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All Articles: Sonic the Hedgehog
According to The Hollywood Reporter, Paramount has scheduled the theatrical premiere for Sonic the Hedgehog: The Movie on November 15, 2019.
Tim Miller, most famous for directing Deadpool, is the Executive Producer on Sonic the Hedgehog: The Movie, which is said to include “a mix of live action and CGI to bring the character to life.”
Believe it or not, Sonic the Hedgehog: The Movie will have an Oscar-nominated director behind the camera. Jeff Fowler was nominated for an Oscar for “Best Animated Short” in 2005 (for Gopher Broke), and he’ll be sitting in the director’s chair. He’ll be joined on set by screenwriters Pat Casey and Josh Miller, who previously worked on a pair of Team Hot Wheels movies.
Sonic the Hedgehog has starred in several dozen games since his debut in 1991, so we have no idea what the movie will look like when it comes to theaters next year. But it should be interesting.
You don’t have to dig very far to find a swath of Sega-published apps on the App Store for your favorite mobile device. And that includes classic re-releases of dozens of games that originally appeared on the Master System, Genesis, and Dreamcast.
But this morning, the publisher announced “Sega Forever,” a new initiative that’ll re-release these re-releases as ad-supported free-to-play apps through the iOS App Store and Google Play Store. The program will kick off on June 22 with the re-release of five classic games, including Sonic the Hedgehog, Phantasy Star II, Comix Zone, Kid Chameleon, and Altered Beast:
Sega Forever Titles Available on June 22
- Sonic The Hedgehog, the 1991 household classic that has remained at the forefront of hearts and minds since inception
- Phantasy Star II, the longtime fan-favourite RPG from 1989
- Comix Zone and Kid Chameleon, two American titles developed by Sega’s in-house studio STI
- Altered Beast, the original Genesis pack-in title, a beat-em-up set in Ancient Greece that represents a weird and wonderful segment of the Sega catalogue that is ripe for rediscovery
All games in the Sega Forever lineup will be redesigned to work on mobile devices, and also include cloud saves, controller support, and leaderboards. You’ll also be able to remove the ads from each game for $1.99 apiece.
More titles will be added to the Sega Forever collection every two weeks, and to get an idea of which ones** will be coming soon, you should check out the wonderfully retro trailer embedded above.
** I spotted Shinobi, Sonic the Hedgehog 2, Sonic CD, Golden Axe, and Crazy Taxi, but I’m sure I missed some.
Over the long course of gaming history, there have been a lot of bad games; titles like Too Human and E.T. for the Atari 2600 have had notoriously negative receptions and connotations over the years. But bad games are easy to find, especially in today’s age. With platforms like Steam and programs like Kickstarter, ambitious games that would otherwise never have seen the light of day are being released on a regular basis. And for every great indie project like Limbo and Braid, there are literally hundreds of indie games that many of us have never played because they just don’t measure up. However, this list isn’t just going to be covering bad games, because plenty of games fail. Games that fail miserably are games that had nothing but potential going into their development, either because of the companies behind them or the names associated with them, games that would seemingly have to literally try to fail. Here are five games that failed miserably despite themselves. (more…)
If you didn’t buy Sonic’s Ultimate Genesis Collection, shame on you. Seriously. It’s a beautiful time capsule letting you experience firsthand in high definition and surround sound what things were like in a simpler, arguably better, time for gaming, before the console war was determined by sales numbers. If you held off because you only wanted a few of the games, PlayStation is here to help. Starting March 29, Sonic the Hedgehog, Sonic the Hedgehog 2, Streets of Rage 2, Golden Axe 2, Comix Zone, and Altered Beast will be arriving one after another about every month or so, up to August 16. Each game will cost $4.99 and have its own set of trophies, instead of just having at most one on a disc. Even better news is that all of these games will arrive early for PlayStation Plus subscribers, for free.
It’s getting harder and harder to resist that PSN Plus subscription, and if I didn’t already own the Blu Ray with these games, it might have been enough to push me over the edge. If they announce something crazy like Shining Force III, all episodes, for PSN Plus free and early, I might have to run to my local gamestop, knocking over racks and shelves, completely oblivious to the fact that I could have bought the subscription online… Hit the jump for the full details on the games. (more…)
How To Make the Perfect Sonic the Hedgehog Game
Now that Sega has announced a 20th anniversary celebration for Sonic the Hedgehog, 2011 may well prove to be an important year for their spiky blue mascot (we’ll likely get a new game out of it at least). But despite Sega’s best efforts, every gamer – casual or otherwise – knows that there hasn’t been a good Sonic the Hedgehog game made since 1994; Sonic 4 may carry on the series, but the first episode still didn’t feel perfectly right. (more…)
On June 23 of this year, Sega will be celebrating the 20th anniversary of its flagship franchise, Sonic The Hedgehog. The little blue guy first emerged on the Genesis/Mega Drive on June 23, 1991, a date which may be as important to the console wars as 1933 is to World War II historians. The series has since gone on to sell over 70 million copies worldwide, making Sonic one of the most iconic mascots in gaming. Throughout the year, Sega will be revealing details about events around the world to celebrate this milestone.
As with many gamers, the Sonic franchise evokes mixed emotions from me. Fans have been demanding a retreat from 3D style games for over a decade, and this year’s answer to them has received a divided reception. For more on that, be sure to check out Ryan Littlefield’s upcoming article here on Warp Zoned.