Most Recent: Xbox One

Pre-production on Beyond Good & Evil 2 officially begins at Ubisoft

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It’s happening! It’s finally happening!

Last week, Michel Ancel unveiled a stray piece of Beyond Good & Evil 2 concept art through Instagram. But today, the famed developer went ahead and confirmed that the game (which was first announced by Ubisoft back in 2008) has officially entered the pre-production phase.

Once again, this barrage of good news began on Instagram, with Ancel uploading images of a shark monster and a bipedal rhino. The image of the rhino was accompanied by a caption confirming the game’s newly-minted status as an in-development project: “Endangered species – now saved – Game in pre-production – Stay tuned!”

It will likely be quite a while before Beyond Good & Evil 2 receives a splashy public debut, but in the meantime, Ubisoft wants to further stoke the hype train with a free giveaway of the original Beyond Good & Evil through their Ubisoft Club. Fans will be able to be able to pick up the PC edition of the game for $0 beginning on October 12.

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Jonathan Nolan also looked to Skyrim and the fact that “life is beginning to resemble a game” for Westworld

Jonathan Nolan, brother of Christopher and co-writer of The Dark Knight, The Dark Knight Rises, and Interstellar, has previously discussed how he used video games as an inspiration for HBO’s reboot of Westworld. Previously, Nolan cited Red Dead Redemption and BioShock as two games that helped shape his vision for Westworld. But speaking to Vice, the showrunner revealed he was also fascinated by the independent lives that Bethesda created for NPCs in The Elder Scrolls V: Skyrim.

I was fascinated by the concept of writing a story in which the protagonists’ actions aren’t part of the story. In games like The Elder Scrolls: Skyrim, Red Dead Redemption, or the sandbox games that BioWare make, morality is a variable. How do you write a story in which the hero’s moral component exists on a spectrum? That’s a fascinating challenge.

I’m also fascinated by how non-player-characters in video games have their own lives. In Skyrim, when you walk into a village, you aren’t necessarily the most important person there. The NPCs have lives that happen whether you’re there or not. I was listening to directors’ commentary from Ken Levine about building BioShock Infinite and the affection that game developers and designers develop for their characters. It’s a qualitatively different relationship than the one screenwriters have with their characters, because video game characters don’t just recite dialogue—they do shit, and the players interact with them.

Nolan expanded on this theme in a separate interview with IGN, where he said that “life [is] ever more beginning to resemble a game” and that some people have started to live their lives according to the rules of a fantasy universe:

For me, the jumping off point of starting with the Host… Everyone’s favorite party conversation brainteaser these days is “Are we living in a simulation?” I get tired of that question fairly easily because in a sufficiently robust simulation there’d be no way of answering of course. But the idea that our lives could be programmatic, that there could be rules at play that we’re not familiar with, that we don’t understand, is something I’ve long been fascinated by – and so is the idea of fate and the idea of an unseen hand that’s guiding events. Here, it’s a very literal thing.

Before we had children, I was a gamer back in the day, and I think that was the other aspect of what drew me to the original concept, was the idea of life ever more beginning to resemble a game. That with enough wealth and sufficient technological advancement that you could get to a point where you live, as a lot of people do, a significant portion of your life in a fantasy universe, whether it’s World of Warcraft or the new VR games that are just coming out.

You really dissolve into that experience and live your life inside – not a real world but a curated world. One that’s distinct from the real world because there’s intention there, there are rules. There is a narrative. Life, real life, resists narrative through lines. There aren’t hidden levels. There’s just f**king chaos. But in the game universe there are always deeper levels of meaning. So for us it was like a candy store. There were all these ideas that we wanted to play with in one series.

New episodes of Westworld will premiere every Sunday on HBO. Have you noticed the show’s parallels to video games? Let us know in the comments.

