Most Recent: PC

Konami will add Japanese variants to Castlevania Anniversary Collection in a free update after launch

Konami will make the Castlevania Anniversary Collection available to download for the PC, PS4, Switch, and Xbox One beginning tomorrow, May 16, for $19.99. The compilation will include the North American versions of eight games from the early days of the franchise, as well as The History of Castlevania: Book of the Crescent Moon, a behind-the-scenes look at the franchise in an ebook-styled format.

The publisher famously released different variants of their games in each region during the NES era, and they typically offered different difficulty options (Japanese gamers often got an easier version to play) and graphical styles. Though sometimes the changes were made to comply with Nintendo’s discomfort for religious imagery and references at the time.

Fans hoping to test out these different versions with the Castlevania Anniversary Collection were originally out of luck, but Konami has apparently had a change of heart. Writing on the PlayStation Blog, Brand Manager Benjamin Kinney said that these Japanese will be available in a free update “shortly after launch”:

Lastly, important news: we heard your calls and Konami will add Japanese title variants as a free update shortly after launch. Keep your eyes peeled for more details!

The Castlevania Anniversary Collection will include Castlevania, Castlevania II: Simon’s Quest, Castlevania III: Dracula’s Curse, Super Castlevania IV, Castlevania: The Adventure, Castlevania II: Belmont’s Revenge, Castlevania: Bloodlines, and the never-before-released-in-the-US Kid Dracula. It’s currently unknown which games in the compilation will receive Japanese variants in the future.

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Blizzard will open the doors to World of Warcraft Classic on August 27

World of Warcraft is set to celebrate its 15th anniversary later this year, and Blizzard plans to kick off the festivities with the launch of World of Warcraft Classic, which will be available for free to all subscribers, on August 27.

This authentic re-creation takes players back to the beginnings of Blizzard Entertainment’s groundbreaking massively multiplayer online role-playing game, a time when Onyxia spread terror from her lair in Duskwallow Marsh, Leeroy Jenkins became a sensation after some ill-advised heroics in Upper Blackrock Spire, and only the bravest or most foolhardy quested alone in Stranglethorn Vale.

With World of Warcraft Classic, Blizzard has rebuilt the original WoW in its most polished and complete state—as it was at the time of the “Drums of War” update (patch 1.12.0), originally released August 22, 2006.

“Building and launching World of Warcraft back in 2004 was immensely challenging,” said J. Allen Brack, the President of Blizzard Entertainment. “A tornado literally tore the roof off one of the game’s data centers during the early days of testing—but Blizzard was fortunate to have hundreds, and then thousands, and then millions of people around the world cheering our developers on.”

Current World of Warcraft subscribers will get the chance to test out World of Warcraft Classic a few months early beginning tomorrow. According to Blizzard, a Closed Beta will begin on May 15th, and it’ll be followed by a series of stress tests over the Summer.

In addition to the impending launch of World of Warcraft Classic, Blizzard is also getting ready to release a special 15th Anniversary Collector’s Edition for the MMORPG that’ll come packed with a “treasure trove of collectibles and in-game bonus items”:

This treasure trove of collectibles and in-game bonus items comes with 30 days of game time for World of Warcraft and includes an imposing statue of Ragnaros the Firelord that stands over 10 inches tall; a pin depicting the head of Onyxia, Broodmother of the Black Dragonflight; a mousepad adorned with a map of Azeroth; a set of fine art prints that illustrate Azeroth’s storied past; and a pair of mounts… the Alabaster Stormtalon, and the Alabaster Thunderwing… in honor of the moment WoW players first took to the skies.

The World of Warcraft 15th Anniversary Collector’s Edition will be available on October 8, and it’ll be priced at $99.99.

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Take-Two executives discuss big sales for GTA5 and Red Dead 2 while looking ahead to 2019 lineup

Take-Two Interactive delivered another celebratory quarterly financial report last night as the publisher’s latest releases have proven very popular with players.

Leading the charge is Rockstar’s Red Dead Redemption 2. More than 24 million copies of the game have been shipped to stores since its launch last October. Take-Two executives also revealed that they’ve shipped more than nine million copies of NBA 2K19 in a similar timeframe.

