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Jeopardy! PlayShow is now available for PC, PS4, Xbox One, and Smart TVs

You can admit it. You’re among friends here. You scream the answers back at the Alex Trebek when Jeopardy! comes on, don’t you?

It’s OK, I do it too. But it looks like the producers at Sony Pictures are finally listening to us. With Jeopardy! PlayShow, you too can now get a semi-sarcastic “Good for you!” from everyone’s favorite game show host.

Jeopardy! PlayShow is now available to download for the PC, PS4, Xbox One, and various Smart TVs platforms, and it’ll transform your living room into Jeopardy’s famous blue-and-white set after pairing it with the companion mobile app. From there, players can use their mobile device to ring in… but don’t forget to put your answer in the form of the question:

Become a Jeopardy! Champion
Now entering the studio is YOU. Compete against your friends and test your knowledge using actual TV episodes hosted by Alex Trebek. Jeopardy! PlayShow combines your voice, video, and a mobile device for the most realistic game show experience you’ll ever have.

Win in Prime Time
Once you have Jeopardy! PlayShow on your compatible console or smart TV, download the PlayShow Controller App to your mobile device to complete the experience with a buzzer and microphone. Simply buzz in and say your answer from your sofa to be a part of the game like never before. And with Party Mode you can host head-to-head, multiplayer competitions in your living room. It’s everything you love about the show: categories, clues, wagering, Daily Doubles and even signing your name to the podium.

Play from Over 30 years of Historical Episodes
Want more? Purchase game packs to get even more of Alex and play episodes thematically by season, tournament type and famous champions. If Teen Tournament is your speed, we’ve got it. Want to travel back in time and match wits with legendary contestants? No problem! The true Jeopardy! experience has never been easier to be a part of.

A trailer for Jeopardy! PlayShow has been embedded above.

Posted in Mobile, News, PS4, Xbox One |

The Video Game Canon’s 2020 Update is Here

The Video Game Canon is a statistical meta-ranking of dozens of “Best Video Games of All Time” lists that began in 2017 with Version 1.0, and the ranking has been updated several times since then. Which game is #1? There’s only one way to find out…

The latest update to the Video Game Canon, Version 4.0, has arrived!

The Video Game Canon now includes a total of 1,232 games, which were pulled from 59 “Best Video Games of All Time” lists published between 1995 and 2020. Each game was ranked against the rest of the field using the C-Score, a formula that takes into account a game’s “Average Ranking” and the complementary percentage of its “Appearance Frequency” across all lists.

Finally, games released after December 31, 2016 were excluded from the ranking because of their newness.

Three brand new lists were added to Version 4.0 of the Video Game Canon, including “The 100 Best Video Games in History” from GQ Spain, a “Top 100 Video Games of All Time” ranking from Seattle’s Museum of Pop Culture, and a massive look back at “The Best Video Game the Year You Were Born” from Popular Mechanics. Alongside these new additions, updates to IGN‘s “Top 100 Video Games of All Time,” Popular Mechanics‘s “The 100 Greatest Video Games of All Time,” and Slant Magazine‘s “The 100 Best Video Games of All Time” were also added to the calculation. Thanks to reader CriticalCid for providing research assistance with some of these new lists.

But even with all this new data, there was surprisingly very little movement near the top of the Video Game Canon, and the Top 3 was once again represented by Alexey Pajitnov’s Tetris (#1), Valve’s Half-Life 2, and Capcom’s Resident Evil 4 (#3). There was some slight shuffling in the rest of the Top 10, but no new titles were able to crack the highest tier. Nintendo’s classic quartet of The Legend of Zelda: A Link to the Past (#4), Super Mario 64 (#5), The Legend of Zelda: Ocarina of Time (#6), and Super Metroid (#10) all hung around, as did Naughty Dog’s The Last of Us (#7), Irrational’s BioShock (#8), and Rockstar’s Red Dead Redemption (#9).

Things get more interesting as you move further down the Top 100, especially for the 2015 and 2016 releases that now qualify for inclusion in the Video Game Canon.

