May was full of fun for us here at Warp Zoned, and it seems like we played a little of everything, from Doom, to Overwatch, to Uncharted 4: A Thief’s End. But we also had time to visit some older games and work on our backlogs as well. It’s never a dull moment for us! Hit the jump to read all about the games we played in May.
I spent most of my time last month playing two very different first person shooters. First was the Xbox One debut of Superhot, “the game where time moves only when you move.” Superhot’s bite-sized levels are like little puzzles and they’re the perfect antidote if you’re suffering from FPS ennui.
Maybe I need to turn up the AC, because the second shooter I played in May unleashed the fires of Hell on my living room. But that’s OK, because I have fallen hard for id Software’s Doom reboot. With its beautiful arsenal of big guns, unrelenting horde of demons, and blistering sense of speed, the new Doom is everything I ever wanted in a sequel to the shooter that defined the genre. If you have any affection at all for the 1993 original, you must play the reboot.
Finally, Spry Fox added new bears and puzzles to Alphabear last month, and I was sucked back into its word-building charms with a vengeance.
May was a super busy gaming month for me! I’ve become horribly obsessed with Risk of Rain on the Vita, and have also been playing a little Hotline Miami 2: Wrong Number and Nuclear Throne on it as well. But I’ve definitely put the most time into Risk of Rain – my character of choice is the Engineer, hands down. I put a significant amount of time into the Overwatch beta, and I really want to get it, but I’m neck-deep in Uncharted 4: A Thief’s End right now!
If it wasn’t for spending so much time with Nathan Drake, I would have been running around the Commonwealth in Fallout 4 with all the new DLC, but alas – my heart is with Drake and his crew for the time being.
All I played in May was Xenoblade Chronicles X on the Wii U. I have now clocked up 100 hours in the wild world of Mira, and I’m at the tipping point where I just want to reach the end.
That’s a lie. I picked up Guitar Hero Live for £25, and spent a couple of hours rocking away. It sadly does not capture the magic of Guitar Hero: World Tour… the tabs are unintuitive on the music bar, and the whole “Live” feature is a bit meh… but hey, It was a bargain!
I finally reached level 40 in Destiny, which is quite the feat as I only got to play for a few hours each week. Now, the real fun begins. I also had some friends over to watch Combo Breaker this past weekend, so to get in the fighting mood, we played some Street Fighter V and Mortal Kombat XL.
I’s also currently enjoying Teenage Mutant Ninja Turtles: Mutants in Manhattan, and will have a review up shortly.
Like seemingly everybody else this month, I have been amazed by the way that big budget, AAA shooters have actually been exciting for the first time in what feels like years. I had a blast at the beginning of the month with Uncharted 4: A Thief’s End, and was awed by the way that it paired ridiculous set-piece action with quieter moments, while also managing to interrogate some of Nathan Drake’s less attractive features.
I’ve also been spending an unhealthy amount of time with Blizzard’s Overwatch, a game that I fully expected to fly straight over my head. I love Team Fortress 2, but hats? Not so much. Overwatch has really scratched the itch that I’ve had for many years for a cartoony, class based shooter that isn’t bogged down by a strange loot component or earbud economy, and if you haven’t checked it out yet, you definitely should.
I’ve also been playing Doom, but, despite the praise that is being heaped onto it, I just find myself bouncing right off of it. I’m going to push through to the end, but from what everyone else is saying, it shouldn’t feel like a push. I’ll come back with more thoughts on it later in the month.