Most Recent: PS3

Alice: Madness Returns gets a gameplay trailer, kinda freaky

There’s been some great trailers for Alice: Madness Retruns, but we finally got to see it in action. The beautiful art design we’ve seen in cutscenes has certainly carried over into gameplay, as American McGee’s dark take on Wonderland is beautifully rendered in the trailer above. The game is scheduled for release on PC, Xbox 360, and PS3 on June 14.

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PSN Gamers Choice winners announced

The votes have been tallied and the winners of the first annual PlayStation Network Gamers’ Choice Awards have been announced:

Even though it appeared on the PSN a year after its Xbox Live Arcade debut, Castle Crashers took the award for Best PS3 Downloadable Game.

A lot of games let you kill zombies, but Dead Nation is the only zombie game awesome enough to be honored as the Best PlayStation Network Exclusive Game.

And speaking of zombies, Age of Zombies was chosen as the Best PSP Mini.

Finally, Kratos and God of War: Ghost of Sparta stand tall as the Best PSP Downloadable Game.

The PSN Gamers’ Choice Awards are more than just a chance to let gamers vote on their favorite PS3/PSP games of 2010. Sony plans to discount all four of these titles for a week beginning tomorrow. As part of the PSN’s Spring Fever event, each game will be 50% for PlayStation Plus subscribers and 30% off for all other users.

We’ll have more on the rest of the Spring Fever discounts tomorrow.

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Hackers beware! CoD: Modern Warfare 2 getting patched

Hackers beware, your days of hacking Call of Duty: Modern Warfare 2 to shreds on the PS3 are numbered. Robert Bowling, Infinity Ward’s Community Manager, has revealed on the company’s official forum that a “title update [that] will address security issues that have affected online play” will be made available to PS3 players worldwide on March 8. PC and Xbox 360 owners will also receive the patch, however a release date has not determined.

Keeping out the hackers isn’t the only purpose of this patch, according to Bowling it’ll also “address a small geo exploit on the map Fuel, which players exploited in order to get inside a rock on the outskirts of the map.”

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Battle: Los Angeles gets downloadable game

Few movies get turned into games nowadays, but Konami has decided to buck that trend and bring a game based on Battle: Los Angeles to the PC, PlayStation Network and Xbox Live Arcade this month. Developed by Saber Interactive, the game will be a first person shooter where players will “fight alongside characters from the film and defend the city of Los Angeles from attacks from unknown forces.”

While the game may be scaled down to fit inside a downloadable package, the action looks and sounds like anything but (just check out the trailer above):

Battle: Los Angeles is a high-end fast and frantic first-person shooter game that will take players through a single player campaign that mirrors the upcoming feature film. Players will assume the role of a Marine fighting against a worldwide alien invasion that has the city of Los Angeles as the major battleground and focal point for the game. Players will battle unique and varied enemies, using an arsenal of weapons throughout the game like an assault rifle, sniper rifle, rocket launcher, frag grenades, and a turret gun as they navigate the streets of Los Angeles avoiding fierce and relentless attacks. Aside from high-caliber fire fighting combat, destructible environments have been included using the Havok Destruction Module, which will allow players to destroy scaffolding structures, vehicles and overpasses to eliminate enemy forces. With unlockable content, trophy support, and 5.1 surround sound, Battle: Los Angeles will pull players deep into the heart of the battle to save mankind.

Battle: Los Angeles opens in theaters on March 11.

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Call of Juarez: The Cartel trailer rides into town

While Techland blew everyone away with their Dead Island trailer a few weeks ago, the developer is also hard at work on Call of Juarez: The Cartel for Ubisoft. The Cartel brings the Call of Juarez series into the present day with a gangland tale of drugs set amidst the franchise’s familar western trappings.

In fact, the game begins with the creation of a posse (including Ben McCall, a descendant of Ray McCall from the original Call of Juarez) that plans to hunt down the drugrunners that are terrorizing the US.

