Most Recent: News

Nintendo Download: Donkey Kong, Galaga, Splinter Cell: Blacklist (Tuesday), more

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Once again, the Virtual Console is home to the highlights of this week’s Nintendo Download. The NES adaptation of Mario’s first adventure, Donkey Kong, has been added to the 3DS eShop. Meanwhile, the NES adaptation of Galaga is now available on the Wii U eShop.

Also available today is a quartet of 3DS title… budget compilation 10-in-1: Arcade Collection, squeaky clean Barbie: Glam and Groom Pups, miniature shooter Heavy Fire: Black Arms 3D, and equestrian sim My Western Horse 3D.

On Tuesday, Wii U owners will be able to download Sam Fisher’s latest adventure, Tom Clancy’s Splinter Cell: Blacklist, which is definitely the biggest new release of the week.

More details about all of these games can be found after the break. (more…)

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Grand Theft Auto Online promises a “living online world”

Rockstar Games has revealed Grand Theft Auto V‘s multiplayer component in a new video and they hope that the online mode, known as Grand Theft Auto Online, will capture “the heart of the Grand Theft Auto experience.”

Grand Theft Auto Online takes place in a “persistent and continually expanding world.” The multiplayer mode will also include “an array of structured and unsctructured activities” such as arm wrestling and motorcycle cliffjumping. Rockstar plans to develop a ton of post-release content for Grand Theft Auto Online, but players will be able to create their own using an in-game editor.

The entire thing looks ridiculously huge. And we’ll find out exactly how big it is on October 1, when Grand Theft Auto Online goes live for all PS3 and Xbox 360 owners of Grand Theft Auto V.

Posted in News, PS3, Xbox 360 | Tagged

Longtime Valve voice actor claims Half-Life 3 delay is because mo-cap tech is lacking

valveguyJohn Patrick Lowrie is a voice actor who has lent his pipes to many of Valve’s recent games including Half-Life 2, Left 4 Dead, Team Fortress 2, and DOTA 2. He is also married to GLaDOS, or rather, Ellen McLain, the voice actress behind the popular Portal character. Needless to say, Lowrie has a pretty good “in” with the people at Valve. So when he talks about Half-Life 3 development on his blog, specifically, why it’s taking so long, we should listen.

According to Lowrie, the game’s long development cycle is due to Valve’s dislike of the current state of motion capture technology. Basically, the developer wants to do more with mo-cap than is currently possible. Lowrie writes on his blog:

Here is the biggest challenge with bringing out HL3: the big thing now with FPSs is motion capture, or mo-cap. One of the great things about HL2 is that all of the characters that you meet actually look at you when they talk to you no matter where you go or stand. With mo-cap you can’t do that, at least not yet. Once you film the actor doing something and capture that motion, that’s what the character is going to do. This works great in movies, but when you make something interactive it gets way less interactive with mo-cap. So that’s one of the things they’re working on.

But the actor doesn’t stop there. In attempting to clarify his remarks, he reveals that Valve isn’t even currently working on Half-Life 3:

As far as I know they are not developing HL3 now for several reasons, among them the mo-cap issue. Sorry for any confusion. What they might decide in the future depends on lots of different factors. I hope they do, personally, but it has to make sense for them.

I never thought about it before, but “Valve isn’t working on Half-Life 3” is probably the most logical answer to the question, “Why is Half-Life 3 taking so long?”

Posted in News, PC | Tagged

XBLA Today: Charlie Murder

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The Xbox 360’s Summer of Arcade continues this week with Charlie Murder. The wild and wooly beat ’em up comes from Ska Studios, the same team responsible for the equally insane The Dishwasher: Dead Samurai and The Dishwasher: Vampire Smile.

It’s a punk rock apocalypse! Team up with your friends to lead embattled punk rock band Charlie Murder in their epic quest to save the world from rival death metalers Gore Quaffer and their legions of evil. RPG it up as you hoard insane loot to buff your character (and look excellent), earn fans to unlock powerful finishers and teamup moves, get tattoos to channel your “Anar-Chi,” and uncover mysterious relics of modern myth!

Charlie Murder is available to download for 800 Microsoft Points ($10).

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CoD: Ghosts Multiplayer Reveal: Create-A-Soldier, Squads, dynamic maps

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Activision just dropped a ton of Call of Duty: Ghosts news onto the Internet. Are you ready for the full scoops on the game’s multiplayer mode? Here it is…

Ghosts will introduce the Create-A-Soldier system, in which “players can customize their various weapon loadouts, plus, for the first time in the series, the physical appearance of their soldier, delivering over 20,000 possible combinations, including heads, body types, equipment, gender, and more.”

