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All Articles: Super Mario Run
When Shigeru Miyamoto stepped onto the stage during last week’s Apple Week, he joked that Super Mario Run could easily be played one-handed, freeing up your other hand to hold onto a subway handle or, more importantly, a tasty hamburger.
Naturally, Nintendo went ahead and actually made a video of Miyamoto playing Super Mario Run while riding a subway, eating a hamburger, and performing other activities…
— Nintendo of America (@NintendoAmerica) September 12, 2016
Never change, Mr. Miyamoto. Super Mario Run will be available to download for the iPhone and iPad this December, with an Android launch planned for 2017.
It’s finally happened… Nintendo is bringing a Mario game to the iOS App Store. Unveiled today during Apple’s Special Event today in San Francisco, Super Mario Run will be available to download for iPhone, iPod Touch, and iPad this December.
Introduced by Shigeru Miyamoto himself, Super Mario Run won’t be free-to-play, but it will include three different game modes. Players will collect Coins and heads for the Flagpole in Super Mario Run’s main “endless runner” mode. But in Toad Rally, they’ll be able to compete against friends in a battle mode to see who can get the highest score by impressing the most Toads. Finally, a third mode will let players create their own Mushroom Kingdom using the Coins they’ve collected in the other two modes.
“We have created Super Mario Run to be perfect for playing on your iPhone,” said Miyamoto. “Super Mario has evolved whenever he has encountered a new platform, and for the first time ever, players will be able to enjoy a full-fledged Super Mario game with just one hand, giving them the freedom to play while riding the subway or my favorite, eating a hamburger.”
Super Mario Run will appear on iOS devices “first,” so we can expect it to be available for Android devices sometime in 2017.