Warp Zoned Presents
Video Game Canon- BAFTA Games Awards: All the Winners from 2003 to Today
- Clair Obscur Completes the Sweep by Winning “Best Game” at 2025-2026 BAFTA Games Awards
- Boss Fight Books to Get a New Look for Richard Moss’s “Age of Empires”
- GDC Awards: All the Winners from 1996 to Today
- Clair Obscur: Expedition 33 Wins “Game of the Year” at 2025-2026 GDC Awards
Warp Zoned Presents
Video Game Research Library- We Pitched a Museum a 1993 Game Hint Line (And They Actually Said Yes) – Yarn Spinner (2026)
- The History Of The Word “Metroidvania” And How It Spread – A Critical Hit (2025)
- Creator of Hit Game Shovel Knight Is at a ‘Make or Break’ Moment – Bloomberg (2025)
- Shadow of the Colossus: An oral history – Design Room (2025)
- In 2005, games started rewiring our brains – The AV Club (2025)
Warp Zoned Archives
Author: John Scalzo
20XX will exit Early Access this Summer and come to PS4/Xbox One by end of the year
20XX is currently available on Steam through Early Access (the latest trailer for the beta version is embedded above), but we learned the final version should be finished sometime this Summer. We spoke to Zack Urtes, the Art Director at Batterystaple Games, during this weekend’s PAX East expo, and he shared that the team also plans to bring their Mega Man-like platformer to the PS4 and Xbox One by the end of the year.
Meanwhile, on the other side of the show floor, Capcom continued to ignore the Mega Man franchise.
UPDATE: Urtes may have jumped the arm cannon with his comments. Batterystaple’s Chris King told us the team isn’t ready to confirm a final release date or a possible PS4/Xbox One launch:
We have no official release date, and while we’re very interested in coming to XB1/PS4 and are exploring what it’d take to do so, we’re nowhere near ready to talk about when that might happen.
New Retail Releases: Tales From the Borderlands, Pokemon Rumble World, Sega 3D Classics Collection, More

There’s just a handful of new games to close out the month of April, and we’ve seen a lot of them before.
Starting things off this week is a collected edition of Telltale’s Tales From the Borderlands. Bundling together all five episodes, Rhys and Fiona’s excellent Pandoran adventure will be available for the PC, PS3, PS4, Xbox 360, and Xbox One.
Moving on, this week also features a retail release of Pokemon Rumble World, which was previously available through the 3DS eShop as a “Free-To-Start” title. This new version of the overhead arena brawler will ditch the microtransactions while still including more than 700 Toy Pokemon.
Sticking with the 3DS, Sega has bundled together a number of their 3D Classics re-releases for the retail-only Sega 3D Classics Collection. The package features a ton of Genesis and Master System favorites including Sonic The Hedgehog, Altered Beast, Galaxy Force II, Thunder Blade, Fantasy Zone II, Fantasy Zone II W, Power Drift, Puyo Puyo 2, and Maze Walker.
Finally this week, NIS America will release Stranger of Sword City, a turn-based RPG, for the Vita; while Nordic Games will publish Battle World: Kronos, a turn-based strategy game, for the PC, PS4, and Xbox One.
We’ll be back throughout the week with a look at the newest additions to the PlayStation Store, Xbox Games Store, and Wii U eShop.
Mirror’s Edge: Catalyst’s release runs backward to June 7

Mirror’s Edge: Catalyst has suffered yet another delay. But fans of Faith shouldn’t feel too discouraged… they’ll only have to wait an additional two weeks. The news arrived via the game’s official website, where Design Director Erik Odeldahl wrote that DICE now needs until June 7 to “perfect” the game:
To support the Social Play features, we are using a brand new online technology. We also want to make sure we have the opportunity and time to address player feedback from the Closed Beta. That is why we will give ourselves a bit more time to perfect the game, with a new release date for Mirror’s Edge Catalyst of June 7th (NA) and June 9th (EU). We’re confident that these extra two weeks will make sure the game is as amazing as possible for you the players.
When it is released, Mirror’s Edge: Catalyst will be available for the PC, PS4, and Xbox One.
Posted in News, PC, PS4, Xbox One
Tagged Mirror's Edge: Catalyst
Dear Diary: Friday at PAX East 2016 I Played…

