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InSomnia Kickstarter campaign reaches its goal a week early


Good news for Russian indie developer Studio MONO this morning, as their Kickstarter campaign for InSomnia, a self-described “Dieselpunk” RPG, surpassed its goal of $70,000 this morning, a full week ahead of schedule. “The team and I are very happy with the continued support from our backers. To reach our initial funding target at this stage is amazing and we’re now extremely excited about the possibility of reaching further stretch goals,” said lead developer Anatoliy Necrasov.

This news comes in contrast to their first Kickstarter campaign in late 2013, which raised only $5,000 towards the then-MMO version of InSomnia. The game now promises a real-time RPG experience that can be played either alone, or as a team in co-operative mode. The story takes place on a gigantic retro-futuristic space station, in a 400-year search for a new planet to house what’s left of the human race. Studio MONO is currently planning a December 2015 release for InSomnia.

Best of all, a playable tech demo of InSomnia is available on their Kickstarter page.

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