Warp Zoned Presents
Video Game Canon- Angry Birds, Dragon Quest, FIFA Soccer, and Silent Hill are the World Video Game Hall of Fame’s Class of 2026
- BAFTA Games Awards: All the Winners from 2003 to Today
- Clair Obscur Completes the Sweep by Winning “Best Game” at 2025-2026 BAFTA Games Awards
- Boss Fight Books to Get a New Look for Richard Moss’s “Age of Empires”
- GDC Awards: All the Winners from 1996 to Today
Warp Zoned Presents
Video Game Research Library- Spore: An oral history – Design Room (2026)
- We Pitched a Museum a 1993 Game Hint Line (And They Actually Said Yes) – Yarn Spinner (2026)
- The History Of The Word “Metroidvania” And How It Spread – A Critical Hit (2025)
- Creator of Hit Game Shovel Knight Is at a ‘Make or Break’ Moment – Bloomberg (2025)
- Shadow of the Colossus: An oral history – Design Room (2025)
Warp Zoned Archives
Most Recent: News
First gameplay video of The Order 1886 revealed
“The wall dividing life and death… it is so thin.”
So says the narrator in this first gameplay trailer of The Order 1886 over at Machinima’s Inside Gaming. Ru Weerasuriya, the CEO and Creative Director and Ready at Dawn, sat down for an interview to discuss some of the decisions they made while designing the game.
One of the most interesting points is about the developers not falling into a typical trope – instead of having the player control Lafayette, the rookie, they decided to have them control Gallahad, who has far more experience within The Order. They came to the decision organically, Weerasuriya said. The best person “to live the story” was “someone with experience, who saw the world the way it was, and will see the world the way that it is in the future… Lafayette would have too many questions.”
The Order 1886 will be out later this year for the PlayStation 4.
Posted in News, PS4
Tagged The Order: 1886
Cliff Bleszinski wants to develop for the PC from now on because of the community
Leigh Alexander captured a candid interview with Cliff Bleszinski in her usual lovely style over at Gamasutra. It’s a worthwhile read, and full of brilliant points about where the video game industry is headed. Bleszinski, personally, sees himself moving towards the PC for his next game. As Alexander said, “Starting his own studio is the direction in which he’s leaning, and he wants to benefit from a modern online environment that allows development teams to have closer relationships with their players and welcome them into the iterative process.”
Bleszinski himself had this to say:
“PC is where I’m going to wind up. That’s where the community is… The trend will always be the core. If I start a studio, I want a community manager there day one. I want weekly video or podcasts; I want task lists available on the subreddit. When my wife and I play Rust, before we play, we check the subreddit. Whenever you get a little bored with a game, someone issues an update. I feel like a game developer again, where I get to check out the build list.”
Something else struck me in the interview as well. Bleszinski also told Alexander: “The whole ‘old guard,’ where you get a Game Informer cover and an E3 reveal, is dead. I’ll never make another disc-based game for the rest of my career, and [at E3] they’re trying to woo buyers from Target and Walmart?” This fits with Ken Levine’s statement about focusing on digital games made by smaller teams.
This “old guard” is going to reshape the face of the industry. It truly is an evolutionary time in video game development.
Kingdom Come: Deliverance officially coming to PS4, Xbox One
Kingdom Come: Deliverance, the super-realistic PC RPG set in Medieval Europe, has had a great run on Kickstarter. In fact, there is still a few more hours left if you want to get in on it. And what’s more, Warhorse Studios has announced that the game will also be coming to PlayStation 4 and Xbox One, via an adorable video of them unboxing an Xbox One devkit.
Kingdom Come: Deliverance is scheduled to come out in December 2015. Check out their Kickstarter page for more details.
Posted in News, PC, PS4, Xbox One
Tagged Kingdom Come: Deliverance
Daylight will be released for PC, PS4 in April
Looking for a sweet horror game to play once it gets a little warmer? Look no further than Zombie’s upcoming Daylight, a procedurally-generated horror game full of scares, puzzles, and… glowsticks? Looks like F.3.A.R. meets Outlast, but with witches instead of asylum inmates.
The developers recently sat down with IGN and revealed that Daylight will be out on April 8 for the PC and PlayStation 4.
TowerFall Ascension rises to the PS4 challenge on March 11

