack, Car Pack 2, Course Pack, Racing Gear Pack, and Paint Pack..
All that for $39.99? That’s about $999,960 less than it would cost to actually have a Bugatti Veyron in your garage.
Polyphony Digital has released new shipment figures for Gran Turismo 5, and it seems the game has lived up to the success of the franchise. Since releasing late last November, 6.37 million copies of the game have shipped to retailers. Granted, that’s not how many copies have been actually sold, but it’s an impressive figure nonetheless. If you combine that with the 5.2 million of Gran Turismo 5 Prologue, the series has shipped over 11 million units this generation alone.
GT5 was a fantastic game and it’s great to see the final product enjoy this kind of success after so many years of work went into it. Unfortunately, my time is consumed by another PS3 exclusive right now.
After Forza 3‘s two year-plus performance at retail was outsold by Gran Turismo 5 in little over a month, Turn 10 Studios is hard at work to take the racing sim crown with Forza Motorsport 4. This hard work was recently exposed in an excellent article at MSN Autos, exploring how racing games like Gran Turismo, Forza, and the upcoming NASCAR The Game 2011 translate real world driving into interactive entertainment.
As you can imagine, developing these racing sims is getting really insane. For example, Turn 10 is incorporating proprietary performance data from tire manufacturers like Pirelli to emulate how tires grip and slip in the game. Additionally, the team spends two three days accumulating terabytes of video and pictures to render every track down to subcentimeter accuracy. Finally, the developers teased a little bit about “Kinect-only Mode,” where you’ll be able to lean inside of the car in cockpit view to peek around blind corners or your competitors’ vehicles. The article also features input from the developers of NASCAR The Game 2011.
It’s been a big day for racing game news, and any fan of the sim sub-genre in particular should check out the article. Racing games are just as guilty as FPS for over-saturating the market this generation, but with the games still breaking new ground in accuracy, bring ’em on I say.