Two months ago, the Disney Infinity franchise was put on hiatus by Disney Interactive. Yesterday, the Walt Disney Company announced the end of Disney Interactive with the cancellation of all console development and the closure of the entire division.
Speaking during the company’s quarterly financial report, Chief Financial Officer Christine McCarthy said, “During the quarter, we took a charge of $147 million in connection with the shutdown of our Infinity console games business. Going forward, our console games strategy will focus solely on licensing our great portfolio of content.”
This closure extends to developer Avalanche Software, and Disney Interactive General Manager John Blackburn thanked them for all their hard work on the publisher’s official website:
Our goal for Disney Infinity was to bring the best of Disney storytelling to life in homes around the world, and with your support we accomplished that. We hope you had as much fun playing the game as we had making it.
And as we turn to the next chapter in our story, I want to thank everyone who helped bring Disney Infinity to life, particularly Disney’s Glendale-based production and publishing teams, our external development partners, and of course the incredible Avalanche team for their tireless dedication to this project.
Avalanche will complete work on the remaining Disney Infinity content that is currently in development, including three figures from Alice: Through the Looking Glass (which will be available later this month) and a Finding Dory Play Set (coming in June).
With Disney’s console development future tied up in licensing deals, we should probably expect to hear about more third-party partnerships, like the one the company struck with EA to create Star Wars: Battlefront, soon.