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The PlayStation Vita can work as a controller for the PS3, Sony revealed at the Develop Conference 2011. R&D Manager of Sony Europe, Phil Rogers, said, “”PS3 can send data down to Vita and Vita can display it. You could use the unique features [of Vita] – gyroscope, touch front and back – as a control device for a PS3 game.”
Rogers said that games states can be synced on both devices using the network, and why that matters: “you then have the processing power of PS3 doing that work, Vita [doing] fancy graphics – however you want to do it. You’re not sacrificing the PS3’s CPU to be able to have a rich experience on Vita.”
The Vita will also have cross-platform play, which Rogers has confirmed will be available at launch. They demonstrated with WipEout 2048 on Vita and WipEout HD on PS3, and also mentioned that Hustle Kings will support this feature as well.
And, of course, there’s Continuation Play, in which a player can play on the PS3 and then continue their game on the Vita. “We have a system called Title User Storage, which allows 1MB of data on our servers for games,” Rogers said. “You can save your game on PS3, go over to Vita, pull that data back and swap it between them, so you can play a game at home, take it on the train and continue.”
Ruin, which was shown at Sony’s E3 press conference, is the only game confirmed to support this feature so far, but there are more games in the works (at least one by Hideo Kojima, am I right?). This announcement makes the PlayStation Vita seem a lot more similar to the Wii U’s new controller. There’s also the recent price drop announcement of the 3DS that the Vita will have to contend with when it launches. Dramaaaaaa!