Weekly Warp-Up: It’s Just Business

No, that’s not a typo. Welcome to the Weekly Warp-Up, your weekly wrap-up of the biggest and the best articles posted at Warp Zoned this week…

I think Michael Corleone was responsible for this week’s big news stories as they all embodied the Don’s mantra of “It’s not personal, it’s business.”

For example, it was just business for Aliens: Colonial Marines, DMC: Devil May Cry, and the XCOM FPS when they were delayed into 2013 by, respectively, Sega, Capcom, and Take Two. All three games had previously been scheduled for sometime this Fall.

Take Two took their business game up a notch this week a second time by subtly hinting at an early 2013 release for Grand Theft Auto V.

In an absolutely cutthroat business move, evidence has emerged from the Activision-Infinity Ward court battle detailing Activision’s deal with Bungie. It seems that the company’s next project, codenamed Destiny, will be a four-part MMO that is being planned for release on the PC, PS3, PS4, Xbox 360, and Xbox 720.

Finally, it looks time has run out on 38 Studios and their Amalur MMO. They have been unable to pay their employees since May 1 and laid them all off this week.

You can find more of this week’s biggest stories after the break.

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Posted in News |

Temporary Resident Evil 6 box art becomes official

When Capcom first announced Resident Evil 6, they also revealed some temporary box art featuring the game’s logo. On Friday, that temporary art (which you can see to your left) officially became the game’s official box art.

It’s a little plain, but umm, sure, why not? After all, anything is better than the absolutely terrible GameCube box art for Resident Evil 4.

Resident Evil 6 will be available for the PS3 and Xbox 360 on October 2 with a PC version to follow soon after.

Posted in News, PC, PS3, Xbox 360 | Tagged

New Releases: Resistance Burning Skies, Max Payne 3, Batman Arkham City GOTY, More

We close out the month of May with a trio of big new releases and the re-release of one of 2011’s best games.

This week, Sony brings the fight against the Chimera to the Vita in Resistance: Burning Skies. Also this week, Rockstar brings Max Payne 3 to the PC after a successful PS3/Xbox 360 debut. Finally, NIS America will be releasing the latest Atelier game on the PS3, Atelier Meruru: The Apprentice of Arland.

And that re-release is none other than Batman: Arkham City Game of the Year Edition, which includes all of the released DLC, including “Harley Quinn’s Revenge.”

More new releases can be found after the break.

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Posted in 3DS, News, PC, PS3, Vita, Xbox 360 | Tagged , ,

Development officially begins on Zone of the Enders 3

Kojima Productions hit us with a double whammy of gaming news today. The first was the announcement that the Zone of the Enders HD Collection will be released in Japan on October 25 (three days after my birthday, but if anyone wishes to buy, I will accept a late present!).

However, the biggest news was that Hideo Kojima himself revealed that a third Enders title, currently known as the Enders Project, is in the very early stages of development. At the HD Night talk held in Shinjuku Wald 9 Cinema, Kojima showed off drawings and models that the staff have been building in order to experiment converting to CG for use with their internally developed Fox Engine, under the watchful eyes of producer Ryosuki Toriyama. It is unclear as to what range of success the experiments have yielded, if the Fox Engine will be used at all for the new instalment, or what platforms Enders Project will be developed for.

But it’s good to know that work has finally (and officially) begun on Zone of the Enders 3.

[Source: Andriasang]

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Shadow of the Colossus film gets Chronicle director

In April 2009 it was announced that Sony Pictures and Sony Computer Entertainment would be collaborating to make a movie adaptation of Team Ico’s classic game, Shadow of the Colossus. As expected, the news was met with a muted, lukewarm response from fans, disappointed with a plethora of past video game film failures. It was not helped by the fact that the “talent” included writer Justin Marks, who penned the misunderstood study of femininity that was Street Fighter: The Legend of Chun-Li.

Now this week, three years later, news broke that Josh Trank, director of the found-footage superhero flick Chronicle had been tasked with directing the film. He was not just handed the job, but actively fought for the role, citing his love of the game.

