The PlayStation Network is set to be engulfed in the flames of war (or should I say Warzone) as Killzone 3 prepares for its North American launch tomorrow. To get players comfortable with the very deep class system of the game’s multiplayer, Killzone.com’s blog is hosting a series of videos on each class. The first one is the engineer, master of turret bots and the keyholder to emplaced weapons and ammo stockpiles. Guerilla’s Multiplayer Designer Dan Nanni explains the supportive nature of the engineer, detailing each of the class’ weapons and game-changing abilities. The rest of the classes should be up in the coming days so stay tuned for some intel that’s sure to come in handy out there.
Warp Zoned Presents
Video Game Canon
- Meet the World Video Game Hall of Fame’s Class of 2025: Quake, GoldenEye 007, Defender, and Tamagotchi
- The BAFTA Games Awards Polled the Public and Shenmue is “The Most Influential Video Game of All Time”
- 2024 GOTY Scoreboard: Astro Bot, Balatro, Final Fantasy VII Rebirth, More
- The Strong Museum of Play Acquires Prototypes and Development Documents from Volition’s 30-Year History
- Minecraft’s Volume Alpha Soundtrack Has Been Added to the Library of Congress’s National Recording Registry
Warp Zoned Presents
Video Game Research Library
- Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio – Bloomberg (2025)
- Fight Club, The Game David Fincher Didn’t Want You To Play – Time Extension (2025)
- It’s beginning to feel like gaming isn’t for everyone – Digital Trends (2025)
- 22 years later, modders are keeping SimCity 4 alive – The Verge (2025)
- The B-movies of Paul W.S. Anderson double as acts of devotion to his muse, Milla Jovovich – The AV Club (2025)
Warp Zoned Archives