Warp Zoned Presents
Video Game Canon- BAFTA Games Awards: All the Winners from 2003 to Today
- Clair Obscur Completes the Sweep by Winning “Best Game” at 2025-2026 BAFTA Games Awards
- Boss Fight Books to Get a New Look for Richard Moss’s “Age of Empires”
- GDC Awards: All the Winners from 1996 to Today
- Clair Obscur: Expedition 33 Wins “Game of the Year” at 2025-2026 GDC Awards
Warp Zoned Presents
Video Game Research Library- We Pitched a Museum a 1993 Game Hint Line (And They Actually Said Yes) – Yarn Spinner (2026)
- The History Of The Word “Metroidvania” And How It Spread – A Critical Hit (2025)
- Creator of Hit Game Shovel Knight Is at a ‘Make or Break’ Moment – Bloomberg (2025)
- Shadow of the Colossus: An oral history – Design Room (2025)
- In 2005, games started rewiring our brains – The AV Club (2025)
Warp Zoned Archives
Most Recent: Top Story
Graceful Explosion Machine Review: Colorful Arcade Shooter Pops On Nintendo’s Switch

When your brand new console launches with a single marquee game, you need to do something in the ensuing weeks and months to hold the interest of all those early adopters. Most Nintendo Switch owners (approximately 89%, according to GameStop) are busy exploring every corner of Hyrule in The Legend of Zelda: Breath of the Wild, but the consolemaker’s “Nindies” program has also given the eShop a boost in these early days thanks to exclusive and semi-exclusive software like Snipperclips, FAST RMX, Shovel Knight: Specter of Torment, and Blaster Master Zero.
Available today, Vertex Pop’s Graceful Explosion Machine is the latest title to join this steady stream of smaller Switch launches. (more…)
Posted in Reviews, Switch, Top Story
Tagged Graceful Explosion Machine
The Games of April 2017

Here at Warp Zoned, we’re all pretty excited for the April game calendar! There’s a little bit of excitement for Yooka-Laylee, a little for Bulletstorm: Full Clip Edition, and even a little for Mario Kart 8 Deluxe. Read on to see what we’re hype for and why this month! (more…)
Warpback: What We Played in March 2017

There’s no doubt that the most talked about game here at Warp Zoned was The Legend of Zelda: Breath of the Wild! Even our Switch-less writer got to try it out. But we played a lot more than that during March, so hit the jump to see it all! (more…)
The Video Game Canon – Pac-Man

Dig deeper into the Video Game Canon with a look back at the true stories behind some of gaming’s greatest urban legends, most of which seem to revolve around Pac-Man. Here’s a teaser…
With more than 40 years of history behind it, it’s not surprising the video game community has developed its own catalog of urban legends that have been passed from player to player over the years. Everyone who played it desperately tried to resurrect Aerith after her tragic demise in Final Fantasy VII, and we all heard stories about the “nude codes” that supposedly existed in games like Tomb Raider, Mortal Kombat II, and The Sims.
Unfortunately, every one of those rumors has more in common with the hook man at lover’s lane than they do with the unvarnished truth. But some of the legends are true. And nearly all of them revolve around Pac-Man in some way.
Pac-Man is a simple creature. Just a yellow circle with a triangular wedge removed to represent his mouth. Some will say his design was simplistic because the designers at Namco were working within the hardware limitations of the day. Those people would be wrong. The inspiration for Pac-Man overcame Namco’s Toru Iwatani after he snatched the first slice at a company pizza party and noticed that it looked like a circle with a mouth.
But it gets weirder from there.
Visit VideoGameCanon.com to continue reading this article and to explore the complete Top 1000.
Splatoon 2 Global Testfire Impressions: This Pre-Release Test Proved Nintendo’s Shooter Franchise is Still “Fresh”

