All Articles: PC

Champions Online: Free For All launches today

Another MMO has been bit by the free to play bug today, as Atari. and Cryptic Studios release the Champions Online: Free For All update for their lauded MMO title. Essentially, the game itself is intact and free, but things like Adventure packs, items, powers, and costume pieces can be bought from the in-game or web-based C-Store. Existing players can continue, and new players can opt into, regular subscriptions as Gold Members for $14.99 a month with “most” of the game’s content as well as some extra features.

Lord of the Rings Online went free to play a few months ago and the team members have boasted extremely positive results with the new business model. With no credit card needed, and the entire game world open to you, there’s really no reason for any MMO enthusiast to shy away from this one.

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Call of Duty: Black Ops – Zombies Soundtrack available now

Say what you want about Call of Duty: Black Ops, but the game has a great soundtrack. So great that Activision has released a soundtrack of songs from the Zombies Mode on Amazon, iTunes,the Zune Marketplace and other digital retailers.

Titled Call of Duty: Black Ops – Zombies Soundtrack, the album includes 17 tracks of undead-themed tunes. Each track can be downloaded separately for 99 cents each with the whole album priced at $11.99.

Thirty-second samples of each track are available at Amazon.

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Ghostbusters: Sanctum of Slime calls in March 23 release, new trailer

When there’s something strange in the neighborhood… Who you gonna call? WARP ZONE-ED!

I know, I know, it doesn’t exactly fit the rhyme scheme.

But that’s OK, because you can check out the new trailer for Ghostbusters: Sanctum of Slime and see how the real ghost chasers do it. No location is too scary… whether it’s inside a building, on city streets, in underground sewers or at the graveyard, the Ghostbusters bust ghosts because bustin’ makes me feel good.

You know what else makes me feel good? Knowing the game’s release date. According to a Tweet by publisher Atari, the game will be available to download on the PlayStation Network and Xbox Live Arcade on March 23. A PC release is also planned, but no date was listed.

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Disney Interactive cuts jobs

Disney Interactive is currently downsizing, apparently in a pretty substantial way, as nearly half of its 700 member staff may be getting the boot. Disney calls the layoffs a “restructuring process” in its statement. Variety reports that many were anticipating the layoffs as many key players left the division last year, including Graham Hopper, who spent the last eight years building the studio into a formidable entity in the gaming industry. New talent is coming in to upper management, including John Pleasants, CEO of Playdom, which Disney acquired last year. Disney’s current CEO Bob Iger said Pleasants would “focus on turning those businesses into profitability” and “diversifying our presence in the business, so we’re not reliant on one platform that’s obviously facing challenges.”

While terms can have multiple connotations in the business context, he may be referring to last year’s Epic Mickey, which released exclusively for the Nintendo Wii, a console that is notoriously difficult for third party developers to find success on. Epic Mickey was panned critically, but is apparently the fastest selling game in Disney Interactive’s history, pushing 1.3 million copies last December.

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DLC already announced for Dead Space 2

Dead Space 2 isn’t even a day old yet, but the screaming, horrifying newborn already has DLC coming. Visceral Games announced Dead Space 2: Severed, which will include two stand-alone single player chapters featuring Gabe Weller and Lexine Murdock, characters from Dead Space: Extraction. The story will run parallel to that of Isaac Clarke’s in Dead Space 2, but you will instead be in Weller’s shoes as the Sprawl Security Guard fights to get himself and Murdock to safety.

In case that wasn’t enough excitement for you, the original Dead Space also just launched for the iPhone, iPad, and iPod Touch. Developed by Iron Monkey Studios in close conjunction with Visceral Games, this portable Dead Space promises to be just as terrifying as the full retail games have been. Dead Space is available now at the iTunes store.

So, let’s see… Dead Space 2 is out; DLC was announced for it; there’s an iPhone game; Dead Space: Extraction is available on the PSN and is also included in the PlayStation 3 version of Dead Space 2; the new animated movie, Dead Space: Aftermath, came out today; and the Dead Space Rig Backpack is scheduled to ship soon. It’s like a Necromorph Christmas in January.

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Buy Dead Space 2, get special armor for Dragon Age II

Dead Space 2 developer Visceral Games and the developer of Dragon Age II, BioWare, are both internal Electronic Arts studios. Apparently, these two teams got together at the last company picnic and came up with a neat Dead Space 2/Dragon Age II crossover.

Players who purchase Dead Space 2 (which will be in stores next week) will receive a download code for the “Ser Isaac of Clarke” armor set in Dragon Age II. Modeled after Isaac Clarke’s signature spacesuit, the set will include armor, boots, gauntlets and a helm that offers increased protection but requires high dexterity and cunning.

Dexterity and cunning are required to wear the armor, but through the magic of the Internet, all you have to do to see a trailer featuring the armor is click the link below. (more…)

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Duke Nukem Forever finally arrives May 3, 2011

After many, many years in the making, Duke Nukem Forever finally has a concrete release date, and it will be launching on PC, Xbox 360, and PlayStation 3 on May 3, 2011. Gearbox revealed the story to Game Informer this morning, with its president Randy Pitchford calling it “the most inconceivable, incorrigible and inspiring turn around story in the history of the video game industry – the coming of Duke Nukem Forever on May 3, 2011.”

I got a chance to play the game at PAX Prime and it certainly is something to see. The same look and feel of Duke Nukem 3D is recreated beautifully in what is probably one of the best HD re-imaginings of a series I have ever seen. Long story short: give this game a shot.

And if that doesn’t convince you, what about this excellent reveal trailer posted late last night by Gearbox Software? It’s got everything, including pixelated alien breasts (causing Duke to claim “I’d still hit it!”): (more…)

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Activision wants to close Bizarre Creations

Activision has spent the last three months looking for a buyer for British development team Bizarre Creations. Yesterday, with no buyer in sight, the publisher told Develop that they’ve recommended the studio for closure. And Bizarre has responded that they’ve accepted this decision.

The future of the Bizarre team is rather murky at this point, but Coddy Johnson, Activision Worldwide Studios’ chief operating officer said, “We’re offering the studio as many resources as possible, including counselling, external placement services and external career fairs.”

Bizarre released two games in 2010 that underperformed their rather lofty expectations. Blur was pitched as “Mario Kart for adults,” but most adults indicated that they’d rather play Mario Kart. And November’s James Bond 007: Blood Stone was overshadowed by last year’s other Bond game, a remake of GoldenEye 007.

Everyone here at Warp Zoned hopes the people at Bizarre land on their feet soon.

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