Call of Duty: Zombies comic book miniseries will launch in October
The Big List of Nintendo NX Games: September 2016 Update
No Man's Sky Review: Lost in Space
Pokemon Company CEO confirms Pokemon game is in development for the Nintendo NX
Bplus is also bringing Puzzle Box to the Nintendo NX
Xbox Store Today: Forza Horizon 3, FIFA 17, XCOM 2, more
Daily Scoop: September 28, 2016 – Hyper Light Drifter still on sale
Super Mega Baseball 2 slides home on PC, PS4, Xbox One in 2017
PlayStation Experience 2016 will invade Anaheim on December 3rd and 4th
FIFA 17, XCOM 2, Contra, more added to PS Store
- Love Warp Zoned?
SUPPORT US HERE
All Articles: Star Fox 2
When Dylan Cuthbert first went to Japan to show off a 3D engine for the Game Boy, he was 18 and didn’t speak a word of Japanese. When he came back to work for Nintendo, he worked on his grasp of the language with none other than Miyamoto himself. The father of PixelJunk and the father of Mario engaged in a language exchange while developing Star Fox for the SNES.
This interesting fact came up in the latest “Iwata Asks,” celebrating the Star Fox series and the upcoming Star Fox 64 3D, of which Cuthbert is directing. The interview also touches on the unreleased Star Fox 2, and should be available soon with the other English translations in the 3DS developers section.