THQ announces video game adaptation of Rio

THQ and Twentieth Century Fox today announced the standalone game adaptation, Rio, for the latest CG extravaganza from Blue Sky Studios. This game will be separate from the movie’s cross-over with Angry Birds, which Nintendo President Reggie Fils-Aime called “a great piece of experience,” in an apparent loss of understanding of the English language.

The movie depicts a group of birds and their adventures on the Rio de Janeiro. The game will be a multiplayer party game with 40 mini-games across five modes that players can easily hop in and out of. Rio will be released for every platform under the sun except the soon to be irrelevant PSP (re: Xbox 360, PS3, Wii, Nintendo DS). The DS version will be different from its big brother home console version, in which the character Blu discovers hip hop and Latin beats in a rhythm-style game.

Martin Good, THQ’s Executive Vice President of Kids, Family and Casual Games, stated “Rio’s humor, compelling characters, thrilling story, colorful characters and wonderful music inspired us to create a unique and imaginative game experience.”

The game will be available April 12, three days before the film hits theaters.

Posted in DS, News, PS3, Wii, Xbox 360 |

Watch the final launch of the Discovery space shuttle today in PlayStation Home

Today, the first live streaming event for the Sunset Yacht premium personal space in PlayStation Home will take place. NASA and Sony have announced that the Discovery space shuttle’s final launch will be streamed live today at 4:50pm Eastern Time. This is a watershed moment in LOOT’s Entertainment-On-Demand service, which allows players to watch popular TV shows, web series, and other content from inside their personal space. This is also a big moment for NASA TV’s initiatives in PlayStation Home, which include two additional space shuttle launches to be streamed in April and June, as well as hundreds of videos showing footage from NASA missions and other spectacular views of the universe.

Basically it’s all kinds of geeking coming together. If you’re interested, head to PlayStation Home for your super exclusive yacht, as you only have a few hours before the live stream.

Posted in Etcetera, News, PS3 |

Radical Entertainment draws on Penny Arcade for new Prototype 2 teaser

Fans of Penny Arcade may remember this comic where Gabe gave some nice consumer advice on whether to buy the original Prototype. Recognizing the logic of the strip, Radical Entertainment has incorporated it into a special teaser expounding on the complementary nature of karate kicks and helicopters. The short trailer was created to promote the game’s appearance on the cover of the April 2011 issue of EGM.

Unfortunately, we have about a year to go before we can get in on the helicopter-kicking action with Prototype 2 sometime in 2012.

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Gearbox wants to know if you worked on Duke Nukem Forever

For a game that’s been in development for so long, it’s understandable that Duke Nukem Forever would have had a lot of different people working on it over the years. As such, it’s completely feasible that a lot of them have gotten lost in the shuffle, and their contributions may not be remembered and recorded when Gearbox ships the game on May 3.

To remedy that, they’ve launched a website where you can request to be credited for working on the Duke’s latest adventures. You can first select one of seven categories: worked for a developer, worked for a publisher, contractor/agency, press with notable affiliation, community, fan, and, of course, “Other.” After that, you’re asked to submit your information along with a short statement on what you contributed to the game.

Given community, fan, and other being on there, I wouldn’t be surprised if there were a lengthy section in the credits for “fans who never gave up hope.” I guess we’ll just have to see when the game releases for PC, PS3, and Xbox 360 this coming May 3.

Posted in PC, PS3, Xbox 360 | Tagged

First Elder Scrolls V: Skyrim gameplay trailer

Did the Max Von Sydow-narrated teaser trailer for The Elder Scrolls V: Skyrim make you salivate for more information about Bethesda’s next epic adventure? Well you ain’t seen nothing yet. Check out the first gameplay trailer above and prepare to pick your jaw up off the floor.

If all goes according to plan, The Elder Scrolls V: Skyrim will be released for the PC, PS3 and Xbox 360 on November 11th.

Posted in News, PC, PS3, Xbox 360 | Tagged

Assassin’s Creed: Brotherhood infiltrates PC on March 18

It may have taken a couple months, but Ubisoft is finally bringing Ezio’s latest exploits in Assassin’s Creed: Brotherhood to PC on March 18. Players will be able to choose from four different editions (wow) to start their adventures in Rome and multiplayer mayhem. Hit the jump for system requirements as well as the overwhelming purchasing options.

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Dissidia 012 pre-order bonuses unlock alternate costumes for Cloud and Tifa

The pre-order bonuses for Tetsuya Nomura’s latest assault on logical game titles, Dissidia 012: Final Fantasy, have been detailed, and offer new costumes for two of the series’ most beloved characters.

Fans of Kingdom Hearts will be pleased to know that Cloud’s darker iteration in the Final Fantasy/Disney cross-over will be available via download code when you pre-order the game from GameStop. Amazon junkies will be able to unlock an “enforcer” costume for Tifa Lockheart from Final Fantasy VII, based on illustration’s by the beloved series character designer Yoshitaka Amano. As Nomura designed the characters for FFVII, not Amano, the costume is somewhat of a cool “what if” for more die hard connoisseurs.

Dissidia 012: Final Fantasy will be available on March 22 for the PSP. No news if Square’s recent attention to the PSN will lead to a digital release, but the last Dissidia was available on the PlayStation Store.

Posted in News, PSP | Tagged

Yakuza 4 Hands-On Preview: Kazuma Returns, And He’s Brought Friends

Much to the shock of Yakuza fans, Sega has handled Yakuza 4 with a surprising amount of competence. Compared to Yakuza 3, where they engaged in almost a year’s worth of “will we bring the game over, or won’t we?” nonsense, they quickly announced a Western release of the sequel. Instead of getting weird, and cutting out the sort of content that worked just fine in the PlayStation 2 games, they announced the game would be localized without any silly “cultural cuts.” Instead of releasing the game on the same day as a long-awaited sequel in a popular franchise, they found a date where it could release in relative peace. It’s almost like they replaced the entire Yakuza team at Sega USA with smart people, and started to show the series some respect. Then, they released the demo…

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