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All Articles: Rive
Nintendo Switch owners will be able to hit the road with The Elder Scrolls V: Skyrim beginning this week. Even though Bethesda’s massive RPG adventure is more than five years old, the fact that it’s now available to download from the Nintendo eShop is still exciting news.
Another diverse batch of games for the Switch will also available to download this week, including a food-based monster battler (Battle Chef Brigade… out November 20), a racing simulation (Gear Club Unlimited… out November 21), and a side-scrolling shooter from Two Tribes (Rive: Ultimate Edition… out now).
3DS owners will also have something new to play this week with the launch of Pokemon UltraSun Pokemon UltraMoon on November 17. Based on last year’s Pokemon Sun and Pokemon Moon, they’ll be the last mainline Pokemon games to appear on the 3DS. Finally this week, the River City Ransom franchise returns on November 21 with the release of River City: Rival Showdown.
You can learn more about all of this week’s additions to the Nintendo eShop (including a Wii U games) after the break. (more…)
Rive: Ultimate Edition will be released for the Switch on November 17… Owlboy will come to consoles on February 13
If you’re a fan of side-scrolling platformers, you’ll be delighted to know that Rive and Owlboy will soon make their way to new platforms.
You can learn more about the new destinations for both games after the break. (more…)
Rive, a twin-stick shooter/platformer hybrid from Two Tribes, was originally released for the PC and PS4 last year. The game was also in the works for the Wii U, but development difficulties forced the team to consider moving the game to the Switch.
Today, Two Tribes confirmed that Rive will indeed launch on the Switch sometime this year.
Co-Founder Martijn Reuvers confirmed the Switch version of Rive will be playable at an “ultra-fast” 60FPS, and he said the developer is also working on a Switch-exclusive expansion:
Rive is a great fit for Nintendo Switch. It was always intended as an explosive ode to the action games of the early nineties. Nostalgic, yet thoroughly modern. And we feel that Nintendo Switch, too, is all about bringing the experience from our youth, playing deep and skill-based games together, to the current day.
A launch date for Rive’s Nintendo Switch debut will be announced soon.
It’s a big day for the PlayStation Store and this week’s update starts off with enough sports games to fill a gym bag…
- NBA 2K17 is the latest basketball sim from 2K Games. It’ll be available for the PS4 and PS3 on Friday, September 16.
- NHL 17 is the latest hockey sim from EA Sports, and it’s now available for the PS4.
- Pro Evolution Soccer 2017 is the latest soccer sim from Konami, and it’s now available for the PS4 and PS3.
- NASCAR Heat: Evolution is also now available and its the first NASCAR racing sim to be released for the PS4.
Competitive eaters will also get their chance to shine this week as Bandai Namco has launched Pac-Man Championship Edition 2 for the PS4. The last Championship Edition game was released in 2010, and Pac-Man has learned plenty of new tricks in the intervening years including how to “bump” Ghosts. He’ll need all the help he can get, because Pac-Man will also battle bosses for the first time in Championship Edition 2.
One of gaming’s first heroes won’t be the only blast from the past to greet PS4 owners this week. BioShock: The Collection is a remastered compilation of Irrational’s beloved trilogy that’ll also include commentary from the developers. And Frank West will return in the Dead Rising Triple Pack, which will include Dead Rising, Dead Rising 2, and Dead Rising 2: Off the Record. All three games will also be available as individual downloads.
Nostalgia-driven gamers might also be interested Rive, the final game from developer Two Tribes. A side-scrolling shooter with a dash of platforming for the PS4, Two Tribes likes to think of Rive as their “metal-wrecking, robot-hacking” swan song.
Finally this week, Telltale Games will add new episodes to two of their series. Minecraft: Story Mode – Episode 8: A Journey’s End? is available to download for the PS4 and PS3, while Batman: The Telltale Series – Episode 1: Realm of Shadows comes to the PS3 for the first time.