The third Call of Juarez will include three-player co-op throughout a “deep and gritty storyline” that touches down in Los Angeles, Arizona, New Mexico and Juarez. A variety of missions (including punitive raids, witness protection, undercover stings and car chases) will keep things interesting on the dusty trail along with a “twist” to the co-op that Ubisoft plans to reveal soon. If I had to guess, I’d say that’s a very big hint that one of the law enforcement agents will secretly have been working for the cartel the entire time.

But I don’t know for sure. However, I do know that Ubisoft plans to reveal more about the game’s multiplayer modes in the near future and plans to release Call of Juarez: The Cartel this Summer for the PC, PS3 and Xbox 360.

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New Releases: Dragon Age II, MLB 11: The Show, MLB 2K11, More

One of 2011’s biggest releases will be hitting stores this week. Players will be able to return to the magical land of Thedas as BioWare is bringing Dragon Age II to the PC, PS3 and Xbox 360.

If you prefer the smell of peanuts and Crackerjack to the smell of sliced and diced dragon meat, you might want to consider this week’s double play combo of baseball games. 2K Sports will release its multiplatform Major League Baseball 2K11 on the DS, PC, PS2, PS3, PSP, Wii and Xbox 360 while Sony is bringing its PlayStation-exclusive MLB 11: The Show to the PS2, PS3 and PSP.

Also available this week will be the Dynasty Warriors spinoff Warriors: Legends of Troy (PS3, Xbox 360) and a new Sims 3 expansion, The Sims 3: Barnacle Bay (PC).

The full list of the rest of this week’s new releases can be found after the break. (more…)

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SOCOM 4 multiplayer beta details emerge, new Bomb Squad mode announced

It’s the event you may have bought a copy of Killzone 3 just to get in on: the SOCOM 4: U.S. Navy Seals beta has been officially detailed. A new phase will begin every week starting March 15th, when a small private group of individuals contacted by Zipper or Sony will be invited. Next week, PlayStation Plus subscribers will get their chance at the tactical gameplay, followed by owners of beta codes given out with new copies of Killzone 3. On April 5, the beta will be open to all PlayStation Network users. All four phases will be cumulative, so if you’re a PlayStation Plus subscriber, you can play in the other phases up until the servers are taken down on April 13.

Players will be able to check out two maps (Port Authority and Assault & Battery) while playing in all four game modes: Suppression, Last Defense, Uplink, and the newly announced Bomb Squad. In Bomb Squad, the Spec Ops team escorts a heavily armored, yet indispensable technician from bomb site to bomb site as he attempts to defuse explosives before the Insurgent team can stop him.

This does seem a little cheap – Killzone 3 purchasers getting in on the second to last phase when that was such a big part of the advertising for the game. Not to mention if you’re a PlayStation Plus subscriber who could’ve gotten into it anyway without a purchase. Chris Roper from Zipper explains the phasing is so they can gradually introduce a greater amount of players in each phase as a lot of people bought Killzone 3. I’m inclined to believe him, and hope the beta works out for the team when SOCOM 4 is released on April 19 for the PlayStation 3.

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Extended Prototype 2 trailer adds in some dev commentary

GDC is ending today (but PAX is coming up!) and Radical Entertainment released an extended clip of the announcement trailer for Prototype 2. It’s mostly the same stuff we saw at the VGAs, but the most notable part is the developer commentary. It’s almost kind of depressing, where one of the lead designers proclaims how he’s not making the game for himself, he’s making this game for three, four, five million people and wants to know how to make it for them.

I guess the sentiment’s appropriate for GDC, since everyone there is asking the same question, but I would hate to play in an industry where that’s how game developers go about their job. In fact, the team in the Killzone 3 special features stated that it’s a culmination of all the cool ideas they personally wished were in games, and that turned out pretty well. We’ll have to see how the different approaches work out for each studio with the incoming NPD report for February and when Prototype 2 ships sometime in 2012.

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