CoD: Infinite Warfare’s Zombies Mode goes back to the 80s with “Zombies In Spaceland”

Call of Duty: Infinite Warfare‘s single-player campaign is blasting off for outer space, so it seems rather fitting that the game’s co-op Zombies Mode is going to Spaceland. Revealed today in a brand new trailer (which is embedded above), Infinity Ward is putting their spin on the famed Zombies Mode with an 80s-set adventure titled “Zombies In Spaceland.”

And to help set an appropriately 80s mood, Paul “Pee-Wee Herman” Reubens and David Hasselhoff will make an appearance in “Zombies In Spaceland” alongside a comedic ensemble cast, as confirmed by the Activision Games Blog:

Zombies in Spaceland tells the story of four aspiring actors who come upon a mysterious movie theater for an audition. They’ve been invited by director Willard Wyler, portrayed with voice and likeness by Paul Reubens, who was once the shining star of the horror genre. Unbeknownst to the actors, they will be transformed into the movie characters onscreen and transported straight into Wyler’s film to fight against an all-new variety of zombies in an 80s theme park.

You’ll play as one of four 80s movie-inspired characters: The Jock, The Nerd, The Valley Girl, or The Rapper. The characters are voiced by a comedic ensemble cast, including Seth Green, Ike Barinholtz, Jay Pharoah, and Sasheer Zamata.

To guide you through the onslaught of the undead (while providing a killer soundtrack as you battle), you’ll want to keep an eye out for the Spaceland DJ, portrayed with voice and likeness by David Hasselhoff. He’s sure to be an invaluable resource to help you get you out of this horror movie alive.

Players who pre-order Call of Duty: Infinite Warfare will receive a bonus package of zombie-hunting gear courtesy of the Zombies In Spaceland Pack, which will contain a Zombies Weapon Camo and Reticle, an Animated Zombies Playercard, and a Fate & Fortune Card Pack. But if you want to get a good look at “Zombies In Spaceland” before you put your money down, tune in to Activision’s reveal stream tomorrow at 12:00 noon (Eastern Time) on Twitch.

Call of Duty: Infinite Warfare will be released for the PC, PS4, and Xbox One on November 4.

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Daily Scoop: August 16, 2016 – Pokemon Go at last!

Well, it finally happened. I got addicted to Pokemon Go. I had no doubt in my mind it was going to happen, I just knew I needed a new phone first. The phone was set up Sunday and now I’m level 5 and I can’t stop. It’s too fun!

Speaking of too fun, the Humble Indie Bundle 17 is full of just that! Pay what you want for Lethal League, The Beginner’s Guide, and Galak-Z. Beat the average to unlock Lovers in a Dangerous Spacetime, Octodad: Dadliest Catch, and Super Time Force Ultra. Pay $10 or more to unlock Nuclear Throne.

The Midweek Madness at Steam is Mass Effect 2, which is on sale for just $4.99. If you want the Digital Deluxe Edition, you can get that for $7.49. And if you’re totally new to the franchise, get it bundled with Mass Effect for just $8.74. The Daily Deal is Absolute Drift, which is $4.79.

There are lots of t-shirts today. Hit the jump to check them all out!

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Splatoon Testfire Demo returns next week

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If you haven’t tried out one of the Wii U’s biggest hits yet, Nintendo is bringing back the Splatoon “Testfire Demo” next week. Splatoon’s Testfire Demo will be available to download from the Wii U eShop from Thursday, August 25, through Sunday, August 28. Wii U owners will be able to jump into a match between 6:00 PM and 8:00 PM (Eastern Time) on those four days.

Participants in the Testfire Demo will be able to choose from four different weapons (Splattershot Jr, Splattershot, Splat Roller, and Splat Charger) and two Stages (“Saltspray Rig” and “Walleye Warehouse”) as they battle it out in Splatoon’s Turf War Mode.

Splatoon was originally released for the Wii U last May. Since then, more than four million copies of the game have been sold worldwide, and it’s possible it’ll receive an upgraded re-release for the Nintendo NX next year.

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Microsoft will host Pre-PAX Open House for ID@Xbox games on September 1

xboxone-logoMicrosoft has announced they’ll throw open the doors to their corporate campus once again to help kick off (the newly renamed) PAX West with another ID@Xbox Pre-PAX Open House event. The event, which is free and open to the public (a PAX West badge isn’t required), will take place on Thursday, September 1, at 5:00 PM (Pacific Time). Parking is also free and buses will shuttle people in need of a ride from the Washington State Convention Center to the Microsoft Campus.