The magical day I’ve been waiting for is finally going to arrive! On March 11, TowerFall Ascension will be coming to the PlayStation 4. Matt Thorson himself wrote the PlayStation Blog post with the announcement.
In case you don’t know what TowerFall Ascension is (and seriously, if you don’t, where have you been?), it’s an incredibly competitive four-player versus game of archery. The graphics are retro, but the physics are not – you can arc your own arrows to catch an unsuspecting foe, as well as dodge and catch the arrows of enemies. Every second is crucial – you won’t even want to blink.
TowerFall originally came out for the Ouya as one of its big launch titles. It’s been revamped for the PS4, and now includes a a new Quest mode for one or two players. In this arena, you’ll have to fight against monsters that spawn from portals. It doesn’t sound as fun as multiplayer, but it’s something to do when you’re home alone.
TowerFall was in our PAXpocalypse list and was also mentioned twice in our end-of-year awards, the Golden Pixels. It’s one of the best local multiplayer games out there, and it’s the number one reason why you should go out and buy more DualShock 4s right now… or at least before March 11.
Posted in News, PS4
Tagged TowerFall Ascension
XBL Store Today: Strider, Earth Defense Force 2025, The Lego Movie, Rayman Legends

Five games were added to the Xbox Live Game Store today, though one of them appeared on both the Xbox 360 and the Xbox One.
The game doing double duty is Capcom’s reboot of Strider. The side-scrolling ninja game is available in both current-gen and next-gen versions, though both carry the same $14.99 price tag.
Also available this week is Earth Defense Force 2025, D3 Publisher’s latest sequel to the cult favorite Earth Defense Force 2017 and Earth Defense Force: Insect Armageddon. Original developer Sandlot is back for this entry, which brings an online campaign, and a lot of new bugs, to the series. Finally this week, the Xbox 360 adaptation of The Lego Movie and an Xbox One port of Rayman Legends are new to the store.
More details about all of these games can be found after the break. (more…)
Posted in News, Xbox 360, Xbox One
Tagged Earth Defense Force 2025, Rayman Legends, Strider, The Lego Movie
Daily Scoop: February 19, 2014 – TitanFall
I don’t really play shooters on the PC, simply because I never have. There’s nothing else to it, really – I just haven’t, and so I’m afraid to try it, because there are just so many buttons, and they’re all over a keyboard, and isn’t the controller so much easier? What TitanFall has taught me is that it’s not: in fact, it’s nowhere near as beautiful as using a keyboard and mouse. Or maybe this game just captures what it is to be a PC shooter so perfectly that it’s the best introduction I could ever have. Either way, the beta is this flawless, pulsating, nearly living thing that has taken over my free time, shredding it into tiny little unrecognizable strips.
All of this might be more perfectly told by Penny Arcade, but I still have feelings, too.
Back to reality: what are today’s deals? There’s less than a day left on the Humble Weekly Bundle, featuring several IndieCade darlings and supporting the IndieCade foundation. There are also some deals at the Humble Store as well, including Drunken Robot Pornography for $11.99 and Probably Archery for $8.99.
The Daily Deal at Steam today is Darkout, which is on sale for $7.49. And I forgot to mention yesterday that Garry’s Mod is also on sale for Midweek Madness, at the low price of just $2.49.
And now, the moment you’ve certainly been waiting for – the t-shirts!
Posted in Daily Scoop, Etcetera, News
Bethesda on possibility of Fallout 4 announcement: “It’s gonna be a while”

It’s been over three years since the last installment in the Fallout franchise was released. Fallout: New Vegas wasn’t a sequel to Fallout 3, per se, but it did expand on the Fallout universe, taking place around the same time on the other side of the post-apocalyptic United States. With the incredible success of the most recent Elder Scrolls game, fans have become increasingly anxious for news on the official sequel to Fallout 3. But a recent interview with Bethesda Game Director Todd Howard via Rock, Paper, Shotgun brings some bad news.
Howard stated that there is no timetable for the announcement, but that it will likely be “a while.” He was pretty tight lipped after that statement, but he did go on to mention that Bethesda has noticed the increased interest in PC gaming. Howard also said that there is potential in the PC (and new consoles that are “very PC-like”) for Bethesda to do things they’ve wanted to try in the past:
“We’ve gotten fairly used to all the questions and curiosity over the years. Everyone wants information. Right now, we’re just trying to figure out which of our ideas are going to stick and finding an appropriate time to talk about it.”
Unfortunately, the current official word is still just vague maybes and “potential.” So it looks like we’ll have to keep waiting “a while” for word on the next Fallout game.







