Square Enix will bring Final Fantasy, Lost Sphear, Life Is Strange: Before the Storm to Comic-Con 2017
Injustice 2 heats up Comic-Con 2017 with Starfire's debut trailer
BlazBlue Cross Tag Battle is a fighter that mashes together characters from BlazBlue, Persona 4, Under Night In-Birth, and RWBY
Pyre Hands-On Preview: Supergiant Hits Their Stride With This Upcoming Arena Action RPG
Nintendo Download: Splatoon 2, Boost Beast, Fate Extella The Umbral Star, more
Shelob isn’t just a giant spider in the latest Middle-Earth: Shadow of War trailer
First Ready Player One trailer makes its debut during Comic-Con 2017
Warp Zoned’s Adventure Log: What Happened on July 21 – July 24, 2017
New Retail Releases: Hey! Pikmin, Miitopia, Collar X Malice, More
Spider-Man, Haggar, Frank West, Nemesis join Marvel Vs Capcom: Infinite in Comic-Con 2017 trailer
All Articles: Paranormal Activity: Sanctuary
Augmented Reality’s Ogmento Inc. announced Paranormal Activity: Sanctuary for iPhone, which is a location-based “reality game.” Players can use their surrounding environments – namely public locations – to enhance the thrill of the game, which urges players to keep demons at bay by announcing their presence at any given location through the app.
Ogmento’s co-founder Brian Selzer says: “The Paranormal Activity franchise embodies the powerful psychological space between what’s real and what’s imagined; we wanted to encapsulate that feeling in an iPhone game and use augmented reality to accentuate the overall game experience in a way that has never been done before.”
Now I’m scared. No, not because of how scary Paranormal Activity was, moreso because the Paranormal Activity movies just weren’t good movies (in my opinion). And now a game? Well, alright. I shouldn’t judge it just yet. I always thought that the integration of real-life locations into “swarm-type” games were cool. Give Paranormal Activity: Sanctuary a shot, even if only because it’s a free app.