The Big List of Nintendo Switch Games: Nintendo Switch Presentation Update
Nintendo Switch Presentation: Legend of Zelda: Breath of the Wild Special Edition and Master Edition revealed
343 Industries is working on "super secret future stuff" related to Halo
New Releases: Oculus Rift, MLB The Show 16, Resident Evil 6, More
Brotherhood Final Fantasy XV is an anime prequel series to the game and the first episode is available now
Little Nightmares will be released for PC, PS4, Xbox One on April 28
Xbox Store Today: Power Rangers Mega Battle, Siegecraft Commander, RWBY: Grimm Eclipse
Daily Scoop: January 18, 2017 – Blood Bowl 2 on sale at Humble
Gravity Rush 2, Power Rangers: Mega Battle, Flame in the Flood, more added to PS Store
Gabe Newell’s Reddit AMA: Valve is working on multiple single-player games and a new game in Half-Life/Portal universe
All Articles: Quake Champions
Bethesda and id Software surprised the world when they announced Quake Champions at this year’s E3 Expo. While many people (myself included) assumed the developer would move on to a Quake followup after the smashing success of Doom, I don’t think anyone expected it to appear so soon.
But speed is the name of the game when it comes to the Quake franchise, and this hyperactive philosophy is on full display in the very first gameplay trailer for Quake Champions, which was unveiled at QuakeCon last night. As part of his keynote address, Studio Director Tim Willits revealed more information about the four “Champions” from the E3 trailer, and gave the audience an exclusive look at a fifth Champion, Anarki, “a lanky speed-demon with a sweet hoverboard.” Quake Champions will include more than a dozen Champions when the Closed Beta launches next year.
More of Willits’s address can be found at Bethesda.net, including this nugget about the game’s weapons:
In true Quake fashion, you’ll have an arsenal of powerful and unique weapons, each of which will feel familiar to long-time Quake players. “No loadouts, no limit to the amount of guns you can carry,” Willits assured the crowd. “Time the weapon pickups, or kill your opponents. That’s how you get weapons in a Quake game.”
And don’t worry, those rocket jumps will look incredibly impressive as Willits also promised that Quake Champions will run at 120hz with unlocked framerates.
“Yes, Quake is back!” – Tim Willits, the Creative Director of id Software.
Announced just moments ago at Bethesda’s E3 Press Conference, Quake Champions is an arena shooter that’ll be available exclusively for the PC. Willits wasn’t ready to announce a release date just yet, but he promised that we’ll learn more about the game at this August’s QuakeCon. It’ll also shake up the “Hero Shooter” genre with a huge number of unique characters:
The fast, skill-based arena-style competition that turned the original Quake games into multiplayer legends is making a triumphant return with Quake Champions. Running at an impressive 120hz with unlocked framerates, id Software’s new multiplayer shooter is getting ready to take PC gaming by storm once more.
Quake Champions features a roster of unique characters, each with their own distinctive abilities, allowing you to fight the way you want.
You can check out the Cinematic Reveal Trailer embedded above.
Is id Software teasing Quake 5? Developer is telling prospective employees they’ll get to work on “franchises like Doom and Quake”
After nearly a decade in development, Doom is now available on store shelves and nostalgic FPS fans are loving its mixture of modern design and retro sensibilities. So the developers at id Software are probably feeling pretty good about themselves. But that hasn’t stopped the company from going on a hiring spree.
More than a dozen job openings at id Software were recently added to Bethesda’s Careers page, and once again, they’re offering prospective employees the chance to work on “legendary game properties like DOOM and QUAKE.” Obviously, this isn’t a guarantee that Quake 5 is in the works at id, but the last time the developer went on a similar headhunting operation was in 2013, about a year before they debuted Doom to a packed house at QuakeCon 2014.
Of course, this is probably just the regular employment churn that occurs at all companies, combined with an HR department too lazy to write up a new job description. But after the amazing return of Doom (and Wolfenstein before it), I am ready for more Quake too.
An announcement was posted on the Bethesda Blog this morning, advertising a variety of job openings at id Software. While the famed development team’s troubles with Doom 4 have been well documented, these new job postings might give us a hint as to what’s in the works within the walls of id Software.
A job posting for a Lead AI Programmer states that prospective applicants would get a chance to work on “legendary id game properties” such as Doom and Quake. The people at id would also like to fill this job with someone who has “Next-Gen console experience,” preferably in the “first person shooter” or “action shooter” genres.
So what can we surmise from all of this? Well, id’s next project is likely the previously announced Doom 4 or the unannounced Quake 5. And if it is Quake 5, it’ll bring the franchise home after the Raven-developed Quake 4 and the Splash Damage-developed Enemy Territory: Quake Wars. It’s a stretch, but it’s rare for job postings to specifically mention titles like this. We also know it’ll be a first person shooter that is likely in development for next-generation consoles in addition to the PC.
Hmm… finding out the next title from id Software is an FPS set in a familiar universe probably isn’t the big scoop I was hoping for.