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New Final Fantasy XV gameplay trailer introduces Death Spell and the Bandersnatch

Square Enix was in attendance at this weekend’s TwtichCon, and they unveiled a brand new Final Fantasy XV gameplay trailer during the event. The four-minute clip introduces players to the Death Spell, powerful magic that drains HP from an enemy. And speaking of enemies, Square Enix also unveiled “the fearsome Bandersnatch,” a massive beast that challenges Noctis and his friends at the end of the trailer:

As revealed exclusively during the Final Fantasy XV presentation at TwitchCon 2016, witness Death magic – one of the powerful spells granted by the Ring of the Lucii. Death drains the HP of enemies. The longer you use the spell, the more your enemy will physically deteriorate. In this video Death is used to tackle a variety of enemies, including another exclusive reveal – the fearsome Bandersnatch!

Final Fantasy XV will be released for the PS4 and Xbox One on November 29.

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Rain Games might release World to the West on Nintendo NX

Rain Games will release World to the West, an overhead action-adventure game, for the PC, PS4, Wii U, and Xbox One in Early 2017. But during a recent interview with Miketendo64, the developer hinted the game might also be released for Nintendo’s NX next year:

Artist Ole Ivar Rudi spilled the proverbial beans during this exchange:

Miketendo64: “Since World to the West will be coming to the Wii U, and the NX is set to release next year, are there any plans to release it on the NX as well?”

Ole Ivar Rudi: “Hehe, gotta keep answers straight here. As we mentioned earlier it’s very unlikely to come out on 3DS, but it *will *show up on additional platforms. Maybe even another Nintendo platform, but our lips are sealed though.”

World to the West is a sequel to Teslagrad, a side-scrolling puzzle-platformer that’s now available for the PC, PS3, PS4, Vita, Wii U, and Xbox One. The developer clearly has experience working with many different platforms, but they also have a fairly cozy relationship with Nintendo (the consolemaker demoed the Wii U version of World to the West at PAX West this year).

With all this evidence, I’d be shocked if World to the West doesn’t make its way to the NX eventually.

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New Retail Releases: Gears of War 4 Ultimate, Mafia III, Paper Mario Color Splash, More

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After a brief surge in September, the “Fall Gaming Season” continues to ramp up with a trickle of big new releases during this first week of October.

It’s likely that none of this week’s new games will be bigger than Gears of War 4, which Microsoft is releasing in an Ultimate Edition ahead of its official launch next week. Fans will return to Sera alongside a new generation of heroes on the PC and Xbox One, and they’ll do it in style. The Ultimate Edition of Gears of War 4 will include a copy of the game, the Season Pass, and download codes for all four Gears of War games on the Xbox 360 (and yes, they’re backwards compatible).

If you’re looking to upgrade your Xbox One experience, Microsoft will also offer an Xbox One S 2TB + Gears of War 4 Limited Edition Console Bundle that includes a digital copy of the game, the Season Pass, download codes for the Xbox 360’s Gears of War title, and a custom “Crimson Omen” Xbox One S and Controller.

Not to be outdone, 2K Games will launch it’s own action epic that focuses on a new generation with Mafia III. Set to be released for the PC, PS4, and Xbox One, Mafia III is set more than 20 years after the second game in the franchise and relocates the action to New Bordeaux, a stand-in for New Orleans. Mixing the cultural upheaval caused by the Vietnam War with era-appropriate music, 2K wants to give a different kind of organized crime experience with Mafia III.

If you’re looking for something a bit more colorful, Nintendo will release Paper Mario: Color Splash for the Wii U this week. The RPG gives Mario a Paint Hammer and asks him to restore color to Prism Island. I don’t know if Nintendo was trying to make a comment on the current state of AAA games, but releasing Color Splash on the same day as Gears of War 4 is a rather obvious bit of counter-programming.

Finally this week, a trio of lower-profile games will be available on store shelves including Azure Striker Gunvolt: Striker Pack (a compilation of the 3DS platform shooter series from Inti Creates), Warhammer: End Times – Vermintide (a co-op survival game set in the Warhammer universe for the PC, PS4, and Xbox One), and Rocksmith 2014 Remastered (an updated version of the music tutor for the PC, PS4, and Xbox One).

That’s it for now, but we’ll be back later this week with details on all the new downloadable additions to the PlayStation Store, Xbox Games Store, and Nintendo eShop.

