EA confirms Battlefield 6 is coming in 2018; Battlefield 1 is getting Esports Mode and GOTY Edition this Fall
Skyrim, Pokemon UltraSun/UltraMoon, Rive, more coming to Nintendo eShop this week
New Retail Releases: Axiom Verge, Rime, River City Rival Showdown, More
Calzones For No One: How Mayfair's Cones of Dunshire Kickstarter Campaign Flopped
Electronic Arts reiterates that Battlefield 6 and Anthem are coming in 2018
The Behemoth will launch the Full Version of Pit People as part of next update in Early 2018
Batman: The Enemy Within Episode 3, Soccer Brawl added to Xbox Store
Monster of the Deep: FF15, Planet of the Apes: Last Frontier, Batman: Enemy Within Episode 3, more coming to PS Store this week
Capcom will add Winter Soldier, Black Widow, and Venom to Marvel Vs Capcom: Infinite on December 5
Latest Street Fighter V: Arcade Edition trailer showcases new V-Triggers
All Articles: Star Fox
When Dylan Cuthbert first went to Japan to show off a 3D engine for the Game Boy, he was 18 and didn’t speak a word of Japanese. When he came back to work for Nintendo, he worked on his grasp of the language with none other than Miyamoto himself. The father of PixelJunk and the father of Mario engaged in a language exchange while developing Star Fox for the SNES.
This interesting fact came up in the latest “Iwata Asks,” celebrating the Star Fox series and the upcoming Star Fox 64 3D, of which Cuthbert is directing. The interview also touches on the unreleased Star Fox 2, and should be available soon with the other English translations in the 3DS developers section.