Author: John Scalzo

John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can email him at john AT warpzoned DOT com.

New Retail Releases: World of Warcraft: Battle For Azeroth, Runbow Deluxe Edition, More

The war between the Alliance and the Horde continues to rage in World of Warcraft‘s seventh expansion, World of Warcraft: Battle For Azeroth. This time around, Blizzard will add two new continents, four allied races, and the Warfronts PvE mode to the game. The level cap will also increase to 120.

Runbow: Deluxe Edition, 13AM’s competitive runner, is also available on retail shelves this week for the PS4 and Switch. The Deluxe Edition includes several Costume and Music Packs for the game, as well as an original soundtrack.

A handful of other games will make their way to retail stores this week, and you can find them after the break. (more…)

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Id Software already planning a single-player expansion for Doom Eternal

Even though we still don’t know when it’ll be released, we got our first taste of Doom Eternal with a gameplay demonstration during QuakeCon 2018 yesterday, and it was glorious. Promising to be bigger and bloodier than its predecessor, I am extremely excited where id Software is taking the franchise next.

But according to Game Director Marty Stratton, the developer has already started planning for life after the game’s launch. Speaking to Polygon, Stratton revealed that id Software is already planning a single-player expansion for Doom Eternal:

“Honestly, if there’s one thing thing that I would like to go back and do different is to give people more of the [Doom] campaign post-launch,” Stratton said. “You know, more follow-up DLC from a campaign perspective. So we’re already planning that and I’m looking forward to it. We’ll talk about our whole plan.”

Stratton followed that up by saying any Doom Eternal expansion would likely tie with the new Invasion Mode:

“It’s fun, too, because when we when we look at doing campaign DLC, and then we [can] have something like Invasion play a part in it, you know, it just, it kind of makes it even more valuable to have that,” he said. “We really love the replayability of the game — we love playing the game over and over and over. We love that people are still playing the game, and on their 20th time through the campaign or doing a speedrun or, you know, maxing out all of their guns or whatever. And [we want to give] people more reasons to come back, whether it’s Invasion, or DLC, it’s really important to us.”

It’s likely much too early to worry about Doom Eternal’s single-player expansion, but we do know the game is currently in development for the PC, PS4, Xbox One, and Nintendo Switch. Hopefully, a release date will be announced soon.

Posted in News, PC, PS4, Switch, Xbox One | Tagged

Quake Champions is now free-to-play; Death Knight now available to download

More than 20 years after it was first released, the Quake franchise still plays a big part in Bethesda’s annual QuakeCon event. This year, Quake Champions was in the spotlight once again, as id Software announced that the multiplayer shooter is now available as a free-to-play download on the PC.

The Launch Trailer for Quake Champions also introduced players to a brand new character, the Death Knight:

Death Knight
When the blood rage abates, his desiccated mind asks again: Who were you? How many battles? When will it end? The answers mattered once, before the blessing of the seethe-monks relieved him of mortality, long before the Trespasser debased his master and took her Dire Orb for himself. The tungsten “heart” that pumps molten lead through his veins serves as a constant reminder of his plea to the Great Black Goat a dozen centuries ago—the only plea he has ever made: “Let me be forever at war.”

While the free-to-play version of Quake Champions is ready for primetime, the game will remain in Early Access as there is still “additional polish, improvements, and new content” that id would like to add to the game. They discussed their rationale for this decision in a new post on Bethesda.net:

Is This the Full Release of Quake Champions?
With several new Champions, modes and features that we’ve built upon throughout Early Access with community feedback, we feel like now is the perfect time to open the doors to Quake Champions. However, there is still additional polish, improvements, and new content – like the upcoming Capture the Flag mode – that we want to get into the game before we declare it “fully released.”

Quake Champions will remain in Early Access for the time being, but now we’re opening up feedback and input to everyone. Play the game, tell us what you think, and help shape Quake Champions into the best FPS it can be!

What Do I Get With F2P Access?
Free-to-play players get access to all Quickplay, Ranked, and Arcade game modes and maps currently available in Early Access, plus two free Champions: Ranger and Scalebearer. New players can unlock more Champions by completing the in-game tutorial and by earning Favor — in-game currency used to unlock Champions and Backpacks — just by playing matches!

Additionally, there’s one free Champion on rotation every week. Try them all out and see which ones fit your playstyle. Once you’ve found a new favorite, you can purchase Champions to own using Platinum, Quake Champions’ premium currency.

For players interested in getting more out of Quake Champions, the Champions Pack is currently being discounted for the rest of QuakeCon. If you purchase the add-on pack during the convention, you’ll receive to all current and future Champions for just $19.79. The Champions Pack is regularly priced at $39.99, but if you miss out on it during QuakeCon, you’ll still be able to pick it up for $29.99 between August 13 and September 4.

Posted in News, PC | Tagged

Indie Megabooth’s PAX West 2018 installation will include 78 games from 17 countries

The Indie Megabooth is slimming down slightly for their PAX West 2018 installation, but they’ve scoured the globe to bring playable demos for 78 games from 17 different countries to the Seattle-based show.

Among the highlights this time around are a handful of games we’ve had our eye on including Chainsawesome Games’s Aftercharge, Lab Zero Games’s Indivisible, and Wonderful Lasers’s Super Impossible Road (which will be part of the Minibooth). The Indie Megabooth’s Minibooth will also be home to Vertex Pop’s super-colorful Super Crush KO, which was announced earlier today.

You can find the Indie Megabooth’s complete PAX West 2018 lineup after the break. (more…)

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Bethesda fully unveils Doom Eternal at QuakeCon 2018

Executives and developers from Bethesda delivered the keynote address to QuakeCon 2018 attendees earlier this morning, but the centerpiece of the presentation was definitely when the stage was turned over to id Software’s Marty Stratton and Hugo Martin. Together, they unveiled the first gameplay demonstration for Doom Eternal, and it promises to be a bigger and bloodier game than its predecessor.

