Nintendo will release Playing With Super Power history book alongside Super NES Classic
Cities: Skylines will be coming to PS4 on August 15
Square Enix will bring Final Fantasy, Lost Sphear, Life Is Strange: Before the Storm to Comic-Con 2017
Injustice 2 heats up Comic-Con 2017 with Starfire's debut trailer
"Version 1.0" of 20XX will be available through Steam on August 16
Sony’s Cory Barlog has plans for multiple sequels to next year’s God of War
The Sims 4 will be released for the PS4 and Xbox One on November 17
After four months Nintendo has sold 4.7 million Switch consoles
Graceful Explosion Machine will blast its way onto the PC and PS4 on August 8
Warp Zoned’s Adventure Log: What Happened on July 24 and July 25, 2017
All Articles: The Flock
The Flock is a “first-person asymmetrical multiplayer horror game” from Dutch developer Vogelsap (it literally means “Bird Juice) scheduled for release this Summer. Players will be divided into two groups, The Flock and The Carrier, as they battle for control of the Light Artifact…
The Flock is a first person asymmetrical multiplayer thriller game for three-to-five players. All player start out as monsters, called the Flock. When the coveted Light Artifact is grabbed by one of the players that player transforms into the Carrier, and the hunt begins.
The Carrier is slower, smaller and more vulnerable. It has to protect itself from the Flock that try to gain the Artifact for themselves, using the intense light that is emitted from the Artifact. The Flock are vulnerable to the light, and will burn to death if they don’t stand still when shined upon. If a Flock stands still, it will turn into stone and be safe from the light.
If one of the Flock succeeds in attacking the Carrier, that player will turn into the new Carrier, and the attacked player returns as one of the Flock. The player that can stay being the Carrier long enough wins the game. The gameplay in combination with the dark and ghastly atmosphere makes for a thrilling psychological experience.
However, Vogelsap has an interesting plan to turn The Flock’s PC launch (via Steam) into a limited-time event this Summer. Each time a player dies, their lost life from be subtracted from The Flock’s total population. When the game’s population reaches zero, the game will permanently go offline and, though players who have already purchased it will get to participate in a “climactic finale.” This could take years… or it could take days.
“A multiplayer game can take players to incredible heights, but at some point gamers will start to play less, get disinterested and stop playing altogether,” said Jeroen Van Hasselt, the Creative Director of Vogelsap. “In opposition to other multiplayer games, we want The Flock’s experience to inspire a sense of awe, to keep players eagerly anticipating what is coming next and to end with a memorable climax.”
The Flock will be playable at this Summer’s Gamescom expo as part of the Indie Arena Booth.