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All Articles: Mafia III
Mafia III developer Hangar 13 didn’t want to give fans of the franchise the same old Sicilian mob story that’s been told and retold since the days of The Godfather. Instead, they relocated the action down to New Bordeaux, a New Orleans stand-in, and put players in control of Lincoln Clay, an African-American veteran of the Vietnam War. Prospective players will get to see just how different it is in the E3 2016 trailer embedded above.
Mafia III’s Creative Director is Haden Blackman, a developer who previously worked at LucasArts and helped produce Star Wars: The Force Unleashed and Star Wars: The Force Unleashed II. If this trailer is any indication, Blackman has still got a flair for the cinematic and is putting it to good use at Hangar 13.
Mafia III will be released for the PC, PS4, and Xbox One on October 7.
The first album features a small sampling of Mafia III’s full in-game soundtrack, but the inclusion of The Rolling Stones’s “Paint It Black,” Jimi Hendrix’s “All Along the Watchtower,” and The Animals’s “The House of the Rising Sun” is certainly representative of the decade. A complete track listing for the soundtrack can be found after the break. Meanwhile, the second album will present “the flavor” of Mafia III’s New Orleans-like setting to listeners with Jesse Harlin and Jim Bonney’s score.
But don’t worry, even if you’re not a vinyl aficionado, the Mafia III Collector’s Edition will include a large batch of goodies:
Mafia III Collector’s Edition
- Exclusive Two-LP Vinyl Soundtrack and Score Collection: One disc features some of the 60s’ greatest hit makers and the artists that inspired them – and this is just a small sampling of the 100-plus song in-game soundtrack. This eclectic mix of Rock, Rhythm and Blues, and Pop, all colliding against a backdrop of war, civil unrest, and sweeping social changes that defined the 1960s.
- Exclusive Collectible Art Prints: Two frame-worthy prints from Playboy and the Alberto Vargas Estate representing the vast collection of art for players to discover in-game.
- The Art of Mafia III Collectible Art Book: A 56-page book examining the creation of New Bordeaux, the new world fashioned after New Orleans in the summer of 1968.
- Lincoln Clay Replica Dog Tags: 1960’s US military issue replicas, these are the tags of a combat-hardened Vietnam vet fueled by the need for military-grade revenge against the Italian Mafia
- Faux Leather Establishment Drink Coasters: Take a break from your revenge spree with a drink – and park them on these coasters. They represent the Paradiso Casino and Sammy’s in-game criminal establishments.
Mafia III will be released for the PC, PS4, and Xbox One on October 7. (more…)
2K Games is heading down to N’awlins (excuse me, New Bordeaux) this October to treat PC, PS4, and Xbox One owners to the blood-soaked tale of revenge at the center of Mafia III. Set in the swingin’ sixties, a new Story Trailer for the game gives us another glimpse into Lincoln Clay’s war on the organized crime families that ruined his life:
Mafia III is set in the open world of 1968 New Bordeaux, a reimagined version of New Orleans bustling with activity and complete with era-inspired cars, fashion and music. After years of combat in Vietnam, Lincoln Clay knows this truth: family isn’t who you’re born with, it’s who you die for. Now, back home in New Bordeaux, Lincoln is set on escaping his criminal past. But when his surrogate family, the black mob, is betrayed and wiped out by the Italian Mafia, Lincoln builds a new family from the ashes of the old and blazes a path of military-grade revenge through those responsible. Intense gun fights, visceral hand-to-hand combat, white-knuckle driving, hard choices and street smarts will all be required to survive the mean streets of New Bordeaux. But with the right crew, it’s possible to make it to the top of the city’s underworld.
Mafia III is in development at Hangar 13, and the developer plans to release a number of downloadable add-ons and expansions for the game after its launch. A Season Pass will be available, and a special Deluxe Edition (priced at $79.99) will bundle together the main game and the Season Pass. A Collector’s Edition (Retail Price: $149.99) is also in the works, and it’ll include the main game, the Season Pass, the original game score on vinyl, a collectible art book, art prints, and more. Everyone who pre-orders any version of Mafia III will receive the Family Kick-Back Pack, which will contain three exclusive vehicles and weapons.
