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All Articles: Killzone: Shadow Fall
Killzone: Shadow Fall, brought to us by Guerrilla Games, is the sixth installment in the ten-year-old Killzone franchise. While it’s still not the transcendent shooter that Guerrilla is clearly capable of producing, the team has taken a lot of feedback on the previous titles and incorporated it into Shadow Fall to create the best game in the series. (more…)
Guerrilla Games is the latest team to have the spotlight shone on them in Sony’s Conversations With Creators video series. Their game, Killzone: Shadow Fall, is all set for the PS4’s launch and Exeutive Producer Angie Smets, Game Director Steven ter Heide, and Technical Director Michael van der Leeuw took turn talking up the PS4’s prowess.
Smets is thrilled that only the PS4 allows them to build new locations and environments with the scale and fidelity that they want. But ter Heide admits something that I’ve long suspected about the PS4 (and the Xbox One for that matter). He states the new console won’t be a huge leap over what the PS3 already offers, but instead of having to choose one fancy graphical effect over another, the team at Guerrilla can throw in everything to make a scene look even better.
Finally, van der Leeuw talks about a PS4 owner’s ability to buy a game online and get playing before the download is finished. If the console does nothing else, you have to agree, that’s an amazing feature.
Late night’s most famous gamer, Jimmy Fallon, is the first person outside of Sony Computer Entertainment to publicly get his hands on the PlayStation 4. During last night’s Late Night With Jimmy Fallon, the talk show host was joined by actor Anthony Anderson and Herman Hulst, the Managing Director at Guerrilla Games.
Naturally, they played some Killzone: Shadow Fall.
Fallon and Anderson played the same section of the game we saw during Sony’s PS4 reveal, but we did learn two things. One, Anthony Anderson is an absolutely terrible video game player. And two, Killzone: Shadow Fall will be a PS4 launch game and it’ll be available this holiday season.
It’s an entirely different world in Killzone: Shadow Fall. The Helghast and the Vektans share a single world, but are trapped in a harsh cold war with a wall separating the majestic Vektan City:
Set thirty years after the events of the Killzone trilogy, the world of Killzone Shadow Fall is a very different place. Forced together by circumstance, the two rival factions of the Helghast and the Vektans live side by side in a futuristic city, divided by a vast wall.
Tensions are high, and a war can spark at any moment. In the midst of this all stands a Shadow Marshall, the most special of the special forces, tasked with maintaining the delicate balance.
We don’t know when Killzone: Shadow Fall will be available, but Guerrilla Games expects 2013 to be one of their biggest years ever. So here’s hoping it’s a launch game.
Herman Hulst, the Managing Director at Guerrilla Games, has introduced the second PlayStation 4 game of tonight’s Meeting 2013, Killzone: Shadow Fall.
The trailer begins as some VSA VIP gets a first-person helicopter, and then walking, tour of Vekta City… Oh no! Bomb! Helghast spies are everywhere!
It’s at this point that the “trailer” segues into a playable first-person section as the VIP guns down a ton of Helghast spies. Eventually, the player grabs onto a hovercraft and Spider-Mans his way across the city hanging on for dear life.
We’ve seen this trick before (remember Killzone 2‘s debut at E3 2005?), but what we’re seeing sure is purty.