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All Articles: XCOM
It’s another big week for the PlayStation Network as the majority of this week’s retail releases also found their way onto the PlayStation Store.
Volition’s Saints Row IV leads off the craziness and its joined by another title on the PS3 that focuses on an alien invasion, 2K’s The Bureau: XCOM Declassified. There’s no aliens for Sam Fisher to fight in Tom Clancy’s Splinter Cell: Blacklist (at least, I don’t think), but he makes his return to the PS3 as well. Finally, Air Conflicts: Pacific Carriers, a budget aerial combat sim, is new to the PS3 section of the Store.
Gamers interested in quirkier fare who also have an interested in PSN/Vita Cross-Buy titles would do well to check out the one-on-one fighter Divekick and the puzzler Ms. Germinator. Speaking of the Vita, The Walking Dead: The First Season shambles onto Sony’s handheld this week.
Finally, a pair of PS2 Classics, Kessen III and Naval Ops Commander, round out this week’s new additions to the PlayStation Store.
This week’s new releases take us to infinity and beyond.
The “infinity” is taken care of by Disney’s massive companywide crossover, Disney Infinity, is ready for release on the 3DS, PS3, Wii, Wii U, and Xbox 360. The game’s “Starter Pack” will come complete with three figures (Jack Sparrow from Pirates of the Caribbean, Mr. Incredible from The Incredibles, and Sulley from Monsters Inc.) with additional figures available for purchase separately.
That brings us to the “beyond,” which is ably covered by Volition’s Saints Row IV. The insane antics of the Third Street Saints have found a new home at Deep Silver, but the latest game is available for three familiar platforms: PC, PS3, and Xbox 360. And if you’ve got the scratch, why not spring for Saints Row IV’s luxurious (and ridiculous) “Million Dollar Pack.”
Also available this week is the latest adventure of Sam Fisher, Tom Clancy’s Splinter Cell: Blacklist (PC, PS3, Wii U, Xbox 360); the 1960s-set adventures of an anti-alien task force, The Bureau: XCOM Declassified (PC, PS3, Xbox 360); and the standalone release of Luigi’s latest starring effort, New Super Luigi U (Wii U).
More new releases can be found after the break. (more…)
2K’s rebranded and rebooted XCOM shooter, The Bureau: XCOM Declassified, is chugging towards its August 20 release on the PC, PS3, and Xbox 360. Today, the publisher released a new trailer for the game promising to delve into the origin of the mysterious “Bureau” that has been hunting aliens since the 1960s.
Does the trailer deliver on its promise? You’ll have to [REDACTED] [REDACTED] [REDACTED] [REDACTED] to find out.
After seven years in development, the XCOM FPS is dead… and now say hello to its replacement, the third-person tactical shooter The Bureau: XCOM Declassified.
Set in 1962, The Bureau goes back to the beginnings of the alien-hunting organization and their efforts to keep humanity in the dark about the extraterrestrial threat. And without a Men In Black-style neuralizer, that’s going to require a bit more effort:
The Bureau tells the origin story of the clandestine XCOM organisation’s first encounter with a mysterious and devastating enemy. Originally established as America’s covert defense against the Soviet Union, The Bureau must adapt and overcome a threat unlike anything the world has faced before. As special agent William Carter, players will call the shots and pull the trigger, leading their squad of agents in the high-stakes secret war for humanity’s survival. Paramount to repelling the outside threat is The Bureau’s ability to cover-up the enemy’s existence in order to prevent worldwide panic.
Like the XCOM FPS before it, The Bureau is in development at 2K Marin (the same team behind BioShock 2). According to Creative Director Morgan Gray, the team at 2K Marin wants to respect the XCOM tradition in their third-person world: “The team has been working hard to leverage core XCOM elements like tactical decision-making and permanent death of squad mates in a purposeful way that makes this a unique tactical shooter. To that end, The Bureau will challenge players unlike any other third-person tactical shooter.”
The Bureau: XCOM Declassified will be released for the PC, PS3, and Xbox 360 on August 20. Players who pre-order the game will receive access to the “Codebreakers” DLC mission.
2K’s successful reboot of the XCOM franchise, XCOM: Enemy Unknown, brought many new fans to the series when it was released last year. The title’s classic turn-based gameplay was combined with modern production values to procude an exciting game that appeared on multiple Game of the Year lists.
But what a lot of people have forgotten is that 2K originally resurrected the series with the announcement of a 2K Marin-developed first person shooter, simply known as XCOM. But like 1984 Ministry of Truth, it seems that the publisher is trying to shove their seven-years-in-the-making game down the Memory Hole.
The XCOM official website and two YouTube videos on 2K’s channel have been removed. Rumors abound that the game has undergone a stylistic shift at 2K Marin, but we’ll have to wait and see if that’s true or if the entire game has been scrapped.
[Source: Digital Trends]
XCOM: Enemy Unknown was released to near universal critical acclaim last year. But you may remember that Take-Two also announced a first person shooter set in the XCOM universe (simply titled XCOM) at E3 2010. Repeatedly delayed, you’re forgiven if you don’t remember it.
But within the paragraphs of their quarterly financial report, Take-Two confirmed that XCOM is still in development for the PC, PS3, and Xbox 360 and that it’s still on track for a “fiscal year 2014” release.
Take-Two’s 2014 fiscal year runs from April 1, 2013 through March 31, 2014. Even though it’s possible the game could be released as early as this Spring, I’d guess that a late 2013/early 2014 release is much more likely.
After announcing an October release date for XCOM: Enemy Unknown this morning, Take Two Interactive confirmed that the XCOM first person shooter won’t be released this year. In fact, the game has been delayed into the publisher’s 2014 fiscal year, which runs from April 1, 2013 through March 31, 2014. So yeah, we won’t be playing an XCOM shooter anytime soon.
XCOM is in development at 2K Marin for a PC, PS3, and Xbox 360 release. No reason was given for the delay, but presumably it’s so that the two games don’t compete against each other for shelf space this Fall.