Warp Zoned Presents
Video Game Canon- Jordan Minor’s “Boss Fight Books: Super Mario Galaxy” is Now Available for Pre-Order
- Angry Birds, Dragon Quest, FIFA Soccer, and Silent Hill are the World Video Game Hall of Fame’s Class of 2026
- 2025 GOTY Scoreboard: In Progress
- BAFTA Games Awards: All the Winners from 2003 to Today
- Clair Obscur Completes the Sweep by Winning “Best Game” at 2025-2026 BAFTA Games Awards
Warp Zoned Presents
Video Game Research Library- With Grand Theft Auto 6 poised to take over the world, I reached out to Jack Thompson and it did not go well – PC Gamer (2026)
- Vib-Ribbon: An oral history – Design Room (2026)
- How a Second-Grade Teacher Revived a Beloved Video Game – The New York Times (2026)
- Spore: An oral history – Design Room (2026)
- Diablo IV PC Cooled With Real Human Blood Is Still Going Strong Two Years Later, Says Guy Who Won It – Aftermath (2026)
Warp Zoned Archives
Most Recent: PC
Infinity Ward’s Mark Rubin “won’t rule out” Call of Duty IN SPACE

While they were riding high off the success of Call of Duty: Modern Warfare 2 in 2010, Activision filed a trademark application for Call of Duty: Space Warfare. The publisher let the trademark lapse last year, but with the genie out of the bottle, fans and the press have been asking about a sci-fi-tinged Call of Duty ever since.
Infinity Ward’s Mark Rubin had to field another of these queries while speaking to the Metro newspaper about the recent launch of Call of Duty: Ghosts. The question is especially relevant now as Ghosts featured several missions on a space station high above the Earth. While it looks like Call of Duty: Space Warfare isn’t happening right now, Rubin wouldn’t rule it out completely:
Metro: The space levels got me thinking about all the rumours that you or Treyarch were going to do a space marine type game and this really convinced me it would work. You could play it straight, it doesn’t need to be Warhammer or have aliens even. But you could have levels with different gravity, different weapons and it would still be perfectly grounded in realism. Perhaps ironically, more so than the current games.
Rubin: Yeah. It makes sense. I wouldn’t count it out. Everything’s on the table. When we start a new game every possibility’s on the table. If we think that it’d be cool to have a battle over Jupiter, sure. Why not?
The rest of the interview is definitely worth a look as Metro’s David Jenkins spends his time hammering Rubin with more questions about “Call of Duty IN SPACE” and about the perceived graphical differences between the PS4 and Xbox One. Rubin doesn’t say anything about that, but it’s a fun read all the same.
Activision shipped $1 billion worth of copies of CoD: Ghosts to stores

It’s another billion dollar day for the video game industry… sort of.
Activision has announced they shipped more than $1 billion worth of copies of Call of Duty: Ghosts to retail outlets across the world for the game’s launch yesterday. The $1 billion figure doesn’t include download revenues from Ghosts, which also launched on Steam, the PSN, and the Xbox Live Store yesterday. It’s unknown how many of those copies have been sold to fans (or even how many copies “$1 billion” represents), but I’m going to guess that both numbers can be rounded up to “a lot.”
The literal pile of money that Activision is sitting on right now will only grow in the next few weeks as CEO Bobby Kotick reported that Ghosts is GameStop’s “most pre-reserved next gen title.”
Not known for his humility, Kotick also told reporters, “The [Call of Duty] franchise has never been more popular.”
Infinity Ward offers up another look at CoD: Ghosts’ Extinction Mode
Call of Duty: Ghosts is available in stores today (for the PC, PS3, Wii U, and Xbox 360) and, as one last appetizer before the main course, Infinity Ward has released a new trailer for Extinction Mode dubbed “First Contact.” Watch as a squad of soldiers defends Earth against a slimy alien menace and then they… become an appetizer for the aliens. Whoops. Maybe the aliens can ask Kang and Kodos for some culinary tips.
The developers at Infinity Ward also sat down with GameSpot to deliver an extended look at Extinction Mode, which you can view after the break. And don’t forget, Call of Duty: Ghosts will be available for the PS4 and Xbox One later this month. (more…)
The AAA Game: Where It’s Been, Where It’s Going, and Did It Kill the Mid-Tier Game?

