Bethesda will bring Quake Champions, Prey, Elder Scrolls Legends, and ESO Morrowind to PAX East 2017
New Retail Releases: Halo Wars 2, Berserk and the Band of the Hawk
Microsoft's "Epic 2017" includes Crackdown 3, Sea of Thieves, Tacoma, Cuphead, and more
Telltale Games is hiring for at least one unannounced project
Get a quick glimpse at Tom Savini's "Custom Jason" in Friday the 13th: The Game
Xbox Store Today: Halo Wars 2, Zombie Vikings, Shift Happens, more
Daily Scoop: February 22, 2017 – Blood Bowl Sale at Steam
Psychonauts in the Rhombus of Ruin, Night in the Woods, Berserk, more added to PS Store
Farom Studio releases first trailer for Lost Region… and it looks a little familar
Daily Scoop: February 21, 2017 – New Humble Civilization Bundle
All Articles: Unreal
Unreal Tournament III was kind of amazing. With cross-platform play between PC and PlayStation 3, keyboard & mouse support for the latter, as well as the ability to put any mod off the internet on that version, it was the ultimate bridge between PC and console gaming, something no title since has come close to matching. Some saw it as a simplification, but I would absolutely love to see what Epic does with a new entry.
Epic Games President Mike Capps acknowledged that Unreal has been off the shelf a little too long since it’s last 2007 release. “It’s been a long time since we shipped an Unreal game, and it’s an awfully loved franchise that we hold pretty dear here. We haven’t been giving it the attention it deserves because we’ve been focusing on Gears of War and we’re still a relatively small company.” Capps went on to say that Unreal may have plans in their upcoming business strategies. “We’ve been sort of focused on making new properties, which you’ve seen with Shadow Complex, BulletStorm and Infinity Blade, but sometimes I think just as a businessman that maybe we should be spending some more time with our existing franchises.”
I love it when business and fandom collide.