Posted in 3DS, News, PC, PS4, Wii U, Xbox One | Tagged , , , ,

Xbox Store Today: Axiom Verge, Zenith

Two new games are now available to download for the Xbox One through the Xbox Games Store today…

After taking a trip around the entire galaxy of games, Axiom Verge has found its way to the Xbox One. Using the Metroid franchise as his main inspiration, Thomas Happ’s famed “MetroidVania” is now available to download through the Xbox Games Store. Also new to Microsoft’s digital storefront today is Zenith, an action RPG from Badland Indie that combines “the feel of the golden era RPG games” with “a generous dose of humor and parody.”

More information on both games can be found right here:

Xbox One Games

Axiom Verge ($19.99)
After a lab accident, a scientist awakens in a mysterious, alien world. Is this a distant planet? The far future? Or a complex virtual-reality computer simulation? Plumb the recesses of a large, labyrinthine world in order to learn its secrets and uncover your role within it. Discover tons of weapons, items, and abilities, each with their own unique behaviors and usage. You’ll need your wits to find them all. Combat bizarre biomechanoid constructs, the deadly fallout of an ancient war, and the demons of your own psyche. And finally, break the game itself by using glitches to corrupt foes and solve puzzles in the environment. Life. Afterlife. Real. Virtual. Dream. Nightmare. It’s a thin line. It’s Axiom Verge.

Zenith ($19.99)
Zenith is an action RPG that combines that feel of the golden era RPG games with a generous dose of humor and parody. The game counts with a solid story which unfolds in a fantasy world populated by dozens of unorthodox characters. Adventuring, exploring ruins, accidentally unleashing the apocalypse, saving the world… you’ve done it all, and so has Argus. And, frankly, he’s a bit fed up with the whole thing. He used to be a wizard, which was fine and all, but he’s in his 30s now, and he wants to settle down, get some peace and quiet. But that’s not easy to get with all those spike-haired buffoons dragging their giant swords around and ruining the pavement.

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Activision has deployed Call of Duty: Modern Warfare Remastered’s Launch Trailer

One of the most-popular and best-reviewed games in the Call of Duty franchise, Call of Duty 4: Modern Warfare, will receive a remastered release this November, but Activision wants to start getting excited now. Yesterday, the publisher deployed a Launch Trailer for Call of Duty: Modern Warfare Remastered, and it hits all the high points.

PS4 players who pre-ordered the Digital Deluxe Edition or the Legacy Edition of Call of Duty: Infinite Warfare will be able to download Modern Warfare’s single-player Campaign on October 5. Sadly, they’ll have to wait until November 4 to jump back into the game’s multiplayer.

Call of Duty: Modern Warfare Remastered will also be available on the PC and Xbox One for players who purchase the Digital Deluxe Edition or the Legacy Edition of Infinite Warfare. As of right now, Activision doesn’t have any plans to sell Modern Warfare Remastered as a standalone, but that could always change in the future.

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Telltale will release The Complete Adventure for Minecraft: Story Mode at retailers on October 25

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Telltale Games has announced that they’re bundling together all eight episodes for Minecraft: Story Mode in The Complete Adventure, which will be available on retail store shelves for the PC, PS4, Xbox 360, and Xbox One on October 25. The collection is also in the works for the PS3, and will be released at a later date.

In Minecraft: Story Mode, playing as either a male or female hero named “Jesse,” you’ll embark on a perilous adventure across the Overworld, through the Nether, to the End, and beyond. You and your friends revere the legendary Order of the Stone: Warrior, Redstone Engineer, Griefer, and Architect; slayers of the Ender Dragon. While at EnderCon in hopes of meeting Gabriel the Warrior, Jesse’s friends discover that something is wrong… something dreadful. Terror is unleashed, and you must set out on a quest to find The Order of the Stone if you are to save your world from oblivion.

The story continues beyond the original season with three “Adventure Pass” episodes, chronicling the further journeys of Jesse and friends lost in a hall of portals leading from one world to the next. Will you be able to find your way home?

Minecraft: Story Mode – The Complete Adventure will be priced at $29.99 on all platforms.

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