First, they gave viewers a taste of the Doom Slayer’s new Armor, which includes a wrist-mounted blade, a shoulder-mounted flamethrower, and a brand new Dash ability. But if you really want to fly through the game’s hellish landscapes, you’ll need the Super Shotgun’s Meat Hook attachment. Players will be able to latch onto nearby enemies and rush towards them at lightning-fast speeds. Eat your heart out Scorpion.

Id is also looking to the past for Doom Eternal and bringing back the “Ludicrous Gibs.” That’s thanks to the new “Destructible Demons” system, which creates showers of blood and gore with every shotgun blast. Classic demons from Doom II: Hell On Earth, including the Pain Elemental, Archvile, and Arachnotron, will also return in Doom Eternal.

Finally, Stratton and Martin showcased Invasion Mode, an optional new piece of the Doom Eternal puzzle that allows other players to invade your Campaign as demons. Your friends can even join up with a hunting party to give someone “a true taste of Hell.”

And in case you missed anything during the nearly 30-minute demonstration, id Software distilled it all down for us:

Slayer 2.0
Unleash the overwhelming power of the Doom Slayer. With updated armor and an arsenal of new and improved equipment, including a shoulder-mounted cannon with flamethrower, extendable blade, and a new dash ability, you’re faster and deadlier than ever. Destroy every demon in your path with an upgraded array of guns and mods, including the Super Shotgun’s new Meat Hook attachment to pull yourself point blank with the faces of hell.

Rip More, Tear More
Obliterate more demons than ever before, each with their own attacks and abilities. Fan-favorite classics such as the Pain Elemental, Archvile, and Arachnotron make their return, while a horde of totally-new demons join the roster including the Doom Hunter and corrupted Marauders. Doom Eternal’s “Destructible Demons” system takes your power fantasy to new levels by ensuring that every trigger pull has never felt better.

All-New Invasion
As the Slayer, allow real players to invade your campaign as demons for a dramatic and unpredictable twist anytime you’re playing the campaign. Or join the ranks of the damned yourself as you become a demon and invade a friend or other player’s campaign. Invade others either by yourself or with another player, as part of a hunting party, to give the Slayer a true taste of Hell.

We’re Not on Mars Anymore
Rip and tear across epic, never-before-seen worlds. Witness the tumbling skyscrapers of Hell on Earth; battle through an invasion of the mammoth BFG 10,000 on Phobos; and discover the ancient secrets of the Doom universe. With idTech7, every environment is brought to life in unprecedented detail.

Doom Eternal doesn’t currently have a release date, but it is currently in development at id Software for the PC, PS4, Xbox One, and Nintendo Switch.

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Vertex Pop will bring Super Crush KO to the PC and Switch in 2019

Super Crush KO is a hyper-colorful side-scrolling brawler, and it’s the next game from Vertex Pop, the indie developer behind We Are Doomed and Graceful Explosion Machine.

With it’s first two games, Vertex Pop employed a graphical style that very closely resembled paper cutouts, and they plan to continue using this approach to worldbuilding in Super Crush KO. Fully on display in the Announcement Trailer embedded above, players will take control of a “stylish-as-heck hero” and fight back against these origami-like creations to quell a robot uprising:

Super Crush KO is a fast-paced brawler / shoot-em-up hybrid set in a vibrant, near-future city. Take control of a neon-wearing, robot-stomping, stylish-as-heck hero and save humanity from an AI apocalypse!

Punch your way through waves of bots, launch them into the air and blast them out of the sky, all chained together in massive, awesome combos.

Super Crush KO will be released for the PC and Switch sometime in 2019, but fans will get the chance to try it out later this month in the Indie Megabooth at PAX West.

Posted in News, PC, Switch | Tagged ,

Freedom Planet will race onto the Switch on August 30

XSEED Games and GalaxyTrail announced earlier this year that Freedom Planet would make its way to the Switch sometime this Fall. Yesterday, the publisher and developer pushed up the timetable and revealed that the game will make its Switch debut on August 30… hey, that’s still the Summer!

Freedom Planet is a fast-paced combat-driven platform adventure that pits a spunky dragon girl and her friends against hostile foreign powers and alien attack forces. There’s trouble around every turn, from insects to giant robots to sheer explosive destruction, but players will have a variety of special fighting abilities at their disposal to blast through more than a dozen massive, nonlinear stages. The campaign may be played through as Lilac, Carol, or the unlockable Milla, each of whom has completely unique gameplay mechanics, an altered story mode in which the selected character takes the lead, and even a few of her own unique stages.

You can sneak a peek at Freedom Planet’s Sonic-like platforming in the trailer embedded above.

Posted in News, Switch | Tagged

Okami HD, Cosmic Star Heroine, Minit, more coming to Nintendo eShop this week

It’s Thursday, so Nintendo has once again revealed more than a dozen new Switch games that’ll make their way to the Nintendo eShop over the next seven days… and that includes three highly-acclaimed titles that originally debuted on other platforms.

First up, Switch owners will be able to download Capcom’s Okami HD beginning today. Players will take control of the sun goddess Amaterasu in this action-adventure, and attempt to restore color to the land of Japan. Also available to download today is Minit, a Zelda-like overhead action game that must be completed in one-minute chunks.

Finally this week, Zeboyd Games will bring their retro-styled sci-fi RPG, Cosmic Star Heroine, to the Switch on Tuesday, August 14.

You can learn more about the rest of this week’s additions to the Nintendo eShop after the break. (more…)

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