More information on all of these games (and a lot of other new releases) can be found after the break. And don’t forget, the PlayStation Blog has a complete rundown of this week’s new add-ons and discounts. (more…)
Rive will be released for PC, PS4 on September 13; Xbox One edition will be coming later
Two Tribes has announced that Rive, their upcoming side-scrolling shooter, will be available for the PC and PS4 on September 13. In case you’re unfamiliar with Rive, you can introduce yourself to the game’s many colorful characters in the new trailer embedded above, and bask in the retro simplicity of this plot description from the developer:
Blast your way through a mysterious starship as space scavenger Roughshot, who suddenly finds himself trapped with only his badass canons and hacking skills to help him escape.
With 360 degrees of pixel-pumping destruction, brutal attacks like Falcon and Tesla bursts, voice acting by Mark Dodson (Gremlins, Star Wars), and multiple game modes such as Single-Credit and Speedrun, Rive deserves an explosive spot on any action fan’s radar.
Rive is also in the works for the Xbox One, and it’ll launch on Microsoft’s console at a later date.
Two Tribes is putting the finishing touches on their side-scrolling shooter, Rive, but it looks like the game’s upcoming launch this September will skip the Wii U. Speaking to Nintendo Life, Two Tribes Co-Founder Collin Van Ginkel confirmed the developer is having problems getting the game to run smoothly on the Wii U:
The Nindies demo in 2015 was specifically optimized to perform well in hand-picked levels and didn’t manage 60FPS consistently. We’ve added a lot of stuff since then and we haven’t been able to reach the performance level required yet. We won’t release Rive unless it’s a solid 60FPS, and if that means delaying it to a future platform, we will make that call and make sure Nintendo fans get the perfect experience.
This performance problem, coupled with the impending retirement of the Wii U, has prompted Two Tribes to consider moving Rive to the NX:
The market has also changed. The game was supposed to ship over a year and a half ago, and things are a lot different now. Nintendo is exiting the Wii U market early in favor of the NX which means a long tail in sales is not looking likely. So that is the business part; do you release a game on a platform in its last days or on a new one that’s better suited and can reach gamers for years to come?
Two Tribes has yet to announce when Rive will be available for a Nintendo platform, but we do know the game is on track to launch this September for the PC, PS4, and Xbox One.
Two Tribes has announced they’re calling it quits after they release their upcoming side-scrolling shooter, Rive, this September. Writing on their official website, the company’s three remaining members believe they don’t have a place in the video game industry anymore:
Long story short (grandfathers like to digress!): when running a company, you need to be on top of your game, not just in terms of the product you’re making, but business-wise too. And we just aren’t on top of the games business anymore. Therefore, it makes sense to focus our attention elsewhere, perhaps even outside the games industry. We simply don’t know yet; but we do know that Rive is going to be our parting gift to you and we’re making damn sure it’s going to be an awesome one!
Rive will be the final game produced by Two Tribes, though the developer said they will continue to provide support for all of their previously released games. A new trailer for Rive, which is in development for the PC, PS4, Wii U, and Xbox One, has been embedded above.
Good luck to everyone at Two Tribes, I sincerely hope you’re able to go out with a bang.
Netherlands-based Two Tribes has announced that their side-scrolling shooter, Rive, will miss its planned 2015 release date. Instead, the game will launch sometime in 2016 for the PC, PS4, Wii U, and Xbox One. Designer Collin Van Ginkel gave a very direct explanation for the delay on the company’s website: “The reason why we’re moving it to 2016 is simple… we’re not done yet.”
Since moving to a three man team early last year we had to rediscover how to handle things with less man-power. This means a lot of tasks have to be handled sequentially, instead of spread throughout the team. If we need a new trailer, the level designs stall for two weeks. If we decide to attend PAX or EGX with a booth, the entire project is paused for several weeks. It’s frustrating, especially since it means we can’t let you play the final game yet, but it’s our current reality and we are adamant to make Rive the absolute best game we’ve ever created.
Two Tribes has also released a trio of new screenshots for Rive. You can find them at their website.