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All Articles: Project Giant Robot
Nintendo shuffled around a few games in an update to their 2015 release calendar yesterday, but all three feel closer than they did a week ago. And one game in particular is now much closer to launching.
Project Giant Robot, one of Shigeru Miyamoto’s “GamePad Experiments,” has been given a “First Half 2015” release window by Nintendo. That means the giant robot battler will be released for the Wii U sometime in the next eight weeks. Not bad for a game that we still know very little about.
Speaking of games we know very little about, Shin Megami Tensei X Fire Emblem has been given a “Winter 2015” launch date for Japan. The RPG mashup’s American and European launch is still listed as “To Be Determined,” but it should cross the Pacific shortly afterwards.
Finally, Yoshi’s Woolly World still has a “Fall 2015” release date for North America, even though its been penciled in for a June 28 launch in Europe. Hopefully, that means Fall will turn into Summer and we get Yoshi’s Woolly World on this side of Atlantic sooner rather than later.
The remainder of Nintendo’s release calendar looks just like it did last time as Star Fox Wii U, Xenoblade Chronicles X, Fatal Frame 5, Project Guard, and Devil’s Third are all still on track for a release sometime in 2015.
Nintendo’s E3 Video Presentation will be available in a little under two hours, but Time Magazine has revealed one of their surprise announcements a might early. The magazine published (and then pulled) an interview with Shigeru Miyamoto where he discusses Star Fox Wii U and its brand new control scheme. The picture to your right appears to show Mr. Miyamoto piloting an Arwing by tilting the Wii U GamePad. Players will also be able to control the Landmaster Tank and a new helicopter-like vehicle that requires two people to pilot. According to Time, Star Fox Wii U is “at least a year away.”
The interview also mentions two experimental games, “Project Giant Robot” and “Project Guard.”
“Project Giant Robot” is a fighting game where players will bob and weave while holding the Wii U GamePad and punch or grab with the analog sticks. Meanwhile, “Project Guard” is a twist on the popular tower defense genre where players use the Wii U GamePad to jump from camera to camera within a castle to blast away at encroaching waves of enemies.
Hopefully, we’ll learn more about these games at Nintendo’s noontime (Eastern Time) event.