Voice actor strike reveals unannounced games like Lego Marvel 2, Brothers in Arms, more
Resident Evil 7: Biohazard on PlayStation VR Hands-On Preview: A Resident Evil 20th Anniversary Tour Report
Call of Duty: Zombies comic book miniseries will launch in October
The Big List of Nintendo Switch Games
Voice actors represented by SAG-AFTRA union go on strike against game developers
Weekly Warp-Up: Nintendo Switch, Red Dead Redemption 2, The Last Guardian… It Begins…
New Retail Releases: Titanfall 2, World of Final Fantasy, Skyrim Special Edition, More
The Last Guardian is officially finished and will make its December 6 release date
Even though Skyrim and NBA 2K17 appeared in Nintendo’s Switch trailer, they haven’t officially been announced yet
Pac-Man Championship Edition 2 Review: Ghost Train to Paradise
- Love Warp Zoned?
SUPPORT US HERE
All Articles: Star Fox 2
When Dylan Cuthbert first went to Japan to show off a 3D engine for the Game Boy, he was 18 and didn’t speak a word of Japanese. When he came back to work for Nintendo, he worked on his grasp of the language with none other than Miyamoto himself. The father of PixelJunk and the father of Mario engaged in a language exchange while developing Star Fox for the SNES.
This interesting fact came up in the latest “Iwata Asks,” celebrating the Star Fox series and the upcoming Star Fox 64 3D, of which Cuthbert is directing. The interview also touches on the unreleased Star Fox 2, and should be available soon with the other English translations in the 3DS developers section.