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All Articles: Quake Champions
Quake Champions‘s “Large Scale Technical Test” came to a close this past Sunday, but id Software still has more new characters to unveil, including the deranged dinosaur known as Sorlag.
Excuse me, I should amend that to add that Sorlag is a deranged dinosaur who also carries a gun and spits acid. You can learn more about Sorlag by reading up on her vitals right here or viewing the Character Trailer that’s been embedded above:
Sorlag (Sorg Flesh-Trader)
Her clan harvested the most warmbloods; they gorged themselves and had flesh-stock left over. Many credited the Haruspex, who could open terrifying windows to the Other Place using the warmbloods’ steaming guts. As their best hunter, Sorlag credited herself. She would expose him by using the warmblood’s forcefield devices to spill his “sacred” bowel-bowl. Morning came, the ritual began, and all saw the Other Place—dark, metal, cold. Sorlag leapt with the device. But her claws had crossed the window. She saw the bowl topple as she was pulled in, screeching.
Active Ability – Acid Spit: Have an enemy pinned in an corner or want to protect the Obelisk in Sacrifice? Sorlag’s Acid Spit is the perfect added weapon to finish off foes or help control key pathways and locations. Spray it on enemies, on the floor, or on the walls and anyone who passes through will take immediate damage as well as become poisoned, taking additional damage over time.
Passive Abilities: Sorlag has two Passives. First, Bunny Hop allows her to gain speed while jumping forward in a straight line and grants her a great deal of maneuverability while in the air. Second, her Acid Fiend ability means that she’s protected from her own Acid Spit, as well as the Acid Spit of enemy Sorlags.
The full version of Quake Champions will be available for the PC sometime later this year, but a new beta session for the game is expected to begin this weekend. If you still need to acquire a beta key, you can grab one now at Quake.com.
The Quake Champions “Large Scale Technical Test” begins this Friday, May 12, but Bethesda and id Software have decided to whet our appetite for destruction with a small appetizer… a sneak peek at the newest Champion to enter the Arena, Visor.
Here’s what players can expect when they encounter the “Cybernetic Clone,” straight from the developer:
Visor (Cybernetic Clone)
Now – let’s turn our attention to Visor. Another veteran Champion returning from the bloody halls of Quake III: Arena, this cybernetic clone is as cold as the Russian winters of his youth. His mutilated body — impervious to panic or pain — is the result of attempts by Moscow’s GRU to create the perfect infantry; his grafted mask is filled with putrefied blood that allows him to see through matter with his Piercing Sight Active Ability. And he has unlimited speed with his Passive Ability. That’s a vicious combination for Deathmatch and an absolute killer in Duel.
Active Ability – Piercing Sight: You can’t hide from Visor. Using his Piercing Sight Active Ability, Visor can briefly see through all matter, glimpsing foes as outlines running behind walls. You might think you’re sneaking up on Visor, but he’s probably waiting for you with a tasty Rail Gun gift. Твоё здоровье!
Passive Ability – Grasshopper: Speed kills. Are you sick of all those psychotic Anarkis hoverboarding around the Arenas, turning it “up to eleven” all over your face? Visor’s Passive evens the playing field. Grasshopper allows Visor to continually gain speed when strafe-jumping – with no cap. Skilled players will be able to keep up with anyone, even that drug-addled freak.
If you haven’t signed up for Quake Champions’s “Large Scale Technical Test” yet, there’s still time to request a key. All you have to do is head over to Quake.com now and fill out a short form.
Bethesda is also encouraging fans to join the “Large Scale Technical Test” so they can practice for the first Quake Champions tournament, which will be held at this year’s Quakecon. A qualifying round for the tournament, which will feature Duel and Sacrifice Mode, will be held in June.
Bethesda Softworks and id Software have announced that everyone will get the chance to try out a pre-release version of Quake Champions beginning this Friday, May 12. Officially known as the “Large Scale Technical Test” (a fancy-smancy term for an Open Beta), you can sign up to receive your key at Quake.com now.
