Most Recent: News

Nordic Games will release MX vs ATV: Supercross in 2014

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Nordic Games has finally begun to do something with all those franchises they acquired from THQ. The Austrian publisher has announced that they will release MX vs ATV: Supercross in the first half of 2014 for the PC, PS3, and Xbox 360. The game will be developed by a dedicated team made up of many former members of original MX vs ATV developer Rainbow Studios/THQ Digital Phoenix.

Ken George, the Executive Producer of MX vs ATV Supercross, is thrilled about his lead role in resurrecting the series: “We’re absolutely thrilled to be working with Nordic Games because they appreciate the team’s passion and dedication to bring the feel of real motocross racing to MX vs ATV fans. Not just the adrenaline rush, but the whole experience from top to bottom. A lot of the original team members have been aching to continue their passion: building the most authentic off-road racing games possible. The hiatus is over, and the team is back to work on MX vs ATV with great new things to come.”

George’s team will also oversee the online maintenance of MX vs ATV Alive and MX vs ATV Reflex and plan to restore online play soon.

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Weekly Warp-Up: Last Minute Shopping Edition

No, that’s not a typo. Welcome to the Weekly Warp-Up, your weekly wrap-up of the biggest and the best articles posted at Warp Zoned this week…

Did you know that Kohl’s (and Toys R Us) will not close for the next 90 hours? Who would go to Kohl’s at like four in the morning to shop for clothes? That’s madness! But that is apparently the reality we live in now.

So how about a little unreality to go along with it? Like the unreal notion that the Contra-inpsired crazines of Bullet Bros did not reach its Kickstarter goal? We sat down with developer Jason Stokes and got “Deep in the [Stuff]” discussing the game, moustache rides, and November rain.

Our UK Correspondent, Andrew Rainnie, also checked in with the state of the Wii U again and he has tried to make the case that it’s The Little Engine That Could (and Should). If you love your Wii U, you should check it out.

If you haven’t already left the house to go to Kohl’s, hit the jump for more news from the week that was. (more…)

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Techland shows off 10 minutes of gameplay from Dying Light

Techland, the company behind the Dead Island series, has released a 10-minute video (well, nine minutes and 29 seconds, to be precise) showcasing its upcoming multiplatform survival horror title, Dying Light. The clip offers an example of night-time gameplay, as the main character Antoine runs a mission for the encampment he is part of, racing against the setting sun to activate various power relays scattered around the city. The character rigs up a number of traps along the way, including an electric fence and a car bomb.

Not straying too far from their zombie roots, Dying Light’s monsters change demeanor between day and night, from stumbling, easy to kill zombies to bloodthirsty, adrenalin-fuelled psycho killers. As the video illustrates, once the sun sets, things go a little bit crazy.

As first impressions go, Dying Light certainly looks to redeem some of Techland’s credibility after the fun, but deeply flawed, Dead Island series. Dying Light will be released for the PC, PS3, PS4, Xbox 360, and Xbox One in 2014.

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EA describes Battlefield 4 lawsuit as “meritless”

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Beleaguered uber-publisher Electronic Arts has hit back against claims contained in a series of lawsuits that are currently being explored by multiple law firms including Robbins Geller Rudman & Dowd and Holzer Holzer & Fistel on behalf of the company’s investors. EA’s official response, delivered to Polygon by a spokesperson for the company, is that these lawsuits are frivolous:

“We believe these claims are meritless. We intend to aggressively defend ourselves, and we’re confident the court will dismiss the complaint in due course.”

However, there may be more merit than EA is letting on, especially given the fact that Robbins Geller is the same law firm that took on the Enron class action lawsuit. Their lawsuit accuses EA executives of being able to sell “artificially inflated” shares prior to the release of Battlefield 4 due to releasing “materially false and misleading statements highlighting the purported strength” of the game. In other words, the lawsuit is claiming that EA executives were aware of the defective state of Battlefield 4 and purposely raised expectations surrounding its release to inflate share prices.