An edited and updated version of this article is now available at Video Game Canon.
With a new generation of consoles almost upon us, there is the worry that the spiraling budgets and massive teams required to create AAA games is hurting the industry. But for all the hand-wringing about how the AAA game is detrimental to mid-size developers, no one can seem to agree on what exactly a AAA game is or when the AAA designation was even first used. In attempting to solve this etymological mystery, I found that the AAA designation shares much in common with Supreme Court Justice Potter Stewart’s obscenity test from a 1964 case: “I know it when I see it.” But I also found out that “Will the AAA game survive?” is probably the wrong question to ask. (more…)
New Releases: CoD: Ghosts, Guided Fate Paradox, Castlevania: LoS Collection, More

You hear that? That’s the sound of freight train coming down the track. It’s got “Call of Duty: Ghosts” (PC, PS3, Wii U, Xbox 360) painted on the side and all the other publishers have gotten out of the way. Activision’s juggernaut of a franchise dominates this week’s new releases, but a few other games will find their way into stores over the next seven days.
Also available this week is The Guided Fate Paradox from NIS America. This RPG is a PS3 exclusive and, like all NIS games, it’s full of the crazy. Just how weird does it get? Well… “Players take on the role of high school student Renya Kagurazaka who has become a god by winning a lottery in a mall.”
Finally, Konami has bundled together Castlevania: Lords of Shadow (and all of its DLC) and Castlevania: Lords of Shadow – Mirror of Fate HD into a single package on the PS3 and Xbox 360. The Castlevania: Lords of Shadow Collection also includes a playable demo of Castlevania: Lords of Shadow 2, which is scheduled for release next year.
You can find the complete list of this week’s new releases after the break. (more…)
Posted in 3DS, DS, News, PC, PS3, Wii, Wii U, Xbox 360
Tagged Call of Duty: Ghosts, Castlevania: Lords of Shadow - Mirror of Fate
Yaiba: Ninja Gaiden Z embraces the crazy and will arrive in stores on March 4, 2014
Tecmo Koei has announced that Yaiba: Ninja Gaiden Z, the wild Ninja Gaiden spinoff centering on a cyborg ninja battling zombies, will be available in stores on March 4, 2014. In honor of the finalized release date, the publisher has uploaded a new trailer for the game that introduces us to Miss Monday, Yaiba’s handler, and Yaiba’s unique sense of humor:
Step into a stylized living comic book where stunning graphics depict a world gone mad overflowing with hordes of the undead. Only Yaiba’s drive for retribution and willingness to use any means necessary to get the job done can stop the countless waves of zombies in his path. Yaiba’s lust to kill is insatiable as he mercilessly slices through masses of enemies with his sword, or the array of weapons accessible via his cyborg arm. Miss Monday is Yaiba’s virtual escort and is vital to his survival. However, not even she is safe from his brash, unbridled sarcasm.
I’m definitely excited to play Yaiba next year, but it feels like this trailer hit every trope that Suda 51 parodied in last year’s Lollipop Chainsaw.
Posted in News, PC, PS3, Xbox 360
Tagged Yaiba: Ninja Gaiden Z
Warp Zoned Rewind: Scariest Games

The newest entry in our Warp Zoned Rewind series, our look back at the seventh generation’s most memorable moments, brings the scares. Today, we’re talking about the games that left you teetering on the edge of your seat.
With the lights out and the sound turned up, your clammy palms grip the controller as your character stands just short of the end of a hallway. You pause for a moment, trying to gather the courage to force yourself forward, despite knowing full well that what waits around the corner is nothing short of pure horror. But you must press on, because it’s the only way to rid yourself of the evil that lurks. Plus, you get an Achievement for killing it! Yes, folks, in honor of Halloween, Warp Zoned brings you five of our favorite fright fests… (more…)
South Park: The Stick of Truth delayed again… this time to March 2014
South Park: The Stick of Truth has been delayed… again. This marks the fourth delay for the Ubisoft-published, Obsidian-developed RPG, which stretches all the way back to THQ’s stewardship of the game. Originally set for a Fall 2012 launch (and then March 5 and then “Summer 2013” and then December 10), the game will now be released for the PC, PS3, and Xbox 360 on March 4, 2014.
To soothe the hurt feelings of gamers everywhere, Ubisoft has unveiled a new gameplay trailer for The Stick of Truth:
In their latest adventure, the boys embark on a quest to the Inn of the Giggling Donkey, an infamous tavern that harbors the scum of all the realm.
There, it is believed the famed Bard guards the hallowed stick of truth. In order to defeat the Bard’s followers, you’ll have to throw everything you have at the enemy, including dodge balls and farts. Poison your foes with your flatulence, and refill your mana with burritos.
After The Stick of Truth’s numerous delays, I have a newfound respect for Ubisoft’s desire to get it right and the South Park creator’s “6 Days to Air” mantra.
Posted in News, PC, PS3, Xbox 360
Tagged South Park: The Stick of Truth