Visit VideoGameCanon.com to learn more about this year’s update to the big list and to explore the rest of the Top 1000.

Posted in Features, Mobile, PC, PS2, PS3, PS4, PSP, Switch, Video Game Canon, Wii, Wii U, Xbox 360, Xbox One | Tagged

World Video Game Hall of Fame welcomes its Class of 2020: Minecraft, Bejeweled, Centipede, and King’s Quest

After selling more than 200 million copies over the last decade, it’s hard to remember a time when Minecraft wasn’t nearly synonymous with the entire medium of video games. And though it was only available in an unfinished form from 2009 to 2011, it seemed to emerge from Mojang’s offices as a fully-formed phenomenon even in its earliest days.

So as players continued to flock to its Lego-like world in droves, it was a bit of a shock when the game was denied entry into the World Video Game Hall of Fame three separate times. Shortlisted as a finalist in 2015, 2016, and 2018, the title was passed over again and again and again. But Minecraft’s creative sandbox become too big to ignore this year, and it has finally been enshrined among gaming’s greats.

In a stunning upset, three unlikely candidates also garnered enough support from the Hall of Fame’s Selection Advisory Committee to join the Class of 2020. A genre-defining match-3 puzzler from PopCap (Bejeweled), a classic coin-op from Atari (Centipede), and one of earliest adventure titles from Sierra (King’s Quest) won out over more popular titles such as NBA Jam, GoldenEye 007, and Guitar Hero.

While this year’s class might look a little surprising, historians working at the Hall of Fame’s parent organizations, the Strong Museum and the International Center for the History of Electronic Games, helped put their importance into perspective. (more…)

Posted in 3DS, Mobile, News, PC, PS3, PS4, Switch, Vita, Wii U, Xbox 360, Xbox One | Tagged , , ,

Square Enix sets August 27 launch date for Final Fantasy: Crystal Chronicles – Remastered Edition

After missing its previously-announced launch date in January, Square Enix has confirmed that Final Fantasy: Crystal Chronicles – Remastered Edition will now make its way to stores this Summer. The multiplayer Action RPG will be available for the PS4, Switch, and mobile devices (iOS and Android) on August 27.

Featuring Cross-Platform Play on all four platforms, Square Enix will also add enhanced visuals, new character voiceovers, new bosses, and more to Final Fantasy: Crystal Chronicles – Remastered Edition…

Alongside updates to the visuals and audio, Final Fantasy: Crystal Chronicles – Remastered Edition features a number of enhancements to make the experience more enchanting than ever. Character voiceovers, online multiplayer with cross-play functionality, new items, and challenging new dungeons and bosses await as players explore a stunning fantasy world and make new memories, calling upon magic and might as they bond with fantastic characters and team up with friends to take down fearsome foes through fun action-RPG gameplay.

A new trailer for Final Fantasy: Crystal Chronicles – Remastered Edition has been embedded above.

Posted in Mobile, News, PS4, Switch | Tagged

Sekiro: Shadows Die Twice wins “Video Game of the Year” at the 2020 SXSW Gaming Awards

The cancellation of this year’s South By Southwest feels like a distant memory, but in the weeks since the announcement was made, a few people have started to wonder if the winning envelopes from the 2020 SXSW Gaming Awards would also remain locked away forever. Thankfully, the festival’s organizers recently fired off a press release that revealed all the winners.

Drumroll, please…

From Software’s Sekiro: Shadows Die Twice won “Video Game of the Year,” and the one-armed ninja also snuck away with a win for “Excellence in Visual Achievement.” Only ZA/UM’s Disco Elysium (the “Matthew Crump Cultural Innovation Award” and “Excellence in Narrative”) and Hideo Kojima’s Death Stranding (“Excellence in Musical Score” and “Excellence in Technical Achievement”) were able to earn more than a single award from this year’s voters.

