Author: John Scalzo

John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can email him at john AT warpzoned DOT com.

Rumor: The Predator will join Mortal Kombat X as a guest character

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We’ve known for a while now that the inevitable expansion characters for Mortal Kombat X will include “at least one guest” (and NetherRealm confirmed as much again just two weeks ago). But exactly who these guests will be has been shrouded in mystery. But perhaps it was an invisibility cloak…

VideoGamer.com is reporting that an anonymous source has revealed that the Predator will be added to Mortal Kombat X as a playable character in an upcoming DLC pack. And get this… Carl Weathers’ CIA character from the same film, Colonel Al Dillon, will be joining him. If you’re going to include a character played by Carl Weathers, I would have preferred Apollo Creed, but it’s rather interesting news all the same.

This isn’t the first time that the Predator has been linked to Mortal Kombat X. Back in July, NetherRealm’s Creative Director, Ed Boon, retweeted a fan-made picture of Scorpion squaring off against the extraterrestrial hunter. Nor is this even the first time the Predator has been included as a guest character in a popular game. Last year, the character was featured in Call of Duty: GhostsDevastation Pack.

Mortal Kombat X will be released for the PC, PS3, PS4, Xbox 360, and Xbox One on April 14. NetherRealm plans to reveal new characters right up until the game’s launch, so we might get an official Predator sighting sooner rather than later.

Posted in News, PC, PS3, PS4, Xbox 360, Xbox One | Tagged

Shin Megami Tensei: Devil Survivor 2 Record Breaker will be released on May 5

Atlus has announced that Shin Megami Tensei: Devil Survivor 2 Record Breaker will be released for the 3DS on May 5. Record Breaker is a remake of the original Shin Megami Tensei: Devil Survivor 2, which was released for the DS in 2012. In addition to an enhanced graphical presentation, Record Breaker will include a new chapter, “Triangulum Arc,” which will be available from the start and which Famitsu (via Siliconera) said will be as lengthy as a full RPG.

To give gamers a taste of this new scenario, Atlus has released a new story trailer for Shin Megami Tensei: Devil Survivor 2 Record Breaker, which you can view above.

Posted in 3DS, News | Tagged

Microsoft bringing Halo 5, Fable Legends, Battlefield Hardline, more to PAX East 2015

xboxone-logoMicrosoft will bring more than half-a-dozen games, including many of this Fall’s most anticipated Xbox One releases, to this year’s PAX East expo.

Playable demos of Halo 5: Guardians, Fable Legends, and Battlefield Hardline will feature prominently in Microsoft’s booth (#5044) alongside smaller titles like Ori and the Blind Forest, Pneuma: Breath of Life, and Swordy. Evolve, which was released last week, and ScreamRide, which will launch a few days before the expo opens, will also be playable on the show floor. Finally, Mirosoft will host a playable demo of State of Decay: Year-One Survival Edition, which will have a larger presence at the Undead Labs booth (#3092).

The 2015 PAX East expo will open its doors on Friday, March 6 and will run through Sunday, March 8. More information on all of the games that will be included in Microsoft’s booth can be found after the break (and at the Xbox Wire). (more…)

Posted in News, Xbox One | Tagged , , , , , ,

We Are Doomed will be released for PS4 and Xbox One in April

Mobeen Fikree develops games under the nom de game Vertex Pop and he has announced that his first PS4 and Xbox One game, We Are Doomed, will be released in April.

We Are Doomed is a twin-stick shooter that was originally released for the PC last year. To celebrate the pending console launch, Fikree has also unveiled a new trailer for We Are Doomed, which has been embedded above.

Posted in News, PS4, Xbox One | Tagged

The Order: 1886, Dead or Alive 5: Last Round, Hand of Fate, more added to PS Store

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The Order: 1886, Ready At Dawn’s cinematic take on a centuries old battle between steampunk assassins and a pack of werewolves will finally make its PlayStation Store debut this Friday, February 20. Even with the explosive popularity of the steampunk subgenre in recent years, the PS4 game definitely has a unique look and might be one to check out.

Several other PS4 games were added to the PlayStation Store yesterday including Dead or Alive 5: Last Round, an enhanced re-release of the popular fighting game; Hand of Fate, an action RPG/deckbuilding game; and Trivial Pursuit Live!, a game show-like reimagining of the popular board game (it’s also available on the PS3).

On the Cross-Buy front, Q*Bert Rebooted brings the original arcade game and a “rebooted” sequel with hexagonal platforms to the PS3, PS4, and Vita.