But the most surprising reveal from yesterday’s report might be the news that Take-Two shipped more than ten million copies of Grand Theft Auto V during the quarter, bringing its lifetime total to 110 million copies after six years on the market.

While the company was happy with their retail performance in 2018, they’re also looking ahead to 2019 with gusto.

According to CEO Strauss Zelnick, 2K Games has already committed to launching NBA 2K20 and WWE 2K20 this Fall:

Also this Fall, 2K will launch new installments of our highly successful annual sports franchises with the releases of NBA 2K20 and WWE 2K20. As always, the development teams behind these games are hard at work to deliver our trademark array of exciting new features and innovations that keep players coming back year after year. 2K will have more to share about these titles in the coming months.

Zelnick later confirmed that Obsidian’s The Outer Worlds and Patrice Desilets’s Ancestors: The Humankind Odyssey will be available for the PC, PS4, and Xbox One sometime this year through their Private Division label:

Developed by Obsidian Entertainment, the Outer Worlds marks the reunion of Tim Cain and Leonard Boyarsky, the original creators of Fallout, who are introducing an entirely new single player sci-fi RPG experience. The Outer Worlds will be showcased behind closed doors at E3 to select media and influencers, and more details about the game will be revealed over time. Last month, Private Division hosted press events for Ancestors: The Humankind Odyssey, where attendees got to play the game and meet its creators at Panache Digital Games, including the studio’s co-founder, Patrice Desilets, who was the original creative director of Assassin’s Creed.

More information about Take-Two Interactive’s full lineup for 2019 (including the previously-announced Borderlands 3) will be announced at this year’s E3 Expo in June.

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Nightdive’s Blood re-release is now available for the PC through Steam, GOG, Humble Store, and Discord

There were a lot of strange shooters released throughout the 1990s in the wake of Doom, but Monolith Productions’s Blood definitely qualifies as one of the strangest. Originally released in 1997, the game allowed players to take control of an undead gunslinger who does battle with an army of demons and monsters. And at one point, he even takes down the decaying denizens of Hell with a voodoo doll.

Today, publisher Atari and developer Nightdive Studios brought Blood back with an updated re-release for the PC known as Blood: Fresh Supply

Originally released in 1997, Blood is a First-Person Shooter that helped redefine the genre and introduced many elements now accepted as commonplace. In the original and the updated Blood: Fresh Supply, players jump into the boots of undead gunslinger Caleb as he seeks revenge against the dark god Chernobog. Caleb’s arsenal features a mix of standard and occult weaponry, which he uses to devastating and gore-filled effect. In the game, players visit a terrifying world populated by hordes of bloodthirsty fiends – including cultists, gargoyles, zombies, hellhounds, and an unholy host of other terrors.

The Fresh Supply re-release includes the original game, as well as both expansions (Cryptic Passage and The Plasma Pak), and it’s now available to download through Steam, GOG, the Humble Store, and Discord. Fans will be able to play through the game once more with enhanced visuals (including support for 4K monitors), controller support, completely rewritten netcode for up to eight players, and a new 3D View option.

Blood: Fresh Supply is priced at $9.99 and its Launch Trailer has been embedded above.

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Bithell Games announces the “fight-choreographed chess” of John Wick Hex

John Wick will return to theaters on May 17th in the highly-anticipated John Wick: Chapter 3 – Parabellum, but Keanu Reeves’s third most-popular character is also thinking of coming back to the world of video games in the not-too-distant future as well.

Mike Bithell, the creator of Thomas Was Alone and Subsurface Circular, will bring John Wick Hex to the PC/Mac (exclusively via the Epic Games Store) and consoles. No release date was announced, but the developer describes the game as “fight-choreographed chess,” and players will need to tap into their strategic side if they hope to survive each encounter:

Created in close cooperation with the creative teams behind the films, John Wick Hex is fight-choreographed chess brought to life as a video game, capturing the series’ signature gun fu style while expanding its story universe. Players must choose every action and attack they make, while considering their immediate cost and consequences. Every move in John Wick Hex feels like a scene from the movies, and every fight contributes to your progress on the job and requires precise strategic thinking.

Perform well and progress in the main story mode (which features an original story created for the game) to unlock new weapons, suit options, and locations. Each weapon changes up the tactics you’ll use and the manner in which you’ll play. Ammo is finite and realistically simulated, so time your reloads and make the most of weapons you scavenge on the job.

