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All Articles: Phantom Dust 2
The 2015 E3 Expo may be over, but news continues to pour out of the industry’s showcase event.
Gamertag Radio got the chance to speak to Aaron Greenberg, Microsoft’s Senior Director of Marketing, during the big show and they asked him about the reboot/sequel to Phantom Dust, which was originally announced last year. Greenberg had some bad news, and told the interviewers that the game isn’t currently in development. However, he did stress that it hasn’t been canceled:
“It has been a passion project for Phil [Spencer] and a lot of folks on the team and we are currently exploring what we are going to do longer term with Phantom Dust. The project is not cancelled, but we don’t have an active developer on it right now.”
The Phantom Dust reboot was originally in development at Darkside Games. The studio was forced to close after Microsoft shut down production of Phantom Dust earlier this year.
Insert Quarter is our showcase for some of the best and most interesting writing about video games on the Internet.
Microsoft’s announcement of a sequel to Phantom Dust during last year’s E3 Expo surprised a lot of people. And no one was more surprised than the developers at Darkside Games. There was just one problem… they were the ones making the game! But being blindsided by a trailer they had nothing to do with was just the start of their problems. The developers also received constant demands from Microsoft to make major changes to the game and disagreements over money and credit ultimately lead to the cancellation of the game.
Darkside was forced to close their doors after Microsoft canceled Phantom Dust 2, and Kotaku’s Jason Schreier tracked down several of the developers to learn more about what happened:
Though you may never have heard of Darkside Games, you’ve probably heard of the games they’ve helped develop—the Florida-based studio has contributed to Gears of War: Judgment, Spec Ops: The Line, Sunset Overdrive, and various Borderlands games, handling all sorts of art, DLC, and other features. Darkside, like many other small studios, was firmly rooted in the unglamorous world of outsourcing, helping make other companies’ games rather than creating their own. When Phantom Dust came along, Darkside employees say they were ecstatic—finally, they could prove that they were capable of making their own game, too. Finally, they’d reached the next level.
The full article is available for your perusal at the Kotaku.
Microsoft showed a teaser trailer for Phantom Dust at its press conference, and it looks gorgeous. No news yet on a release date or any other details, but E3 2014’s list of amazing-looking games just got longer by one.
Microsoft got busy closing our their 2014 E3 Press Conference by announcing an absolute ton of indie games and a few bigger titles that will surely attract those who gravitate towards the quirkier side of gaming.
Crackdown 3 (referred to as just “Crackdown” on stage) will bring its open-world/co-op gameplay to the Xbox One with David Jones, creator of the original Crackdown, overseeing development.
Phantom Dust 2 (again, just referred to as “Phantom Dust”) is an Xbox One follow-up to a cult favorite Xbox game from 2004. Multiplayer card-based battling and an insane sci-fi story will do that.
Finally, Platinum Games will bring Scalebound to the Xbox One. Giant dragons, big action, and it’s the first non-Nintendo Platinum Games game in a long time. Nintendo fans might be bummed, but those who bypassed the Wii U (and love Platinum) are surely thrilled.
All three titles will likely be released for the Xbox One in 2015.