More information on all of these games (and a few others) can be found after the break. And a complete rundown of this week’s new game add-ons and discounts can be found at the PlayStation Blog. (more…)

Posted in News, PS3, PS4, Vita | Tagged , ,

Strong Museum of Play establishes World Video Game Hall of Fame, now accepting nominations for inaugural class

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The International Center for the History of Electronic Games, which is part of The Strong National Museum of Play in Rochester, NY, will continue its efforts to curate and chronicle gaming’s rich history with the creation of the World Video Game Hall of Fame.

So what games will be the Ty Cobb, Babe Ruth, Honus Wagner, Christy Matthewson, and Walter Johnson of the World Video Game Hall of Fame? The Strong is currently seeking nominations at the Hall’s website and will continue to accept ballots until March 31. Nominations can come from any branch of video games (arcade, console, computer, handheld, or mobile) and should meet the following criteria:

  • Icon Status: The game is widely recognized and remembered.
  • Longevity: The game is more than a passing fad and has enjoyed popularity over time.
  • Geographical Reach: The game meets the above criteria across international boundaries.
  • Influence: The game has exerted significant influence on the design and development of other games, on other forms of entertainment, or on popular culture and society in general. A game may be inducted on the basis of this criterion without necessarily having met all of the first three.

“There is no other video game award and recognition program such as this, which focuses solely on individual game titles across platforms and their impact over time and across international borders,” said G. Rollie Adams, President and CEO of The Strong.

An initial shortlist of nominees will be chosen by an internal advisory committee and the Hall’s inaugural class will be selected by an international selection committee made up of journalists, scholars, and other individuals familiar with the history of video games and their role in society. The Class of 2015, which will likely include four-to-six titles, will be announced this June.

“Through The Strong’s International Center for the History of Electronic Games (ICHEG), the museum preserves and interprets a growing collection of more than 55,000 video games and related artifacts, plus an extensive array of personal papers and corporate records that document the history of video games,” said Jon-Paul Dyson, the Director of ICHEG. “These unparalleled resources uniquely qualify The Strong to create a World Video Game Hall of Fame that identifies and celebrates the most important games of all time.”

Posted in News | Tagged

Eiji Aonuma discusses The Legend of Zelda Wii U’s open world

legendofzeldaEiji Aonuma, the Producer of the Legend of Zelda franchise at Nintendo, recently sat down with Gamereactor to discuss The Legend of Zelda: Majora’s Mask 3D. Naturally, the conversation drifted to the next entry in the series, the currently untitled The Legend of Zelda Wii U. When asked about the size of the game’s open world, Aonuma said he has built the game’s to be “as large as can be realized [on the Wii U]”:

“A huge, seamlessly unfolding world is something that can’t be achieved if the hardware isn’t advanced enough,” he responded when asked how the studio was transitioning to the new world teased in last year’s demo. “Ever since we made the very first generation of Legend of Zelda games though, we’ve had as large a world as can be realised with the hardware, so you could say it was inevitable that we’ve now done the same with the new Wii U title.”

But Aonuma did express confusion at journalists who have been saying that the Zelda franchise has “finally” gone open world. In his mind, the Zelda games have always operated within an open world:

“When I first showed off the new Zelda game on the Wii U, it seemed everyone was very excited and started proclaiming that a Zelda game had at last become open world! Zelda games have always allowed you to roam and explore a huge world. What’s changed now is that the hardware has progressed to the point that you can now explore this vast world seamlessly; the underpinning of the game hasn’t changed.”

I’ve got to admit, I agree with Aonuma here. In The Legend of Zelda on the NES, players could explore the entire map and tackle the dungeons in any order they chose. That is the very definition of an open world game. The same idea powers The Legend of Zelda Wii U, but as the developer said, it will be quite a bit bigger because of the increased processing muscle of the Wii U.

Posted in News, Wii U | Tagged

You know why Nordic Games is here… to confirm Darksiders II: Definitive Edition

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A listing for a PS4 re-release of Darksiders II (as Darksiders II: Definitive Edition) appeared on Amazon over the weekend before it was pulled down a few hours later. Game Informer decided to go straight to the source and contacted publisher Nordic Games to inquire about the status of this previously unannounced game. Rather than rattle off the industry standard reply (“No comment”), Nordic Games announced that Darksiders II: Definitive Edition is definitely in development for the PS4 (and probably the Xbox One as well, though that remains unconfirmed) in a rather humorous way.

“Thanks a lot for touching base with us here at NG,” the company responded. “Whilst the authenticity of said listing is unquestionable, I am afraid I cannot comment on further details other than in the poetic words of Marshawn Lynch.”

Marshawn Lynch famously used his time at the Super Bowl XLIX Media Day to reply “I’m just here so I won’t get fined” and “You know why I’m here” to every question he was asked. By referencing the Seahawks running back, Nordic was cheekily saying that they’re not going to reveal any other details about Darksiders II: Definitive Edition for the time being.

Posted in News, PS4 | Tagged