“Mafia III introduces a true open world, rich with its own criminal ecosystems to the franchise, while still upholding the strong narrative storytelling and immersive setting that the previous Mafia games are known for,” said Haden Blackman, Studio Head and Creative Director at Hangar 13. “New Bordeaux in 1968 provides a unique and powerful backdrop for our hard-boiled story of crime, betrayal, loyalty and revenge.”
Developers from Hangar 13 will travel to Boston this weekend for the annual PAX East convention. The Saturday panel, “Defining a New Era of Organized Crime,” will explore how the team brought the franchise into the modern day and what it was like creating a new protagonist to take on the Italian mob.
Mafia III will be available for the PC, PS4, and Xbox One on October 7.
As promised, 2K Games released the first trailer today for Mafia III at the Gamescom expo in Germany. The accompanying announcement also includes plenty of details about the storyline, which takes place in New Orleans in 1968. And you know its 1968 because most of the action in the trailer is scored to “House of the Rising Sun.”
Rather than follow a foot soldier’s rise in La Cosa Nostra, Mafia III flips the player’s perspective and follows Lincoln Clay, “a disenfranchised Vietnam veteran” who is at war with the Sicilian Mob.
Mafia III follows the story of Lincoln Clay, a disenfranchised Vietnam veteran, returning from combat and looking for a home and a place to belong. Orphaned as a child, Lincoln at last achieves a semblance of family with the city’s black mob, finding the surrogate father and brother he has longed for. But when Lincoln’s new family is betrayed and slaughtered by the Italian mob, he becomes fixated on revenge and wages a brutal war against the Italians, disrupting the balance of power in the seedy underworld of New Orleans. As the story progresses, Lincoln allies himself with other criminals and builds an empire and a new family of his own that transforms the city.
As Clay, players will be able to “choose their [own] path” when building their crime syndicate. And their revenge can be exacted through “cunning, stalking, and deception” or through “overwhelming force and firepower.” If the trailer is to be believed, players will even be able to feed rivals to crocodiles.
“The Mafia franchise is known for its immersive sense of time and place, and for presenting compelling stories about life within organized crime,” said Haden Blackman, the game’s Creative Director. “In Mafia III, we are introducing players to an unexpected new anti-hero and an iconic city to explore, all within a hard-boiled drama set during one of the most turbulent years in American history.”
Mafia III is in development at Hangar 13 and will be released for the PC, PS4, and Xbox One sometime in 2016.
After years of rumors and innuendo, 2K Games is finally ready to drop a dime on Mafia III. A post on the game’s official Twitter account has confirmed the game’s existence and promised that a full reveal will take place on August 5 during this year’s Gamescom expo:
— Mafia Game (@mafiagame) July 28, 2015
As expected, Mafia III is in development (for unconfirmed platforms, though a PC/PS4/Xbox One launch is likely) at Haden Blackmon’s Hangar 13 studio. That’s about all we know right now, so be sure to tune your browser to YouTube.com/MafiaGame at 8:00 AM (Eastern Time) on August 5 to find out more.
Haden Blackman is probably best known as the director and writer of Star Wars: The Force Unleashed and Star Wars: The Force Unleashed II. After the closure of LucasArts, Blackman bounced around the comics world (he’s currently writing for Elektra) before joining 2K Games in a secret capacity in 2012. Today, the publisher revealed that Blackman has been installed as the Director of Hangar 13, their newest internal studio.
Hangar 13 is working on a “next-generation title” (which means it is most likely in development for the PC, PS4, and Xbox One) that will allow players to affect the game world in meaningful ways. Yes, I realize that sounds like every open world game ever, but 2K is well known for their support of unique game worlds like those found in Borderlands and BioShock.
“At Hangar 13, our mantra is ‘Every player story is unique,’” said Blackman. “Our ambition is to create next-generation games that allow players to shape their own experiences, from the moment-to-moment gameplay, to the long-term impact on the world, characters and narrative. To realize this goal, we’re building proprietary technology and assembling a core team passionate about delivering mature experiences loaded with meaningful choices.”
Hangar 13 is currently hiring and they are collecting applications at their official website.