Author: John Scalzo

John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can email him at john AT warpzoned DOT com.

Skyrim, Portal 2, Bastion nab 5 nominations at 12th annual Game Developers Choice Awards

The Game Developers Conference has handed out nominations for their 12th annual Game Developers Choice Awards and, prepare to be shocked, The Elder Scrolls V: Skyrim, Bastion, and Portal 2 each scored five nominations apiece.

Wait a minute, that’s not shocking at all! Those three games have been sweeping every Game of the Year contest of 2011.

Skyrim and Portal 2 will be joined by Batman: Arkham City, Dark Souls, and Deus Ex: Human Revolution in the coveted GDCA Game of the Year category. Bastion will battle it out against From Dust, Frozen Synapse, Outland, and Stacking for the honor of Best Downloadable Game.

Skyrim, Bastion, and Portal 2 will fight it out in many of the same categories throughout the rest of the awards show. Skyrim and Portal 2 were both nominated for Best Game Design while Portal 2 and Bastion will go head-to-head for Best Narrative and the Innovation award. Meanwhile, all three games were nominated for Best Audio.

Bastion developer Supergiant Games is also up for Best Debut.

The Game Developers Choice Awards will be given out on March 7. You can check out the complete list of nominees after the break. (more…)

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Zelda Producer: Gameplay comes first, where a game fits in timeline is a coincidence

You didn’t think the arguments over the Legend of Zelda’s official timeline were over did you?

After revealing the official timeline to the English-speaking world, GlitterBerri has continued to translate Hyrule Historia on a page-by-page basis. Through her (and her team’s) work, she has discovered that the official timeline is not quite the pre-planned story bible that some fans hoped it would be.

Instead, on page 238, series producer Eiji Aonuma falls back on the traditional Nintendo party line. He confirms that the gameplay hook of a Zelda game is created first and where it fits within the timeline is actually just a coincidence:

Chapter 2, “The Full History of Hyrule,” arranges the series in chronological order so it’s easier to understand, but from the very beginning, Zelda games have been developed with the top priority of focusing on the game mechanics rather than the story. For example, in Ocarina of Time, the first installment of the series I was involved in, the main theme was how to create a game with pleasant controls in a 3D world. Or in the DS game, Phantom Hourglass, the focus was having comfortable stylus controls. Finally, in the most recent game, Skyward Sword, we focused on an easy way to swing the sword using the Wii motion plus.

Thinking of that way of developing the games, it may be correct to say that the story is an appendix to that. I even think that setting Skyward Sword as the “first story,” was merely a coincidence.

So the bottom line is that “The Official Zelda Timeline” is nothing more than an after-the-fact creation used to make Hyrule Historia more enticing to fans. And that’s fine. The timeline as stated still fits together rather elegantly.

But I have to admit, knowing that there was never a plan does put a bit of a damper on the timeline. Especially since Skyward Sword had been billed as the “first story” in the Zelda series since it was announced.

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Game Informer reveals new Firaxis-developed XCOM RTS

When 2K Games announced that the next X-COM game would be a first person shooter developed by 2K Marin, the “WTF?” uttered by the franchise’s fans could be heard around the world. But it looks like 2K was listening as the publisher has given Game Informer the first look at XCOM: Enemy Unknown, a real-time strategy game developed by Firaxis.

“It’s been a dream of ours to recreate X-COM with our unique creative vision. We’re huge fans of the original game and it’s a once in a lifetime opportunity to re-envision a game that is as beloved as X-COM,” said Steve Martin, president of Firaxis Games. “We were careful to keep XCOM: Enemy Unknown true to the elements that made X-COM such a revered game while delivering an entirely new story and gameplay experience for both die-hard X-COM fans and newcomers to the franchise.”

XCOM: Enemy Unknown will appear on the cover of the magazine’s February 2012 issue, and the anti-alien invasion RTS will be available for the PC, PS3, and Xbox 360 this Fall. As if the game’s strategic bent weren’t enough, Firaxis has also promised that Enemy Unknown will feature “destructible tactical environments, the interaction between the real-time strategic view and the turn-based combat, how the XCOM organization improves its capabilities as the war rages on, and much more.”

