20XX will exit Early Access this Summer and come to PS4/Xbox One by end of the year
Nintendo Download: Minecraft: Story Mode, Jackbox Party Pack, Sky Ride, more
NetherRealm will unveil Injustice 2's Fighter Pack 2 at Gamescom 2017
10 Actors We Think Could Play Victor "Sully" Sullivan in the Uncharted Movie
New Retail Releases: Agents of Mayhem, Zero Time Dilemma PS4, Cities: Skylines PS4, More
Final Fantasy XV will be released for PC in Early 2018
Content Crash #10: Gamescom 2017 Preview
Warp Zoned’s Adventure Log: What Happened on August 18 – August 20, 2017
Square Enix will release Dissidia Final Fantasy NT on January 30
See the Guardians of the Galaxy – Episode 3: More Than a Feeling trailer before it slips away
All Articles: Paranormal Activity: Sanctuary
Augmented Reality’s Ogmento Inc. announced Paranormal Activity: Sanctuary for iPhone, which is a location-based “reality game.” Players can use their surrounding environments – namely public locations – to enhance the thrill of the game, which urges players to keep demons at bay by announcing their presence at any given location through the app.
Ogmento’s co-founder Brian Selzer says: “The Paranormal Activity franchise embodies the powerful psychological space between what’s real and what’s imagined; we wanted to encapsulate that feeling in an iPhone game and use augmented reality to accentuate the overall game experience in a way that has never been done before.”
Now I’m scared. No, not because of how scary Paranormal Activity was, moreso because the Paranormal Activity movies just weren’t good movies (in my opinion). And now a game? Well, alright. I shouldn’t judge it just yet. I always thought that the integration of real-life locations into “swarm-type” games were cool. Give Paranormal Activity: Sanctuary a shot, even if only because it’s a free app.