The law firm has until February to find someone brave enough to stand as the lead plaintiff in the case. If they do, and the case goes to court, it may set a precedent that prevents developers and publishers from releasing products with game-breaking bugs. But there’s also the long-standing concept of “caveat emptor” (or “buyer beware”) to consider. A ruling against EA in this case would likely make it open season on content creators.

UPDATE: A third law firm, Brower Piven, has announced plans to challenge EA is court over their Battlefield 4 statements.

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Daily Scoop: December 20, 2013 – Friday, Friday, Friday

It’s finally Friday! Not only that, it’s utterly gorgeous here in sunny Philadelphia. Contrary to popular belief, it is not always sunny here. Recently it’s been everything but – with crazy rain, hail, and snow keeping us down, it’s been hard to get our spirits up! But this weekend, it’s supposed to be 70 degrees (what!), so maybe I’ll even open up some windows while I’m playing video games. Maybe.

So, I know I keep talking about it, but Papers, Please is on sale at the Humble Store for just $4.99 right now, meaning you really have no excuse at all not to buy it. On top of that, the ridiculously amazing Broforce is on sale for $9.99! It’s in beta right now, but trust me – you still want to play it.

Oh, and if you’re still looking for Christmas gifts, Grand Theft Auto V is $39.99 right now on Amazon, and it will get to you in time for the holidays.

T-shirt time, woo! (more…)

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BioWare has a playable (and beautiful) version of Mass Effect 4

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Mass Effect 4 exists in playable form (though it hasn’t been officially announced) according to a tweet from BioWare General Manager Aaryn Flynn. He calls the game “Ambitious. Beautiful. Fresh but recognizable. And fun.” Given that he works for BioWare, his opinion is just ever so slightly biased, but we can but hope that it is an accurate description:

The new title in the sci-fi franchise is utilizing the Frostbite 3 engine that can currently be seen crashing a lot in EA’s Battlefield 4. Hopefully BioWare is not experiencing the same issues that DICE seemed to.

The “fresh” approach Flynn alludes to confirms early reports that the game would shift away from Commander Shepard and his motley crew, although we hope that some familiar faces pop up in the final game.

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Call of Duty: Ghosts getting four map packs and a season pass… surprised?

Activision has just announced that Call of Duty: Ghosts will receive four post-launch map packs (Onslaught, Devastation, Invasion, and Nemesis). Each pack will be priced at $14.99 apiece, with a $49.99 Season Pass also available. None of this should really be news. The last three or four CoD games got the same treatment.

Each map pack will include a new set of multiplayer maps, bonus weapons, and an “Extinction” scenario. Each “Extinction” scenario will build on the one before it to create what Activision is calling “an episodic Extinction experience.”

If you decide to spring for the Season Pass, you’ll receive access to the “Free Fall” multiplayer map as well as unique “Team Leader” in-game content: MP Character Head, Weapon Camo, Reticle, Player Patch, Player Card, and a Player Background.

The first map pack, Onslaught, will be released sometime in 2014 with the rest to follow.

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XBL Store Today: Max: The Curse of Brotherhood

I think Microsoft has given the boot to “Xbox Live Arcade Wednesdays” when it comes to digital releases on the Xbox One. Today, a Friday, the consolemaker added developer Press Play’s Max: The Curse of Brotherhood to the Xbox One Game Store. Here’s what you can expect from the puzzle platformer (which has been priced at $14.99):

Max: The Curse of Brotherhood is a classic action-adventure. At its core it is a platformer filled with puzzles. Max must start on a quest to save his brother who is kidnapped to a hostile world. His only chance to succeed is to stay courageous and use the powers of his marker to manipulate the environment. Unleash the many powers of the Marker and beat the evil kidnapper!

Max: The Curse of Brotherhood is also in development for the Xbox 360 and will be released in 2014.

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