Even though it shipped to stores in a half-finished state, the near-instantaneous success of Splatoon guaranteed that a sequel would make an appearance sooner rather than later. But with Splatoon’s rise coinciding with the Wii U’s collapse, that sequel is now bound for a Summer 2017 launch on the Nintendo Switch. And the whole world got to test it out this weekend as part of the Splatoon 2 Global Testfire.
Does the franchise still feel “fresh” two years later? Oh yeah… (more…)
Posted in Previews, Switch, Top Story
Tagged Splatoon 2
Disorganization Leads to Criticism At Halo World Championship 2017 Finals

Fans and competitors alike were dismayed by the organizational failures at the Halo World Championship 2017 Finals this weekend. While esports events are still a fairly new phenomenon, they are an important subsect of the gaming community, and are gradually being recognized as such. That’s what made the current state of the Championship so dissatisfying for some of those in attendance.
Much of the issue lies with the subpar venue. In comparison to last year’s location at Raleigh Studios Hollywood, this year’s venue, the ESL American Campus, was a massive step down in the eyes of some. Just take a look at last year’s Halo World Championship tournament in contrast to this year’s event: (more…)
Posted in Opinions, Top Story, Xbox One
Tagged Halo 5: Guardians
The Video Game Canon – The Secret of Monkey Island

Dig deeper into the Video Game Canon with a look at The Secret of Monkey Island and the many inspirations developers plundered from to make it. Here’s a teaser…
Game publishers have been concerned with digital pirates illegally copying their games since the very beginning of the medium. Some have even gone so far as to include booby traps in their code for these would-be thieves. But when it comes to depicting actual pirates, gamemakers (along with major Hollywood players and one of the most celebrated fantasy authors of the last few decades) are content to pillage, plunder, and steal all the best ideas from each other.
It all began in 1967 when Walt Disney himself oversaw the construction of the Pirates of the Caribbean attraction at Disneyland. Over the years, the ride would go on to be recreated at Disney World, Tokyo Disneyland, and Disneyland Park in Paris. Borrowing a bit from Treasure Island, the ride’s exciting ship-to-ship battle, raid on a coastal outpost, group of prisoners trying to bribe a dog for a key, and the frothy ditty “Yo Ho (A Pirate’s Life For Me)” created the quintessential image of a pirate that was shared by kids the world over.
Tim Powers was not one of these kids. Already a teenager by the late 60s, Powers rose to prominence as one of the earliest authors of steampunk (and he, along with K.W. Jeter and James Blaylock, helped coin the phrase). In 1987, he published one of his most famous novels, On Stranger Tides. The novel tells the tale of John Chandagnac, an inexperienced youth who becomes the debonair pirate “Jack Shandy” and rescues the girl after he has a run-in with several undead buccaneers.
A few years later, Lucasfilms Games’s Ron Gilbert took his experiences with the ride and mixed them with the magical seascapes of On Stranger Tides to create The Secret of Monkey Island, a point-and-click adventure game first published in 1990. The Secret of Monkey Island starred Guybrush Threepwood, an inexperienced youth with floppy hair who battled his own pirate nemesis, the undead LeChuck, in an attempt to rescue the girl. Most people would chalk these coincidences up to happenstance or cliche, but not Ron Gilbert. He’s the first to tell to you that what he did was out-and-out piracy. Or, in his words, “We in the business call it ‘stealing’.”
Visit VideoGameCanon.com to continue reading this article and to explore the complete Top 1000.
Posted in Features, PC, PS3, Retro, Top Story, Video Game Canon, Xbox 360
Tagged The Secret of Monkey Island
Kickstart This! Pine

Those of you who were hoping for a game based around the life of Star Trek captain and Wonder Woman love interest Chris Pine are going to be sorely disappointed, and then pleasantly surprised, with Pine. This Kickstarter campaign launched just as The Legend of Zelda: Breath of the Wild and Horizons: Zero Dawn landed on shelves, reinvigorating the open world adventure genre, and leaving gamers ready to embark on another big quest. Pine limits its open world by setting it on an island, a smart design choice for an indie open world game, but more intriguingly, it asks the question, “What if man never made it to the top of the food chain?”
Let’s find out! (more…)







