EA confirms Battlefield 6 is coming in 2018; Battlefield 1 is getting Esports Mode and GOTY Edition this Fall
New Retail Releases: Metal Gear Survive, Sword Art Online: Fatal Bullet, More
The Scientifically Proven Best Video Games of All Time: An Introduction and The Top 100
Get ready to farm like you've never farmed before... Farming Simulator 19 announced
The Scientifically Proven Best Video Games of All Time: 2018's "Version 2.0" Update
Kickstart This! Grood
Fable Fortune, Sword Art Online: Fatal Bullet, more added to Xbox Store
Legend of Zelda: Breath of the Wild wins “Game of the Year” at 2018 DICE Awards
Pac-Man CE 2 Plus, Payday 2, SteamWorld Dig 2, more coming to Nintendo eShop this week
EA’s E3-adjacent EA Play 2018 event will include Battlefield 6, Anthem, new EA Sports games, more
All Articles: Star Fox 2
When Dylan Cuthbert first went to Japan to show off a 3D engine for the Game Boy, he was 18 and didn’t speak a word of Japanese. When he came back to work for Nintendo, he worked on his grasp of the language with none other than Miyamoto himself. The father of PixelJunk and the father of Mario engaged in a language exchange while developing Star Fox for the SNES.
This interesting fact came up in the latest “Iwata Asks,” celebrating the Star Fox series and the upcoming Star Fox 64 3D, of which Cuthbert is directing. The interview also touches on the unreleased Star Fox 2, and should be available soon with the other English translations in the 3DS developers section.