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All Articles: Monaco
Monaco is an indie game by Pocketwatch Games, in which you and your fellow professional criminals spend some quality time together breaking out of – and into – various facilities. The game is top-down and done in simple graphics, with large pixelated characters and backgrounds. You can choose to take on each mission alone, choosing which character you want to play as, or team up with up to three other people, each of whom can play someone different. The multiplayer aspects of the game are a complete blast, but taking on the game solo can be a frustrating affair. (more…)
After a pair of false starts, the Xbox Live Arcade edition of Monaco is fully patched and ready for your thieving pleasure. It’s a steal at 1200 Microsoft Points ($15) and that’s the last pun I’ll use to describe the game, I promise. In fact, let’s let Pocketwatch Games take it from here:
Assemble a crack team of thieves and execute the perfect crime. Sneak, steal, and run for your lives in single player or with up to four friends in local or online co-op. Find out why it won the 2010 IGF Grand Prize and has been described by Rev3Games’ Anthony Carboni as “quite possible the best co-op ever.”
Monaco has been a favorite of the festival circuit for a few years now, and Xbox 360 owners can finally see what all the hubbub is about beginning today.
After a last minute delay, Monaco is finally ready to be released on the Xbox Live Arcade. Pocketwatch Games has squashed the bugs that were holding up the heist game’s XBLA release and we’ll all get a chance to play on Friday, May 10:
Monaco XBLA launch take TWO!THIS FRIDAY, May 10, gear up for the heist of the century on XBLA! twitter.com/MonacoIsMine/s…
— Monaco (@MonacoIsMine) May 6, 2013
Monaco, the stylish co-op caper game from Pocketwatch Games, was originally supposed to be available on the Xbox Live Arcade today. Instead, an unforeseen issue has caused the game to be delayed.
This notice was posted on the game Facebook Page yesterday:
We just discovered that there is an issue which requires that we push back our Xbox Live arcade game release date a little. We’ve already submitted an update to Microsoft to fix the problem, and as soon as we know that the issue is fixed we’ll have a new release date. I know our fans have been waiting a long time for the game, and hopefully they’ll have the patience to wait just a little while longer. What’s mine will be yours very, very soon!
If you’re still interested in playing Monaco today, the PC version was released as scheduled.