Warp Zoned Presents
Video Game Canon- Angry Birds, Dragon Quest, FIFA Soccer, and Silent Hill are the World Video Game Hall of Fame’s Class of 2026
- 2025 GOTY Scoreboard: In Progress
- BAFTA Games Awards: All the Winners from 2003 to Today
- Clair Obscur Completes the Sweep by Winning “Best Game” at 2025-2026 BAFTA Games Awards
- Boss Fight Books to Get a New Look for Richard Moss’s “Age of Empires”
Warp Zoned Presents
Video Game Research Library- How a Second-Grade Teacher Revived a Beloved Video Game – The New York Times (2026)
- Spore: An oral history – Design Room (2026)
- We Pitched a Museum a 1993 Game Hint Line (And They Actually Said Yes) – Yarn Spinner (2026)
- The History Of The Word “Metroidvania” And How It Spread – A Critical Hit (2025)
- Creator of Hit Game Shovel Knight Is at a ‘Make or Break’ Moment – Bloomberg (2025)
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Angry Birds Epic is a turn-based RPG… seriously
A few weeks ago, Rovio revealed Angry Birds Stella, a girl-powered spinoff to their popular mobile franchise. While we still don’t know what kind of game Stella will be, we now know that the developer is working on another Angry Birds game that is going to be “Epic.”
Angry Birds Epic will star the titular birds and their piggie antagonists in a turn-based RPG and “an extensive crafting system.” The game will “soft launch” this week on the iOS App Store in Australia and Canada. After that, it will expand to several other countries before officially launching on iOS, Android, and Windows Phone 8 devices later this year.
You have to hand it to Rovio, they know how to tick all the franchise boxes. In addition to the original Angry Birds trilogy, they’ve produced several crossover games (Angry Birds Rio, Angry Birds Star Wars I & II), a multiplayer-only version (Angry Birds Friends), a totally different type of game starring the swine (Bad Piggies), and a kart racer (Angry Birds Go!). Hey, it worked for Nintendo…
[Source: Kotaku]
Posted in Mobile, News
Tagged Angry Birds Epic
First R.B.I. Baseball 14 screenshots bring back the 80s sports game… literally
Today, Yahoo! Sports published the first screenshots of MLB Advanced Media’s mysterious R.B.I. Baseball 14. The game franchise was incredibly popular in the late 80s and early 90s, and the reboot will respect that heritage with its graphics and gameplay style. R.B.I Baseball 14 sidesteps the heavy duty simulation aspects of 2K’s defunct MLB 2K series and Sony’s upcoming MLB 14: The Show to bring video game baseball back to a simpler time.
But don’t think this means that R.B.I. 14 won’t feature realistic baseball. All 30 MLB teams will be represented and 480 players will be included in the game. And the developers will use real-life game metrics compiled by MLB Advanced Media to create each player’s digital self. But all of these statistics will be in service to a game that doesn’t include online multiplayer (it includes local “couch play” only) and only offers three modes: Season, Postseason, and Exhibition. It’s just like the 80s, but many don’t see that as a bad thing.
“There are people out there who would want by a pixel-by-pixel recreation of a game from that era, and there are people who want something that has more control and has more than eight teams,” said Jamie Leece, MLB Advanced Media’s Vice President of Gaming. “If you take a step back and just play the game, what we’re seeing and hearing is: ‘You’re taking me back,’ ‘It feels like the old games,’ ‘It’s so much fun.'”
R.B.I. Baseball 14 will be available as a downloadable game for the PS3, Xbox 360, and mobile platforms in early April (lending credence to this earlier rumor). The game will also slide onto the PS4 and Xbox One “shortly after.”
XBL Store Today: TitanFall, Dark Souls II

While Sony continues to work on getting this week’s PlayStation Store update uploaded to the PSN, Microsoft has added two games that need no introduction to the Xbox Live Store. So say hello to the multiplayer mech madness of Respawn’s TitanFall (Xbox One) and the brutal medieval action of Bandai Namco’s Dark Souls II.
But if you really need an introduction, here’s a bit more information about both games:
Xbox One Game Store
TitanFall ($59.99)
Stand by for Titanfall. Crafted by key developers behind the Call of Duty franchise, TitanFall is the first next-gen shooter that combines pure adrenaline, wall-running, double-jumping action with powerful, fast-paced titan warfare to set the new bar for online multiplayer gameplay. Delivering blistering fast, fluid combat that gives you the freedom to fight your way as elite, assault pilots or agile, heavily armored titans. Rethink fundamental combat and movement with new abilities to change tactics on the fly, attacking or escaping depending on the situation. Heart-pounding multiplayer action combined with dramatic, cinematic moments lets you enjoy the fiction and characters of the universe without having to leave your favorite game online multiplayer mode. Online multiplayer matches featuring both human/AI allies and enemies create an experience like none other.
Xbox 360 Game Store
Dark Souls II ($59.99)
Developed by From Software, Dark Souls II is the highly anticipated sequel to the punishing 2011 breakout hit Dark Souls. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward. Dark Souls II brings the franchise’s renowned difficulty & gripping gameplay innovations to both single and multiplayer experiences.
Posted in News, Xbox 360, Xbox One
Tagged Dark Souls II, TitanFall
Weapon Shop De Omasse Review: Tap Your Feet to this New RPG Beat

