Warp Zoned Presents
Video Game Canon- BAFTA Games Awards: All the Winners from 2003 to Today
- Clair Obscur Completes the Sweep by Winning “Best Game” at 2025-2026 BAFTA Games Awards
- Boss Fight Books to Get a New Look for Richard Moss’s “Age of Empires”
- GDC Awards: All the Winners from 1996 to Today
- Clair Obscur: Expedition 33 Wins “Game of the Year” at 2025-2026 GDC Awards
Warp Zoned Presents
Video Game Research Library- We Pitched a Museum a 1993 Game Hint Line (And They Actually Said Yes) – Yarn Spinner (2026)
- The History Of The Word “Metroidvania” And How It Spread – A Critical Hit (2025)
- Creator of Hit Game Shovel Knight Is at a ‘Make or Break’ Moment – Bloomberg (2025)
- Shadow of the Colossus: An oral history – Design Room (2025)
- In 2005, games started rewiring our brains – The AV Club (2025)
Warp Zoned Archives
Author: John Scalzo
Journey, Warp, Shoot Many Robots, more added to PS Store

After a week of PlayStation Plus exclusivity, thatgamecompany’s Journey is now available to download from the PlayStation Store for all PS3 owners. And if our review is any indication, you should buy it right now. Leave work if you have to.
Also available this week are a pair of PSN shooters: EA’s warp (which was part of last month’s XBLA House Party) and Ubisoft’s Shoot Many Robots. I guess the question is, do you want to shoot humans who’ve cruelly kidnapped an alien or do you want to shoot alien invaders as the last hope for humanity?
If you’re interested in some gaming on the go, the Vita Store has added a pair of new games: Reality Fighters, an augmented reality fighting game (co-starring Mr. Miyagi!), and the latest entry in the Ridge Racer racing franchise. Excuse me… RIDGE RACCEEERRR!!!
Hit the jump for more details on all of this week’s releases and travel over to the PlayStation Blog for a complete list of this week’s new game add-ons. (more…)
Resident Evil: Chronicles HD Collection comes to PSN in June
After a long period of dormancy, Resident Evil: The Umbrella Chronicles brought the light gun game back in 2007. It was even followed by a sequel, Resident Evil: The Darkside Chronicles, in 2009. After putting the series on the backburner for a few years, Capcom has announced plans to pair up both games as a PlayStation Network download known as Resident Evil: Chronicles HD Collection.
Featuring PlayStation Move and DualShock 3 support, Resident Evil: Chronicles HD Collection also includes remastered (and spiffy) high definition graphics as it retells the Resident Evil saga from the beginning.
Resident Evil: Chronicles HD Collection will be downloadable through the PlayStation Store in June. Both games will also be available to download separately “at a later date.”
Posted in News, PS3
Tagged Resident Evil Chronicles HD
Scrolls will remain Scrolls, but any sequels must be called something else

ZeniMax and Mojang have finally settled their trademark dispute over the word “scrolls.” While it’s a victory for Mojang (their next game, Scrolls, will retain its original title), ZeniMax comes out of this looking like an adventurer who took an arrow to the knee.
According to the settlement, ZeniMax (which is the parent company of Bethesda Softworks) will obtain the trademark to “Scrolls” and will license it to Mojang for use in their upcoming game. This decision was reached due to ZeniMax’s ownership of the “Elder Scrolls” trademark. The word “Scrolls” can also be used in any expansion to the digital card game. However, if Mojang ever creates a sequel, the terms of the settlement state that it cannot use the word “Scrolls.”
So I guess that’s settled. But the question remains, why did ZeniMax/Bethesda believe they had any right to the “Scrolls” trademark? Their most famous game series may be known as “The Elder Scrolls,” but the three most recent games in the series are always referred to as simply Morrowind, Oblivion, or Skyrim… even by the company’s own website. By putting restrictions on Mojang’s use of the word “Scrolls,” Bethesda just comes across as a bully.
And how did Mojang expect to trademark a single word such as “Scrolls” anyway? The mind boggles.
Max Gamerscore increase for XBLA games coming in April