Players will be able to take their created soldiers and drop them into custom squads, which leads us to a new gameplay mode, also known as Squads. In Squads, players can “enlist to play solo, cooperatively up to 6-players, or competitively for one vs. one, head-on matches pitting players and their squads against others and their squads. Squads features a variety of play-types, allowing fans at any time to swap-out their custom A.I. soldiers with real friends for quick-action co-op. The competition can be fierce as squad soldiers display life-like, skilled tactics and behaviors like side-strafing, corner-camping, jump-shooting and more. Players, plus their squads, will earn XP, and if you’re offline, be prepared as your squad may get challenged for play without you.”

Finally, Call of Duty: Ghosts will make multiplayer battles even more chaotic with dynamic maps. Dynamic maps are “the evolution of multiplayer maps through dynamic map events. Player-triggered traps and events allow gamers to strategically redirect the course of battle, including the ability to call-in a map-changing killstreak, which can completely transform or modify the map delivering new levels of strategy and gameplay.”

You can get a first look at Call of Duty: Ghosts’ multiplayer mode in the first multiplayer trailer, which features Eminem’s new song, “Survival.”

Posted in News, PC, PS3, PS4, Wii U, Xbox 360, Xbox One | Tagged

Daily Scoop: August 14, 2013 – Anniversary edition

Hello hello, faithful Warp Zoneders! I’m happy to announce that today is my two-year anniversary with the amazing Anthony Amato! It’s been an incredible ride, and I’m so happy to have shared these last two years with him. In a few weeks, we’ll be going to our first PAX Prime together! I’m so excited to be returning to Seattle and to be able to go with him. Happy anniversary, Anthony! Let’s go home and play some Dragon’s Crown.

Well, actually, what we’ll be doing tonight is heading to Redcap’s Corner for Session 0 of the new Encounters season! It’s character creation, so if you want in on the party, stop on by!

Not a lot going on with deals, other than tons of cheap DS and 3DS games keep popping up on my recommended sidebar on Amazon. The Legendary Starfy is $9.23, Shinobi is $7.99, Green Lantern: Rise of the Manhunters is $6.79, Spirit Camera: The Cursed Memoir is $9.69, and Shifting World is $9.27. Whew!

As always, there’s a few great shirts to share! (more…)

Posted in Daily Scoop, Etcetera, News |

CoD: Ghosts Multiplayer Reveal: Collector’s Editions and Season Pass announced

Activision just dropped a ton of Call of Duty: Ghosts news onto the Internet. Are you ready to talk about limited edition goodies? I hope so…

The Call of Duty franchise pioneered the concept of the “premium” special edition and Call of Duty: Ghosts will be no different. As with previous releases in the series, Activision plans to offer two special editions for Ghosts. There’s the $119.99 Hardened Edition and the $199.99 Prestige Edition.

The Hardened Edition will include a copy of Call of Duty: Ghosts, the DLC Season Pass, limited edition Collectible Steelbook packaging, and a Paracord Strap. But the Prestige Edition is where it’s at. It will include everything from the Hardened Edition plus a Tactical Camera, a “full HD 1080p, water resistant, wide-angle mounted, wearable camera based on the actual helmet camera featured in the game itself.”

Speaking of the Season Pass, it is also available as a standalone purchase for $49.99 and will include free access to four DLC Map Packs beginning in 2014. The Season Pass also include access to the Ghosts Team Leader Pack, which features a “multiplayer character modeled from one of the characters from Ghosts’ single player campaign.” And for a limited time, if you purchase the Season Pass for the PS3 or Xbox 360, it will magically upgrade to a PS4 or Xbox One Season Pass at no additional cost.

Both special editions and the Season Pass are now available for pre-order.

Posted in News, PC, PS3, PS4, Wii U, Xbox 360, Xbox One | Tagged

CoD: Ghosts Multiplayer Reveal: First trailer includes Eminem’s “Survival”

Activision just dropped a ton of Call of Duty: Ghosts news onto the Internet. So let’s take it one step at a time.

First up is the first trailer for the game’s multiplayer mode. The trailer features plenty of footage from Call of Duty’s multiplayer mode as well a brand new Eminem song, “Survival.” More importantly, it’s our first look at some of the Create-A-Soldier options (now you can play as a woman), dynamic map events (that bus got blown up real good), and some of the new weaponry.

In addition to its inclusion in the trailer above and Call of Duty: Ghosts, Eminem’s “Survival” will be included on his upcoming eighth album. The title, first single, and release date of the album will be announced soon.

Posted in News, PC, PS3, PS4, Wii U, Xbox 360, Xbox One | Tagged