Author: John Scalzo

John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can email him at john AT warpzoned DOT com.

Nintendo Download: The Cave, Super C, Balloon Fight, more

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Ron Gilbert’s The Cave is the headlining title in this week’s Nintendo Download and it marks the first time that a downloadable game was released for the PS3, Xbox 360, and Wii U in the same week. The Wii U eShop is also now home to the digital release of Funky Barn and the first Wii U Virtual Console Trial Campagin title, Balloon Fight (which has been priced at 30 cents).

On the 3DS eShop, gamers will be treated to the classic NES shooter, Super C; the strategic warfare of Tom Clancy’s Ghost Recon: Shadow Wars; and the self-explanatory Cocoto Alien Brick Breaker.

Hit the jump for more information on all of these games. (more…)

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THQ Auction: Ubisoft, Sega, Take-Two, Crytek, Deep Silver all come away winners

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The THQ asset auction concluded yesterday and the fate of the company was sealed as the cumulative bids for the publisher’s studios surpassed the $60 million offered by Clearlake Capitol Group. Here’s the complete list of who bought what and for how much:

Relic Entertainment (including Company of Heroes franchise)
Sega – $26.6 million

THQ Montreal (including 1666 and Underdog)
Ubisoft – $2.5 million

Evolve (Turtle Rock-developed FPS)
Take-Two Interactive – $10.894 million

Volition (and Saints Row franchise)
Deep Silver (Koch Media) – $22,312,925

Homefront franchise
Crytek – $544,218

Metro franchise
Deep Silver (Koch Media) – $5,877,551

South Park: The Stick of Truth
Ubisoft – $3,265,306

How this auction will affect the release dates of South Park: The Stick of Truth, Metro: Last Light, and Company of Heroes 2 (all were scheduled to be released within the next three months) remains to be seen.

Vigil Studios (and the Darksiders franchise) and the rights to produce games based on the WWE went unsold. Presumably, they’ll continue to be included with THQ’s Chapter 11 bankruptcy filing.

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Yarn Yoshi in development by Kirby’s Epic Yarn team

Everyone said two things about Kirby’s Epic Yarn when it launched back in 2010. One, that it was adorably cute. And two, that it was a fantastic rebirth for the pink puff ball. During yesterday’s Nintendo Direct presentation, the publisher revealed that they plan to pull the same trick with another oft-ignored character.

Yarn Yoshi (working title) is in development for the Wii U by the same developers (Good-Feel) who brought us Kirby’s Epic Yarn. They’ll be joined by Takashi Tezuka (the producer of Yoshi Island and Yoshi’s Story) as a development supervisor.

Once again, it looks adorably cute.

Posted in News, Wii U | Tagged

Shin Megami Tensei X Fire Emblem in development for Wii U

If there’s one thing Japanese gamers love, it’s a crazy crossover. Nintendo teamed with Tecmo Koei last year to unite the worlds of Pokemon and Nobunaga’s Ambition in Pokemon Conquest. This year, The Big N (and the development team at Intelligent Systems) will join forces with Atlus to bring together the Shin Megami Tensei series and the Fire Emblem series in Shin Megami Tensei X Fire Emblem.

All we know right now is that “development is in progress” and that the game is coming exclusively to the Wii U. But I’m sure RPG fans are supremely excited.

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Nintendo plans to “rethink the conventions of Zelda” with next game in series

legendofzeldaThe first Legend of Zelda game for the Wii U will be this Fall’s HD remake of The Legend of Zelda: The Wind Waker. But the first original Zelda game for Nintendo’s newest system (The Legend of Zelda Wii U) is going to look a little less familiar.

Eiji Aonuma, Nintendo’s overseer of all things Zelda, used today’s Nintendo Direct presentation to muse a bit on the future of the franchise. During his talk, he revealed that the team’s mission for the next game in the series is to “rethink the conventions of Zelda.”

According to Aonuma, rethinking the conventions of Zelda will involve setting aside some of the more linear aspects of the series (such as requiring that all dungeons be completed in order and playing the game by yourself) and creating something a bit more wide open. Aonuma didn’t come out and say the words “open world Zelda,” but he certainly planted the seed.

Aside from his team’s new mission statement, Aonuma also said he won’t be talking about the next Zelda in any kind of detail until the visuals are ready for a public demonstration. Hopefully, that’s sometime soon.

Posted in News, Wii U | Tagged

Monolith Soft shows off their new Wii U RPG

Monolith Soft, the team behind the hit Wii RPG Xenoblade Chronicles, have been working hard on a Wii U RPG for some time now. Today, they feel ready to show off the first trailer.

Currently known only as X, Monolith Soft’s next game will feature character design by Kunihiko Tanaka, music by Hiiroyuki Sawano, and direction by Tetsuya Takahashi. As you might expect, X is an action RPG that features a lone swordsman doing battle with fantastic creatures… oh, and then he jumps into a transforming mech and takes on another massive monster from the sky!

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Nintendo announces Legend of Zelda: Wind Waker HD for Wii U

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The Legend of Zelda: The Wind Waker has divided Zelda fans ever since it was first announced at the 2001 Spaceworld show. Some love the uniqueness of the cel-shaded graphics while others say that the realistic Zelda demo Nintendo showed two years earlier would have been a better direction for the series. Get ready to hear the same arguments all over again.

During today’s Nintendo Direct presentation, Satoru Iwata announced that Nintendo will release a high definition remake of The Wind Waker for the Wii U this Fall. The game will also receive a “tune up [to] the overall game experience” and it’ll be compatible with off-TV play on the Wii U GamePad.

We’ll likely learn more about the Wind Waker remake as E3 approaches.

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We’ll see Super Smash Bros. 4 for the first time at E3 2013

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Nintendo President Satoru Iwata has announced that development on Super Smash Bros. 4 for the 3DS and Wii U is going well. But he also said that Director Masahiro Sakurai needs a little more time before he’s comfortable showing the game to the public. But we won’t have to wait very long to get our first glimpse of the smashing.

Iwata confirmed that the first screenshots and details from Super Smash Bros. 4 will be available at this year’s E3 Expo. Without confirmation of a playable demo, it’s unlikely that Super Smash Bros. 4 will make its way into stores this year. But we’re one step closer at least.

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