Call it Achievement inflation if you want, but Microsoft has announced that developers will have the option to include 400 Gamerscore Points in their Xbox Live Arcade titles beginning in April. With an increased Gamerscore, XBLA games will also be allowed to include more Achievements, with a new maximum of 30. This is double the current limits, which are 200 Gamerscore Points and 12 Achievements.
Furthermore, beginning in June, the 400 Gamerscore/30 Acheivements maximum will be a requirement for all Xbox Live Arcade titles.
So prepare to hear “Achievement Unlocked” a lot more often in the future.
Pac-Man DLC coming to Touch My Katamari in Japan

How do you make a new Katamari game better? Why, you add a level based on Pac-Man of course!
Namco Bandai has revealed that Japanese owners of Touch My Katamari will be able to purchase Pac-Man-themed DLC very soon. The Prince will be tasked with picking up Power Pellets, Ghosts, fruit, maze walls, and even the big Pac himself. Some familiar bleeps and bloops will also be heard on the soundtrack.
It’s unknown if the Pac-Man level will be able for North American gamers, but I’m sure there’s a ghost of a chance.
[Source: Andriasang]
Posted in News
Tagged Touch My Katamari, Vita
Weekly Warp-Up: Game Over for GDC 2012
No, that’s not a typo. Welcome to the Weekly Warp-Up, your weekly wrap-up of the biggest and the best articles posted at Warp Zoned this week…
It was GDC Week and our Game Developers Conference 2012 coverage included new information and/or announcements related to Fable Heroes, Forza Horizon, Halo 4, Assassin’s Creed III, Lollipop Chainsaw, Medal of Honor: Warfighter, and SimCity. We’ve also got all the winners from this year’s Independent Games Festival as well as the Game Developers Choice Awards. Whew!
For all the good news that came out of GDC this week, there’s some bad news across the Atlantic for British retailer GAME. In light of their recent supply troubles, we ask Are British Gaming Stores on Their Last Continue?
But it’s definitely not “game over” for the Weekly Warp-Up. Hit the jump for all of this week’s biggest articles. (more…)
Posted in News
New Releases: Tales of Graces F, Silent Hill Downpour, Yakuza Dead Souls, More

It’s “The Wait is Over Week” in this week’s edition of the new release report as a trio of games that were announced a long time ago finally make it to store shelves:
Japan has always been a game or two ahead of the US when it comes to Namco Bandai’s Tales series. So fans of the RPG franchise will be pleased to know that the PS3-exclusive Tales of Graces F is ready for release.
The US releases in Sega’s Yakuza series are typically the victim of a similar situation. And so it goes with this week’s new entry in the series, Yakuza: Dead Souls (PS3), which was originally released in Japan in early 2011.
But when it comes to Silent Hill: Downpour (PS3, Xbox 360), gamers have had to wait a while for the game due to a good old-fashioned delay. Several of them, in fact. But it too will be in stores this week.
Finally, EA’s FIFA Street series has suffered any delays, territorial or otherwise. Instead, it just disappeared for a few years. But the franchise is back, in rebooted form, as FIFA Street on the PS3 and Xbox 360.
Hit the jump for the complete list of this week’s new releases including a pair of plane games and the new Naruto game. (more…)
Posted in 3DS, DS, News, PC, PS3, Xbox 360
Tagged Silent Hill: Downpour, Tales of Graces F, Yakuza: Dead Souls
Quantic Dream reveals “Kara” tech demo, but it’s NOT their next game
Quantic Dream (and it’s founder, David Cage) is known for thinking outside the box. With the development of their most recent game, Heavy Rain, they created a title that was unlike almost anything else on the market at the time. It won a ton of awards and is the driving force between the fundamental different between the PS3 and the Xbox 360 as platforms.
Since then, we haven’t heard much from the company. But now they’re back and they’ve created a brand new engine and performance-capture procedure to power their next title. The video above, Kara, is the result of a test of their new engine. But it is NOT Quantic Dream’s next title. Which is too bad, because Kara’s world sounds extremely interesting.
Kara may not be a game, but it is a fine piece of short filmmaking. Just be sure and have a box of tissues ready.
[Source: PlayStation Blog]
Posted in News, PS3
Tagged Beyond: Two Souls, Detroit: Become Human, GDC 2012







