Most Recent: Wii U

Confirmed… Link is the main character in Legend of Zelda Wii U

The Internet was in a bit of a tizzy yesterday when Legend of Zelda Wii U Producer Eiji Aonuma hinted that the arrow-wielding warrior in the game’s teaser trailer may not be the series’ standard protagonist, Link.

However, it seems it was a a small joke that exploded out of proportion. Aonuma has now clarified matters by confirming it was indeed Link that featured in the video segment.

Actually that comment I made jokingly. It’s not that I said that it wasn’t Link. It’s that I never said that it was Link. It’s not really the same thing, but I can understand how it could be taken that way. It seems like it has kind of taken off where people are saying ‘oh it’s a female character’ and it just kind of grew. But my intent in saying that was humour. You know, you have to show Link when you create a trailer for a Zelda announcement.

Given how much flack Ubisoft is currently taking for its sexist attitude towards a playable female character in Assassin’s Creed: Unity, and how much of a buzz there was that the new character may be Link and Zelda’s daughter, Nintendo could certainly do worse than play with the idea of a female lead for a future installment. However, Aonuma deftly side-stepped the issue with an explanation as to what Link represents.

I don’t want people to get hung up on the way Link looks, because ultimately Link represents the player in the game. I don’t want to define him so much that it becomes limiting to the players. I want players to focus on other parts of the trailer and not specifically on the character because the character Link represents, again, the player.

Well said.

[Source: Nintendo Insider]

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Is Link the hero of The Legend of Zelda Wii U?

When Nintendo finally revealed the latest iteration of The Legend of Zelda franchise for the Wii U, many were focused on the open world aspects described by Producer Eiji Aonuma, or the cel-shaded graphics that the art team has settled upon. However, it seems that while the audience lapped up the brief battle between the game’s hero and the laser-wielding tentacle monster, they may have missed the obvious…

The hero may not be Link.

This is straight from Aonuma, who was quoted as saying, “No one explicitly said that that was Link.” Now, no one said it wasn’t either, but his big tease would indicate that Nintendo is taking a massive step away from the core formula of the series.

A key indicator seems to be the sky blue tunic worn by “Link” in the trailer, a departure from the game’s characteristic green uniform. In fact, it is remarkably similar to the clothes worn by young cel-shaded Link in The Legend of Zelda: Wind Waker; could the two games share a continuity of some kind?

Another, more fantastical theory is that the hero is the son, or daughter, of Link and Zelda. This would certainly push the franchise into fresh, new territory, both in terms of history and storyline. What do you think, readers? Is Aonuma just teasing, or does Nintendo plan to expand their hero roster in the Zelda-verse?

[Source: Venture Beat]

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Super Smash Bros. 4 adds Miis, Pac-Man, Mr. Game & Watch

Picture it. The playground. You’re 10 years old. Someone has just said that Nintendo is working on a game that lets Mario, Sonic, Mega Man, and Pac-Man fight it out for video game glory. Well, the dream has become reality as Nintendo has confirmed that Pac-Man will be included in the 3DS and Wii U versions of Super Smash Bros. 4. Mr. Game & Watch, a stick figure-like character that served as the mascot for Nintendo’s early handhelds, has also been confirmed to be included in the game.

But wait, there’s more. GameSpot is reporting that Nintendo will also include Miis in the final fighting roster:

You can assign your Mii to one of three different fighting styles: brawlers rely on their fists and fight empty-handed, swordfighters specialize in weaponry, while gunners focus on projectile attacks. Each style has 12 different special moves to choose from, and players will be able to select four different abilities for their fighter. This gives Super Smash Bros. a light customization feel when it comes to playing with a Mii. I say light, however, because you won’t be able to mix and match abilities from different styles. So if you wanted to make your Mii into a gun-wielding martial arts expert, for example, you’re out of luck when it comes to Super Smash Bros.