This motivation seems ill-placed though, as anyone who has ever played the game will know that it offers few characters and little to no dialogue, yet remains an amazing game through its highly original and stylised world, as well as an emotional investment in both Wander and his loyal horse Agro as they journey on their quest to slay sixteen colossi.

The only good news is that Trank’s involvement is a good sign, and seems to indicate that any script written by Marks will now be binned with Trank and a new writer starting from scratch. From a screenwriting prospective the game offers little dramatic structure that could be transferred to a film, compared to a game like Uncharted for example, which offers a very cinematic narrative within the actual game. How the as yet unannounced writer will tackle these issues remains to be seen.

While general opinion around the Internet regarding the new announcement has been as lukewarm as that made three years ago, some, including myself, remain optimistic that Sony will give Trank some creative freedom needed to translate the magic of the game to the cinema screen and craft an emotional journey to match that of the game.

[Source: Deadline]

Posted in Etcetera, News, PS2 | Tagged

Jet Set Radio skates to Vita and E3 2012

Sega confirmed today that an updated version of Jet Set Radio, the rollerblading Dreamcast classic, will be available on th Vita, as well as the Xbox Live Arcade, PlayStation Network, and PC this summer. Also, it will be playable at E3 2012.

This version of Jet Set Radio will feature upgraded HD visuals, but keep the original soundtrack, which will come as a relief to fans of the series. The Vita version promises enhanced interaction with the environments in the game, making use of the system’s touch functionality and camera for activities like spraying graffiti.

Posted in News, PC, PS3, Vita, Xbox 360 | Tagged ,

38 Studios, Big Huge Games shutting down

38 Studios (and their subsidiary, Big Huge Games) have laid off their entire staff and are effectively shutting down, just a week after declaring that Project Copernicus, their Amalur MMO, would ship in June 2013.

The company sent the following email to all 379 members of the staff, informing them of the lay off:

The Company is experiencing an economic downturn. To avoid further losses and possibility of retrenchment, the Company has decided that a companywide lay off is absolutely necessary. These layoffs are non-voluntary and non-disciplinary.

This is your official notice of lay off, effective today, Thursday, May 24th, 2012.

The death of 38 is being laid at the feet of a $75 million loan the company received from the state of Rhode Island to develop Copernicus. As of last week, 38 was up-to-date on their loan payments, but they reportedly haven’t made payroll since May 1. The underperformance of their most recent (and only) game, Kingdoms of Amalur: Reckoning, also aggravated the situation. The developer sold about 1.2 million copies of Amalur, an astonishing number for a brand-new franchise, but it needed three million in sales to break even.

Company founder, and former Major League pitcher, Curt Schilling later told his followers on Facebook, “38 isn’t dead yet.”

[Source: WPRI]

Posted in News, PC, PS3, Xbox 360 | Tagged ,

GameTrailers TV to reveal new Star Wars game franchise ahead of E3

When I was a kid, Christmas afternoon was reserved for a back-to-back-to-back viewing of the Star Wars trilogy. This year, Spike TV wants the world to feel like it’s Christmas in May with a Star Wars trilogy marathon on Sunday.

But that’s all just a lead-up to the world premiere of “the newest game franchise in the Star Wars universe.” The first details about the game’s concept and its title will be revealed on the Thursday, May 31 edition of GameTrailers TV. This will be followed by the first gameplay trailer on Spike TV’s “E3 All Access Live” on Monday, June 4.

“I am blown away by both the caliber of the team on this project and their bold vision for this new Star Wars title,” said Geoff Keighley, Host and Executive Producer, Spike TV’s “E3 All Access Live” special. “I can’t wait to introduce our viewers to this game and show off the footage that left my jaw on the floor when I first saw it.”

If this game truly represents a “new franchise” then that means we’re not getting Battlefront III, Force Unleashed III, or even Lego Star Wars IV. I guess the “new” part is exciting, but I really want to play a third game in the Force Unleashed series.

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