Attendees will be able to check out playable demos for more than 50 ID@Xbox titles, including several never-before-seen surprises, and the Xbox Wire has a look at some of the games that’ll be playable at the ID@Xbox Pre-PAX Open House event:

  • 140 (Carlsen Games)
  • AER (Forgotten Key)
  • Ark: Survival Evolved (Studio Wildcard)
  • Armed and Gelatinous (Three Flip Studios)
  • Axiom Verge (Thomas Happ Games)
  • Beacon (Monothetic)
  • Blackwood Crossing (PaperSeven)
  • Brawlout (Angry Mob Games)
  • The Bunker (Splendy Games)
  • Candle Man (Spotlightor)
  • Cluster Truck (Landfall Games)
  • Cuphead (Studio MDHR)
  • Death Squared (SMG Studio)
  • Deforms (Ready At Dawn)
  • Earth’s Dawn (Rising Star)
  • Everspace (Rockfish Games)
  • Flinthook (Tribute Games)
  • Gas Guzzlers Extreme (Gamepires)
  • GRIDD: Retroenhanced (AntabStudio)
  • Knee Deep (Prologue Games)
  • Mantis Burn Racing (VooFoo Studios)
  • Manual Samuel (Perfectly Paranormal)
  • Mekazoo (The Good Mood Creators)
  • Moonshot (Pump Action Games)
  • Outlast II (Red Barrels)
  • Pit People (The Behemoth)
  • Raiders of the Broken Planet (Mercury Steam)
  • Redout (34BigThings)
  • Refactor (NextGen Pants)
  • Rescue Triangle (CottonGame)
  • Rise and Shine (Adult Swim)
  • Road Redemption (Dark Seas Interactive)
  • Silence (Daedalic Entertainment)
  • Slime Rancher (Monomi Park)
  • Sniper Elite 4 (Rebellion)
  • State of Mind (Daedalic Entertainment)
  • Strength of the Sword Ultimate (Ivent Games)
  • Super Slam Dunk Touchdown (Tipping Goat)
  • Superweights (Pompaduo)
  • The Final Station (Do My Best Games)
  • The Jackbox Party Pack 3 (Jackbox Games)
  • We Are Chicago (Culture Shock Games)
  • Warhammer: Vermintide (Fatshark)
  • Westerado (Adult Swim)
  • Western Press (Bandit-1)

It’s likely that most, if not all, of these titles will also be playable on the PAX West show floor.

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Activision officially announces Destiny: The Collection

Over in the “I Can’t Believe It Took Them This Long” department, Activision has announced that Destiny: The Collection will be released for the PS4 and Xbox One on September 20. Launching the same day as the Rise of Iron expansion, The Collection will bring together all five pieces of the Destiny story including the original game, Expansion I: The Dark Below, Expansion II: House of Wolves, and The Taken King.

The package will be priced at $59.99, though players who pre-order it through the PlayStation Store or Xbox Games Store will receive instant access to all currently-available Destiny content. And just like Rise of Iron, those who pre-order will also receive the Iron Gjallarhorn rocket launcher and Iron Gjallarwing Sparrow hoverbike.

A new trailer for Destiny: The Collection has been embedded above.

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Axiom Verge will be released for Wii U on September 1

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Thomas Happ has revealed that Axiom Verge will be released for the Wii U on September 1. In a new post on the game’s official website, the developer said that Axiom Verge’s 8-bit inspirations made this announcement feel like a homecoming:

The Nintendo games of my childhood are what inspired me to make Axiom Verge. Metroid is probably one of the more obvious influences, but it’s actually a lot more than that. Axiom Verge actually started out as an exercise in game design. I wanted to deconstruct my favorite games from my youth and see what would happen if I took the best elements of each and put them together. The Bionic Commando’s grapple hook and Rygar’s Yo-Yo in the setting of Blaster Master and Shatterhand. I wanted to see what would fit together – and just as importantly what wouldn’t work.

Happ also refers to the Wii U version of the game as “probably the best one” because it’s the only console version to support Leaderboards for Speedrun Mode and includes Wii U GamePad support for Off-TV Play or a dedicated map screen.

Axiom Verge is also in development for the Xbox One, though its release date is still a mystery.

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Daily Scoop: August 15, 2016 – Merge Games sale at Humble Store

We played some really amazing board games this weekend! I lost spectacularly at Deep Sea Adventure, the Liberals won playing Secret Hitler in a crushing victory, we also won as a group playing Captain Sonar, and I was third place in a game of New Bedford. We had a blast playing all those great games!

Let’s talk about today’s video game deals! There’s a Merge Games sale happening at the Humble Store right now. You can get Trulon: The Shadow Engine for $5.99, Bridge Constructor for $2.49, The Inner World for $3.74, and SEUM: Speedrunners from Hell for $10.49, among others.

There are 306 new Weeklong Deals happening at Steam! Song of the Deep is $9.89, Dino D-Day is $0.99, Binary Domain is $3.19, and Savant – Ascent is $0.99, among lots of others. The Daily Deal is the SimCity 4 Deluxe Edition, which is on sale for just $4.99.

All but one of the shirts today are Pokemon-themed! Hit the jump to see them all!

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Final Fantasy XV officially delayed to November 29

Over the weekend, rumors began to surface that Square Enix was getting ready to delay Final Fantasy XV‘s September 30 launch. This morning, the publisher confirmed these reports and revealed the RPG will now be released on November 29.

According to Square Enix, the new release date “will allow the development teams time to further polish and conduct quality testing so that the reality of the game can match the expectations of both the fans and the creative teams.”

Hajime Tabata, Final Fantasy XV’s Director, added: “From the moment we joined this project, our vision was to create a level of freedom and realism previously unseen in the series. Regrettably, we need a little bit more time to deliver on this vision and are confident that this new release date will help us achieve this. As the director and lead of this project, I wish to personally apologize for the additional wait. As a team, we want Final Fantasy XV to achieve a level of perfection that our fans deserve. We kindly ask for your understanding.”

More commentary from Tabata about the delay can be found in a video message from the Director, which has been embedded above.

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