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All Articles: Perception
After previously revealing that Perception, a survival horror game starring a young woman named Cassie, would be released for the PC and PS4, developer The Deep End Games has now confirmed it’ll also be available for the Xbox One.
If you’re unfamiliar with Perception, The Deep End has released a new trailer, as well as posted a detailed description about the game to the Xbox Wire:
Perception is a narrative-based first-person horror game where you play as Cassie, a blind woman whose nightmares about a haunted mansion have plagued her for months. She finally decides to go to the mansion to solve the mystery, but there’s more to this estate than she ever dreamed. She must use her wits, her smartphone, and her echolocation abilities to unravel the tortured history of the place and escape with her life.
Sound is a major element to playing Perception. Every sound becomes a visual cue for the player, whether it be a hissing pipe or an alarm clock going off at an inopportune time — the more sound you make while exploring Echo Bluff, the greater your chance of grabbing the attention of the malevolent force inside the house.
As you continue to play, you’ll travel back through the decades and see the house’s many iterations, along with the generations tormented by the forces at play. As Cassie solves each mystery, the house dwindles slowly toward its original form, to the beginning of its horrors.
Perception doesn’t currently have an official release date, but there’s a possibility it could launch sometime in 2017.
The Deep End Games has announced they’ve partnered with Feardemic, an independent publisher of “unique psychological horror games,” to bring Perception to the PS4. Originally unveiled as a PC exclusive a few years ago, Perception is the story of Cassie, a blind who ventures into a haunted mansion after restless spirits invade her dreams.
If you’re unfamiliar with Perception, Deep End’s Creative Director, Bill Gardner, penned a quick primer about Perception for readers of the PlayStation Blog:
After months of research, she discovers an abandoned mansion in Gloucester, MA. Once there, Cassie finds that Echo Bluff is worse than her nightmares. A ghostly Presence has tormented its inhabitants over generations, and it now hunts Cassie. She must solve the estate’s mysteries or become one of its victims.
Cassie finds her way by tapping her cane and can “see” via echolocation. She needs to avoid detection and uses ambient sounds of the house to help her navigate or uses objects to create distractions. Every sound creates a visual. But there is a cost…sound will attract your enemies and reveal your location.
But you’ll also need to match wits with the Presence, a mysterious force that haunts the mansion. When playing, you must carefully weigh the risk of making too much noise against the possibility of being discovered. Once spotted, your only hope is to run, hide, and pray that it doesn’t find you. Cassie can also use the ambient sounds of the house to her advantage, by throwing objects like alarm clocks to create “sound bombs” that can distract her enemies.
The Deep End Games will debut a brand new trailer for Perception during this year’s New York Game Awards, which will be held on January 19 in Manhattan. However, it might be a while before we get the chance to play it. Perception doesn’t currently have a release date.
When your resume includes critically-acclaimed classics like BioShock and Dead Space, it’s hard for a fledgling studio’s debut title to stand on its own. Unfortunately, those are the high standards The Deep End Games, a studio that counts developers from both Irrational Games and Visceral Games, is being held to. Thankfully, their first offering, Perception, has a unique visual design and an irresistible narrative hook to pull potential players in. (more…)
Another PAX East has come to an end, but Mike “Gabe” Krahulik, Jerry “Tycho” Holkins, and game developers from around the world will return to Boston next year for more shenanigans. In the meantime, I’ve got an overflowing notebook and thoughts on more than a dozen titles from the final days of the expo. (more…)