Ian McShane and Lance Reddick will reprise their roles from the film series in the game, and publisher Good Shepherd Entertainment plans to show off a playable version of John Wick Hex at this year’s E3 Expo.

Employing a “unique graphic noir art design,” the first trailer for John Wick Hex has been embedded above.

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Mojang launches browser-based Minecraft Classic so you can play like it’s 2009

Mojang didn’t call it “Early Access” when they first made an unfinished build of Minecraft available to download in the Spring of 2009, but the game’s revolutionary distribution model has certainly changed how many developers release their games and interact with players. As Minecraft’s tenth anniversary approaches, the developer is giving fans a chance to return to those exciting early days with Minecraft Classic.

Minecraft Classic is a browser-based (and free-to-play) version of the game that rolls back all the updates Mojang has applied to Minecraft over the years. Just what does that mean? I’ll let the developer’s official website explain:

You can run Minecraft Classic in your browser and you’ll soon see why. With just 32 blocks to build with, all the original bugs, and an (inter)face only a mother could love, Minecraft 2009 is even more glorious than we remembered! You’re in for a real treat, particularly if you’re really into dyed wool (and who isn’t it?).

Minecraft Classic is now available to play at Minecraft.net, but don’t get too obsessed with it, more tenth anniversary surprises for Minecraft will be revealed on May 17th.

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Bruce Campbell says Evil Dead’s Ash won’t come to Mortal Kombat 11 as DLC fighter

The latest game in the long-running Mortal Kombat franchise, Mortal Kombat 11, made its way onto store shelves in late April, but we got a possible peak at the game’s upcoming downloadable characters shortly after it launched thanks to dataminers over at Reddit. At the time, the game’s code pointed towards the addition of series stalwarts Fujin, Nightwolf, Shang Tsung, Sheeva, and Sindel down the road, as well as guest characters The Joker, The Terminator, Spawn, and Evil Dead‘s Ash.

However, Bruce Campbell creatively debunked the rumor on Twitter earlier this week. According to the actor (who has starred in three Evil Dead movies and the recently-concluded Ash Vs Evil Dead cable series), he won’t be appearing in the game as Ash:

This is disappointing news (and it throws the rest of the DLC slate into question), but I guess Evil Dead fans will just have to be content with the character’s recent addition to Dead By Daylight.

Now, if you’ll excuse me, I’m going to dig out my copy of Mortal Kombat: Armageddon and perform a few Fatalities with my Kreate-A-Fighter version of Ash.

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Just Shapes & Beats: Hardcore Edition will be released for PS4 on May 10

The PlayStation Store is about to get a little more radical this week, as Berzerk Studio has announced that Just Shapes & Beats: Hardcore Edition will be available to download for the PS4 on May 10.

Just Shapes & Beats originally launched for the PC and Switch in 2018, and it’s probably best described as a “dodge ’em up.” Players are attacked from all sides by a variety of Shapes, but as long as they survive until the end of each level’s chiptune-like Beat, they’ll move on. You could watch the new trailer embedded above, or see how Berzerk’s Mike Ducarme tried to explain it to the PlayStation Blog:

Just Shapes & Beats is a musical bullet-hell-ish? It’s weird to explain… you play a shape, you dodge beats, which are also shapes, you can play with up to three friends, who are also shapes. It’s not a bullet hell in the pure sense of the term since it’s a lot more based on dodging and surviving than attacking. It’s more like a dodge ‘em up I guess?

As you might have guessed from the new subtitle, Just Shapes & Beats’s PS4 debut will introduce Hardcore Mode, which ratchets the difficulty up to “dog owners not cleaning up behind their animal” level. Again, I’ll let Ducarme explain:

Of course, my good sir, you’ll be happy to know that the PS4 release also introduces HARDCORE MODE. We made our designer watch videos of things that anger him, like people cutting in line at the coffee shop because they know the staff, and dog owners not cleaning up behind their animal, and then let him loose in the wild. Every stage has been redesigned in some form or another to give you a whole new experience that will make even seasoned Souls-like players weep, longing for their mother’s warm embrace.

According to Berzerk, Hardcore Mode will be coming to the PS4 “first,” so PC and Switch owners will (hopefully) be able to try it out sometime soon.

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