The Large Scale Tech Test will remain open continuously until Sunday, May 21, so PC players will get ten full days in the Arena. They’ll also have access to a brand new game type, Sacrifice Mode. Unlike a typical Free-For-All match, Sacrifice Mode is a 4v4, team-based competitive mode.
Finally, Bethesda confirmed that they’re dropping the non-disclosure agreement that beta participants had to agree to on May 12. So you’ll soon get to hear what everyone thinks of Quake Champions so far.
A full release for Quake Champions is still planned for later this year.
Doomguy is the instantly recognizable face of id Software’s Doom franchise, but Quake‘s Ranger has also built quite the reputation for himself as part developer’s other shooter series.
Today, id Software unveiled their latest character trailer for Quake Champions, and reintroduced fans to Ranger:
Ranger (Slipgate Marine)
From his origins in the original Quake, to his time spent in the bloody halls of Quake III Arena, Ranger is a legendary character who’s returning to once again wreak havoc in the arenas of Quake Champions. With his Dire Orb active ability Ranger can teleport to impossible ledges, dodge incoming attacks and much more.
Active Ability – Dire Orb: Ranger battled waves upon waves of Death Knights and Shamblers to get the Dire Orb. It was worth keeping. Now he uses it to teleport around the Arenas, reaching ledges, dodging rockets, and telefragging unsuspecting enemies dumb enough to stand in his way. The Dire Orb also does damage when it hits an enemy and if left unused, it will explode, damaging foes in the immediate area.
Passive Ability – Son of a Gun: Ranger’s a veteran – he’s knows all the tricks of the Arenas. His Son of a Gun passive ability reduces the amount of self-damage he takes by 25%, meaning he can Rocket Jump with less penalty to get the drop on unsuspecting foes.
A Closed Beta is currently underway for Quake Champions, and the free-to-play shooter will receive a full release on the PC later this year. You can register for a chance to receive a beta invitation at the game’s official website.
Lovecraftian evil invades Quake Champions this week thanks to a new trailer featuring the “Ruins of Sarnath” Arena.
Guarded by the ever-watchful Eye of Cthalha, the “Ruins of Sarnath” will require players to employ multiple strategies against their opponents as they navigate the Arena’s tight corridors, cavernous chambers, and high ledges:
Arena: Ruins of Sarnath
Time weighs heavy on the Ruins of Sarnath and nature has taken hold, dripping verdant greens into the wreckage of this ancient temple. Now, untold ages after they rose from the inky blackness of the Dreamlands, the Ruins of Sarnath are a blood-soaked killing field where Champions from the waking world fight to the death.
The Quake Champions Closed Beta continues this week for players who have received an invitation from Bethesda. If you’re still interested, you can sign up for a chance to receive a Closed Beta code at the game’s official website.
Aside from the medieval themes found in the first entry, id Software has always taken great pride in the Quake franchise’s heavy metal aesthetic. And the latest character trailer for Quake Champions puts it on full display once again with the reveal of Galena the Unholy Paladin.
But don’t let her ashen skin and bloody tunic fool you, this priestess is no servant of Satan. Need further proof? She roars, “Even the Devil fears me,” at her fallen opponents:
Galena (Unholy Paladin)
She was four years old when given as an offering to the Celebrants of Volkerh. The talon-priests weaned her on ash-milk and consulted the Gaunt Shepherd to learn her fate. She would live as we do, it whispered, and in so doing would shape herself by the gloaming will of He Who Walks In Blood. Like all children, she watched and imitated. She learned that crying and laughing were no different, so she stopped. She learned that blood is judgment and penance is sacrament. She has grown powerful and grateful. She does not dream of her mother’s world.