Level-5 recently released Weapon Shop De Omasse, the final game in their “Guild01” collection, in America.Originally, the developer had no plans to release it here due to how much translation work would be required, seeing as the game is very heavy on text. But, three weeks ago, it finally came out here nearly two and half years after its Japanese release. The rhythm/fantasy RPG game is played from the point of view of the blacksmith who creates and sells weapons to adventurers. Except in Weapon Shop De Omasse, the master and his apprentice have decided to rent weapons instead of sell them, collecting their rental fee when the heroes return. With a quirky story and interesting mechanics, Weapon Shop De Omasse revisits the RPG genre from a different angle, bringing something fresh and fun to the table. (more…)
Posted in 3DS, Reviews, Top Story
Tagged Weapon Shop De Omasse
Daily Scoop: March 11, 2014 – Much excitement
Tuesday has finally arrived, and I can’t wait to get my TowerFall on tonight! I even gave in and picked up another DualShock 4, though I still need two more to get the full experience (and two more people – Anthony Amato and I can’t play them all ourselves). I’m so excited!
There are a couple of good deals happening today. The Humble Mobile Bundle 4 has some new games added to the unlockables section. Pay what you want for Catan, Vector, Riptide GP2, and Zombie Gunship. Pay more than the average for BADLAND Premium and Breach & Clear, and now the added OLO, Color Sheep, and Gunslugs.
Steam is having some sales as well. Their Daily Deal is Demonicon for $13.49, and they’re having a huge Franchise Sale on Call of Duty games. Black Ops II is $29.99 and Modern Warfare 3 is $19.99, with DLC on sale all over the place as well.
Got a few t-shirts for you today!
Posted in Daily Scoop, Etcetera, News
Get to know Diablo III: Reaper of Souls’ new character class: The Crusader
Diablo III‘s first expansion, Diablo III: Reaper of Souls, will be available exclusively for the PC at the end of the month. In addition to a higher level cap and several new gameplay modes, the expansion will give players the option of a new character class: The Crusader.
The Crusader’s origin, and his/her ability to dole out divine justice, is explored in a new trailer for Reaper of Souls that was released today by Blizzard.
Diablo III: Reaper of Souls will be available for the PC on March 25. The expansion will also be released for the PS4 sometime this year as part of the “Diablo III: Ultimate Evil Edition” bundle.
Posted in News, PC, PS4
Tagged Diablo III
CD Projekt pushes the release of The Witcher 3 into 2015

CD Projekt RED’s The Witcher 3: Wild Hunt was one of the first games announced for the (then nameless) next-generation consoles from Sony and Microsoft. Originally scheduled to launch for the PS4, Xbox One, and PC in late 2014, CD Projekt RED confirmed today that the release of The Witcher 3 has been delayed.
In an open letter to fans and shareholders, the Managing Board of CD Projekt RED has revealed that The Witcher 3: Wild Hunt will now be released in February 2015. The development team believes that the delay will give them enough time to create the game that gamers expect from them:
We recently reexamined what we had achieved thus far, and faced a choice about the game’s final release date. The decision we made was difficult, thoroughly considered, and ultimately clear and obvious. We could have released the game towards the end of this year as we had initially planned. Yet we concluded that a few additional months will let us achieve the quality that will satisfy us, the quality gamers expect from us. Consequently, we have set the release of The Witcher 3: Wild Hunt for February 2015.
The full text of the letter can be found after the break. (more…)
Posted in News, PC, PS4, Xbox One
Tagged The Witcher 3: Wild Hunt
Sony sends DriveClub “back to the drawing board”

When Sony and Evolution Studios originally announced DriveClub during the PS4 reveal event, it was expected to be a launch title for the next-generation system and a stopgap before the next entry in the Gran Turismo series. Instead, the game’s release was pushed back into February, with plans to launch it alongside the PS4’s Japanese debut. That date came and went, and now the game has been delayed indefinitely.
Speaking to IGN, Scott Rohde, Sony’s Head of Software Product Development, has revealed that DriveClub is undergoing a massive overhaul. More specifically, Evolution is going to take it “back to the drawing board” to ensure it represents the great game the studio originally set out to make when it is finally released:
“What I will say is that it all comes back to that fundamental principle, and that’s that we want to build great games,” Rohde said. “And we really don’t want to release a game before it’s ready. And sometimes, this happens in the normal course of business, where we think we’re on track to deliver what we think is going to be a great game, and when we get closer, we realize that we’d be doing everyone a disservice if we shipped it before it was ready.”
“So, I think that at PlayStation, perhaps more than at other places, we’re willing to kinda eat that [cost],” Rohde continued, “and go back to the drawing board and make sure the game is great before we ship it. And that’s what’s going on right now with that game.”
An unnamed Sony representative would also tell IGN that more details about DriveClub’s future will be revealed soon. So hopefully we won’t have to wait long to find out the game’s new release date.