The Boston Convention and Exhibition Center has opened the doors for PAX East once again. And once that overwhelming feeling went away, I managed to pay a visit to more than a few indie developers on Friday. So here’s a quick look at what I managed to play on the first day of PAX East 2016… (more…)
Posted in 3DS, Features, Mobile, PC, PS3, PS4, Top Story, Vita, Wii U, Xbox 360, Xbox One
Tagged Deathstate, Graceful Explosion Machine, Inversus, PAX East 2016, Pit People, Refactor
Gearbox mentions Borderlands 3 at PAX East 2016… and the crowd goes wild
Let’s face it, with Battleborn still a few weeks away, Gearbox is just not ready to talk about Borderlands 3. But that didn’t stop them from telling the crowd the game will be their next project at this year’s PAX East expo.
During the annual “Inside Gearbox Software” panel, CEO Randy Pitchford confirmed that Gearbox is planning to begin production on Borderlands 3 soon: “It’s no secret. Obviously there is going to be another Borderlands.” Art Director Scott Kester even referred to the game as “Borderlands 3,” though Pitchford later added, “We don’t even know if we’re going to call it that.”
Writer Mikey Neumann also revealed he’ll be writing Borderlands 3, and Pitchford slyly said that if players “look deeply” into Battleborn’s downloadable content, they may find a few Borderlands 3 easter eggs.
But again, none of this should really be a surprise.
Posted in News, PC, PS4, Xbox One
Tagged Borderlands 3, PAX East 2016
Xbox Store Today: Rugby Challenge 3
Xbox owners will get the chance to join the scrum today, as Rugby Challenge 3 is now available to download for the Xbox One and Xbox 360. The sports sim includes a Create-A-Player Mode, a Career Mode, a Single Match Mode, and more. More information on Rugby Challenge 3 can be found right here:
Xbox One Games
Rugby Challenge 3 ($59.99)
Bringing the realism and fast-paced action of seven a side Rugby. Control your own destiny over 13 action packed seasons starting as a rookie and finishing as a pro. Interactive player creator allows you to create yourself as a player and play through the ranks. Custom players and teams with new tattoo feature, shared online across all platforms. Modes include: Single Match, Multi-team, Competition, extensive multi-year Career Mode, Be a Pro Mode, and Online.Xbox 360 Games
Rugby Challenge 3 ($39.99)
Bringing the realism and fast-paced action of seven a side Rugby. Control your own destiny over 13 action packed seasons starting as a rookie and finishing as a pro. Interactive player creator allows you to create yourself as a player and play through the ranks. Custom players and teams with new tattoo feature, shared online across all platforms. Modes include: Single Match, Multi-team, Competition, extensive multi-year Career Mode, Be a Pro Mode, and Online.
John Romero is developing a new first person shooter; Full reveal planned for April 25
John Romero, the co-creator of Doom and Quake, has decided to return to the first person shooter arena. The famed developer walked away from first person shooters in 2000, after the over-ambitious Daikatna was met with a poor reception by the gaming public.
Romero enlisted Adrian Carmack, another original member of id Software, to help him spread the news with an excellent parody of the final scene from Star Wars: The Force Awakens. With his graying hair and hoodie, Romero certainly looks the part of a former first-person Jedi. And if nothing else, the video proves he’s learned quite a bit about how to craft an effective advertisement in the last two decades.
According to the video, Romero’s new shooter is in development at Night Work Games, and the public will get their first look at what he’s been up to on Monday, April 25. Located in Galway, Ireland, Night Work is said to be “the dark and violent subsidiary of Romero Games.”
Romero has been hinting at his return to the genre that made him famous for some time now. Back in January, the developer created a new map for Doom, his first in 21 years. Referred to as “a warm-up” by Romero at the time, we’ll all get to see what he’s been working towards in just a few days.
Microsoft announces production of Xbox 360 consoles will cease
Get out your hankies, Microsoft has announced the Xbox 360 will soon cease production.
After celebrating its 10th birthday last November, Microsoft’s Phil Spencer wrote a eulogy of sorts for the system on the Xbox Wire yesterday:
Xbox 360 means a lot to everyone in Microsoft. And while we’ve had an amazing run, the realities of manufacturing a product over a decade old are starting to creep up on us. Which is why we have made the decision to stop manufacturing new Xbox 360 consoles. We will continue to sell existing inventory of Xbox 360 consoles, with availability varying by country.
It’s unknown exactly how many Xbox 360 consoles still remain on store shelves, but it’ll probably be available to purchase for quite a while. Which is good, because Microsoft has no plans to end support for the system. Xbox Live services and online multiplayer will remain active on the legacy platform, as will the Games With Gold program.
The success of the Xbox 360 cannot be overstated, but Spencer tried to put into round numbers anyway. Since the system launched in November 2005, Xbox 360 owners have collectively spent more than 78 billion hours playing games, while another 25 billion hours were tallied using apps like YouTube, Netfix, and HBO Go. Also, more than 27 billion Achievements have been unlocked, earning players 486 billion Gamerscore.
And don’t forget, backwards compatible Xbox 360 titles will also remain available through the Xbox Games Store on Xbox One, and that list will continue to grow.