“Gaming is a key part of the creative ecosystem that brings us together, and now more than ever it provides us with a unique sense of escape and adventure in uncertain times,” said Hugh Forrest, the Chief Programming Officer for South By Southwest. “We were devastated that we weren’t able to celebrate our honorees in person with the cancellation of our event, but glad that we’re still able to share their achievements and creative works with our community.”

A complete list of winners from the 2020 SXSW Gaming Awards can be found at Video Game Canon.

Posted in Mobile, News, PC, PS4, Switch, Xbox One | Tagged

Finalists for the World Video Game Hall of Fame’s Class of 2020 have been announced

The finalists for the World Video Game Hall of Fame’s Class of 2020 have been announced… and they’re on fire.

This year’s honorees include titles from every era of gaming, though the Star Power of Guitar Hero looms large over the competition. But that’s OK, because there’s a few other firestarters vying for a spot in this year’s class, including Midway’s NBA Jam, Mojang’s Minecraft, and Nintendo’s Super Smash Bros. Melee.

There’s also the groundbreaking GoldenEye 007, the unforgettable Nokia Snake, the edutaining Where in the World is Carmen Sandiego?, and the addicting Bejeweled. Rounding out this year’s crop of finalists is Naughty Dog’s Uncharted 2: Among Thieves, and a trio of classics from the early 80s (Centipede, Frogger, and King’s Quest).

This isn’t the first opportunity to join the World Video Game Hall of Fame for some of these games, and fans will have the chance to make their voice heard by submitting a Player’s Choice Ballot. The public can vote once per day now through April 2nd, and the three games that receive the most votes will join the 29 other ballots submitted by members of the Hall of Fame’s International Selection Advisory Committee.

The Strong Museum’s International Center for the History of Electronic Games, the entity that oversees the World Video Game Hall of Fame, will announce the inductees from the Class of 2020 at a date to be determined in a special ceremony. For now, you can learn more about this year’s finalists after the break. (more…)

Posted in Mobile, News, PC, PS2, PS3, PS4, Retro, Switch, Vita, Wii, Wii U, Xbox 360, Xbox One | Tagged , , , , , , , ,

Untitled Goose Game wins “Game of the Year” at 2020 GDC Awards

The 2020 Game Developers Conference isn’t happening in San Francisco this year due to global health concerns, but the event’s organizers still put together a a pre-recorded version of the Game Developers Choice Awards, and House House’s Untitled Goose Game won “Game of the Year.”

In addition to The Goose running away with yet another “Game of the Year” award, the rest of the indie world had a pretty good night as well.

Hempuli’s Baba Is You collected statuettes for “Best Design” and the “Innovation Award,” ZA/UM’s Disco Elysium danced away with “Best Debut” and “Best Narrative,” and thatgamecompany’s Sky: Children of the Light claimed the “Audience Award.”

But the most-decorated game of the night was Remedy’s Control, which won in three categories. The mindbending action-adventure game was honored with awards for “Best Visual Art,” “Best Audio,” and “Best Technology.”

A full list of winners, nominees, and Honorable Mentions from this year’s Game Developers Choice Awards at Video Game Canon.

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A Short Hike wins the “Seumas McNally Grand Prize” at 2020 IGF Awards

Even though there is no Game Developers Conference this year, the 2020 Independent Games Festival Awards went on as a pre-recorded show last night.

Adam Robinson-Yu’s A Short Hike beat the competition and went home with the “Seumas McNally Grand Prize,” and then he delivered a victory speech from his living room. The bite-sized adventure game also charmed IGF voters, who bestowed the “Audience Award” upon it.

Other winners from last night include Foam Sword’s Knights and Bikes (“Excellence In Visual Art”), Inkle’s Heaven’s Vault (“Excellence In Narrative”), Patrick Traynor’s Patrick’s Parabox (“Excellence In Design”), Die Gute Fabrik’s Mutazione (“Excellence In Audio”), Christoph Frey’s The Space Between (“Nuovo Award”), and Goblin Rage’s Bore Dome (“Best Student Game”).

A complete list of all winners, nominees, and Honorable Mentions from the 2020 Independent Games Festival Awards can be found after the break. (more…)

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