The XCOM first person shooter is still scheduled to ship sometime this year (or early in 2013).

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The Batmobile lost its wheel… Gotham City Impostors goes away into February

The Joker got away and sprayed seltzer in the eyes of everyone that was getting ready to buy Gotham City Impostors next week as WB Games announced it has been delayed. The PC, PS3, and Xbox 360 game will now be released in February.

No reason was given for the delay, but an online beta for game is currently ongoing. Perhaps the testers found some problem that Oracle has to fix.

No word on if Robin laid an egg or not.

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House of the Dead 3 and 4 coming to PSN

Sega’s The House of the Dead 4 has never received a console port. So most fans of the series have never had a chance to play it (even though, chronologically, it takes place before the third game in the series). That’ll all change this Spring as Sega plans to release the fourth House of the Dead game exclusively on the PlayStation Network. But first, Sega plans to bring The House of the Dead 3 to the PSN on February 7!

Both games will include a high definition graphical upgrade, Trophies, and PlayStation Move support. Though I’d expect nothing less from this pair of remakes.

Even though it was originally released in 2005, House of the Dead 4’s previous arcade exclusivity basically makes it a new game in the series for most gamers. After the awesomeness of Overkill, I can’t wait.

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Nintendo Download: January 5, 2012

Welcome to another week of Nintendo downloads of games you’ve never heard of. Well, that’s not entirely true. The completely free Swapnote application for your 3DS is a pretty cool little instant messaging system. Scribbling on the 3DS with a stylus sure beats trying to coax a text message out of my cell phone!

Here’s what else Nintendo has made available to download this week:

Samurai Sword Destiny (3DS eShop) – Encounter deadly ambushes, invade enemy castle rooftops and square off against seemingly indomitable opponents to find your missing brother.

Quick Fill Q (DSiWare) – Q is a spherical creature who rolls on without stopping. Players must use swift thinking and precise controls to fill holes that are in his way so Q can keep on rolling.

3 Heroes – Crystal Soul (DSiWare) – As the Crystal Champion, you must protect the kingdom of Crystennia by defeating monsters and collecting various kinds of natural energy released by them.

Zombii Attack (WiiWare) – In an infected metropolitan city over-flowing with hungry zombies, you must stay alive armed with a only a giant slingshot and ammo such as anvils, tires, experimental highly-explosive z-bombs and even the undead themselves.

Posted in 3DS, DS, News, Wii |

Let’s put on a show! Supergiant performs two songs from Bastion live!

Bastion has been racking up a ton of Game of the Year awards (including our own “This Game Rocks!” Award) for its excellent soundtrack, amazing voice work, and classic gameplay.

So, to celebrate, composer Darren Korb and vocalist Ashley Barrett got together over the holidays to put on an impromptu live performance of “Build That Wall (Zia’s Theme)” and “Setting Sail, Coming Home” at Supergiant’s super-headquarters.

It’s pretty awesome and my virtual lighter has definitely been raised for two talented musicians.

Posted in Etcetera, News, PC, Xbox 360 | Tagged

BioWare details Mass Effect 3 pre-order bonuses

Are you planning to pre-order Mass Effect 3? Of course you are, which is good, as BioWare is planning to offer a trio of cool pre-order bonuses for the game.

Regardless of which retailer you place your pre-order with, you’ll receive access to the M55 Argus Assault Rifle. You can check it out in the video above as it delivers “rapid-fire bursts to even the odds.” Pre-order purchasers who use EA’s Orign Store will be able to strap on an AT-12 Raider Shotgun, a gun with “superior firepower.”

Finally, GameStop shoppers will receive access to a complete set of N7 Warfare Gear. The N7 Defender Armor will allow your Commander Shepard to shrug off enemy fire with its “amplified shields” while the “high caliber fire” of the N7 Valkyrie Assault Rifle will prevent any further attacks. To see the N7 Warfare Gear in action, get out another trailer after the break.

Mass Effect 3 will be available in stores for the PC, PS3, and Xbox 360 on March 6. (more…)

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