Active Ability – Unholy Totem: In the heat of combat, throw down Galena’s Unholy Totem to heal yourself and your allies, or cause devastating damage to your foes. Deadly in Deathmatch and a critical tool in team games to help control pathways and power-ups, the Unholy Totem is a vital weapon in Galena’s wicked arsenal.
Passive Ability – Channeling: Want to get that totem back even faster? Galena’s Passive Ability, Channeling, allows her to eliminate 5% of her Active Ability cooldown every time she picks up a health bubble. Strike down the unbelievers.
Quake Champions is a free-to-play shooter for the PC, and the full version will be available later this year. For now, fans are encouraged to sign up for the Closed Beta, and id Software will send out additional invitations soon.
HAL… The Terminator… Bender… Hollywood loves robots that are also remorseless killing machines. So let’s all welcome Clutch to the fray, as the the “Awakened Automaton” is the subject of the latest trailer for Quake Champions. Bethesda and id Software have also provided the public with a rundown of its rather aggressive abilities:
Clutch (Awakened Automaton)
It was just a mining automaton with limited AI and a force-shield to protect organics and drills. But it was the first to return from the cavern filled with floating ruins and strange markings. Its custodians transferred the data it had gathered to their master neural network. But, after analysis, the network… malfunctioned? Suddenly, Clutch was returning to the cavern as automata began killing organics. Clutch killed them, too, if they were in its path. Once at the cavern, Clutch followed the network’s instructions. A dark mass of writhing tendrils materialized. Clutch stepped into it.
Active Ability – Barrier: Whether you’re in team games and want to protect allies, or just need a quick save in Deathmatch, throw down Clutch’s Barrier Active Ability to block incoming attacks for a limited time. This large force-shield once protected organics and drills in the mines, but in the Arena, it serves as a solid defense against enemy Champions.
Passive Ability – Still Defense: Got some aggressive, rocket-happy bunny-hopper coming at you head-on? With Clutch’s Still Defense Passive Ability, stand strong and gain 20% damage reduction against incoming attacks while walking or standing still. In addition, running forward without changing direction will increase your speed. Handy in the mines, devastating in the Arenas.
Quake Champions’s Closed Beta will reopen this Thursday, April 13, and if you haven’t received an invitation yet, be sure to sign up for a chance to enter the Arena at Quake.com.
You might have to be one of those crazy “90s Kids” to understand, but rollerblading was an extremely popular pastime during Quake III Arena‘s heyday. So it makes perfect sense that id Software decided to make Slash the Roller Queen a prominent playable character in the game.
With Quake Champions set to launch later this year, Slash will return for an encore performance in the Arena. And as part of their latest weekly reveal, the developer has given us a sneak peek at the “X-TREME” character:
Slash (Roller Queen)
It was her grandmother’s music box. Its tiny ice-skater twirled to Swan Lake. She loved it. She couldn’t sleep without hearing its tune. Then she heard it in her dreams. Then always. She would become a skater herself. She would twirl and twirl until the music stopped. But it never stopped. She began to see dark, spidery things. When the clozapine didn’t help, she turned to heroin. In the shooting gallery she met Anarki. He saw things, too. They became inseparable… until the things they saw became real.
Active Ability – Plasma Trail: Activating Slash’s Active Ability leaves a bright trail of destruction in her wake, inflicting damage on enemies careless enough to pass through the wall of pain. Players can also choose to hit their ability button again, causing the trail to explode, inflicting massive damage to Champions in the area. Cut off key paths or encircle enemies or power-ups in a crushing barrier of suffering.
Passive Ability – Crouch Slide: Slash is already super mobile, but by crouching while running, she’ll use her skates to go into Crouch Slide, allowing her to move full speed while crouching and whip around corners smoother and faster than other Champions.
Access to Quake Champions’s Closed Beta will be available for the first batch of selected participants beginning tomorrow. If you’d like a chance to receive an invitation sometime in the future, be sure to sign up for the game’s Closed Beta at Quake.com.