It’s like Christmas! And that’s probably when we’ll finally get the chance to play Super Smash Bros. 4 on the Wii U as Nintendo is still saying that it will be released during the “holiday season.” The 3DS version of the game will be available on October 3.

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Explore an open world in The Legend of Zelda for Wii U in 2015

Taking inspiration from the very first Legend of Zelda, Franchise Producer Eiji Aonuma has confirmed that The Legend of Zelda Wii U will take place in an open world similar to its 8-bit predecessor. The idea is that players will be able to go anywhere and do anything as they attempt to solve the puzzles the game will throw at them.

This open world also opens up a whole new way to battle enemies, as the teaser trailer above shows. A tentacled creature that looks like a cross between an Octorok and a Tektite chases Link across a field before he dispatches it with arrows on the shores of a pond.

The Legend of Zelda Wii U will be available sometime in 2015, which can’t come soon enough.

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Super Smash Bros. 4 will be available for 3DS on October 3; Lady Palutena joins the fight

Super Smash Bros. 4 still doesn’t have an official title, but we do know when the 3DS version of the game will be released: October 3. The Wii U version of the game will be released by the end of the year.

In other Smash news, Nintendo has revealed that Lady Palutena, the Goddess of Light from Kid Icarus, will join the game as a playable character on both the 3DS and Wii U.

And in one final bit of news, Nintendo has confirmed that the GameCube Controller Adapter (which will be available on teh same day as the game) will be priced at $19.99. If you’ve lost track of your GameCube controllers over the years, the company will also release a special GameCube controller with Super Smash Bros. markings. The retro controller (which is currently only confirmed to work with Super Smash Bros. 4) will retail for $29.99. Finally, Nintendo also plans to release a special bundle that contains a copy of the game, a GameCube Controller Adapter, and a Smash Bros. GameCube controller, all for $99.99.

That’s a smashing savings of $10.

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Itagaki’s Devil’s Third is now a Wii U exclusive

Um, what?

Tomonobu Itagaki, the Director of Ninja Gaiden and the former guiding force behind Team Ninja, has revealed that his next game, Devil’s Third, will be available exclusively for the Wii U. Speaking to IGN, Itagaki said: “[Nintendo] really understood my vision, so I felt I really had to work with them.”

Devil’s Third has been in development at Itagaki’s Valhalla Studios since 2009. THQ was originally attached as publisher, but after their bankruptcy the action title was left in limbo. Nintendo swooping in to save it is surprising, to say the least, but they did they same thing with Bayonetta 2, which is a similarly styled sword-and-shooting game.

Devil’s Third will be released sometime this year.

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Hyrule Warriors will hack and slash its way into stores on September 26

Hyrule Warriors, Nintendo’s Legend of Zelda/Dynasty Warriors crossover will be available in stores on September 26. In addition to a final release date, Nintendo released a new trailer for Hyrule Warriors today, which showcases the game’s four playable characters: Link, Zelda, Midna, and Impa.

The E3 trailer even teases an appearance from Ganondorf, so get ready for at one suitably epic boss battle.

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Mario Maker lets you become Shigeru Miyamoto in 2015

Nintendo’s Shigeru Miyamoto has created a lot of games over the last three decades. Some of them have been forgotten, but a lot of them will go down in history as some of the greatest game ideas of all time. After being in the game development game for so long, Mr. Miyamoto’s next idea was probably inevitable… he wants the players themselves to design the next great Mario game.

In Mario Maker, players will be able to create and edit their own Mario courses. And with the flick of an icon, would-be game designers will be able to toggle their course’s graphical style from Super Mario Bros. to New Super Mario Bros. U and back again:

Mario Maker offers up a Super Mario Bros. dream: the ability for players to use the Wii U GamePad to design levels from scratch. Place blocks and enemies anywhere and play through the level. With the tap of an icon, users can even switch the visual style between a classic 8-bit Super Mario Bros. look and the world of New Super Mario Bros. U in the E3 version.

Mario Maker is currently just a working title, but it’ll be available for the Wii U sometime in the first half of 2015.

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