Most Recent: Top Story

Secret Ponchos Hands-On Preview: These Outlaws Will Steal Your Heart (Literally)

secretponchos-header

Secret Ponchos is a top-down, twin stick arena shooter stylized as a Spaghetti Western – characters, locations, music, and all. Developer Switchblade Monkeys has taken their love of those old Italian movies and married it to twitch-reaction arena mechanics, creating a game that took PAX East 2013 by storm. After seeing the trailer, it was on the top of my list of must-play games that weekend, and I was not disappointed by my experience. (more…)

Posted in PC, Previews, PS3, Top Story, Xbox 360 | Tagged ,

Injustice: Gods Among Us iOS Review: Pow! Tap! Swipe!

injustice-header

NetherRealm’s DC Comics fighter, Injustice: Gods Among Us, is now available in stores for the PS3, Wii U, and Xbox 360. But did you know that NetherRealm also released an iOS version of their superhero smash up a few weeks ago? Instead of trying to graft the complex mechanics of a modern-day fighter onto a mobile device, the team decided to turn it into a card-based fighter with experience points and upgradeable attacks…

…And microtransactions, of course. (more…)

Posted in Mobile, Reviews, Top Story | Tagged

The Wii U: It’s All Just A Little Bit of History Repeating

wiiu-history-header

Bashing Nintendo’s new console has quickly become a troll’s favourite pastime. Not a day has gone by in 2013 without a cluster of articles marked with the words DOOM and GLOOM in big bold letters, attracting fanboys from all sides of the fence like moths to a flame, caught in an endless argument of whose favourite manufacturer is better. Then news came that Deep Silver would not be publishing Dead Island: Riptide or Saints Row IV on the Wii U. It all reached a fever pitch during the GDC, when DICE confirmed that Battlefield 4 would not appear on the platform either. You could hear the carving knives being sharpened, with many asking how would Nintendo’s new console survive without major third-party support? Later in the week, Kotaku’s Kirk Hamilton asked Epic co-founder Mark Rein if the Wii U would run their brand spanking new Unreal Engine 4. His response, one of laughter, was hastily clarified on Twitter as Epic sought to smooth their relations not only with Nintendo, but gamers in general, who hounded Rein’s account. Giving Epic the benefit of the doubt, I could not help thinking that we’ve heard these arguments before.

Then I realised we had. (more…)

Posted in Opinions, Top Story, Wii U |

Halo 4: Castle Map Pack Review: Getcha Motor Runnin’

halo4-header

What better way to mark the last Halo 4 map pack than to go big? The Castle Map Pack does just that by providing big maps filled with a big selection of those oh so sweet vehicles that are not only deadly fun to use, but even more fun to blow the heck up. Whereas the previous DLC, Majestic Map Pack, featured small maps for intense close quarters fighting, Castle marks the return of large maps and epic vehicle battles. If you like your fights big and your vehicles plenty, then this map pack is for you. (more…)

Posted in Reviews, Top Story, Xbox 360 | Tagged

Cloudberry Kingdom Interview: Pwnee Studios’ TJ Lutz on Wii U and the Art of the Platformer

cloudberrykingdom-header

Today, Ubisoft announced that it’ll distribute Pwnee Studios’ ridiculously hard platformer, Cloudberry Kingdom. The game will be available on the PlayStation Network, Xbox Live Arcade, Steam, and Wii U eShop this Summer.

Less than five months old, the Nintendo Wii U eShop is thriving and it is already home to a variety of interesting titles. In the first of a series of interviews looking at indie game development on the platform, TJ Lutz, Vice President of Pwnee Studios, answered some questions about their upcoming 2D platformer. (more…)

Posted in Features, Interviews, PC, PS3, Top Story, Wii U, Xbox 360 | Tagged

Gears of War: Judgment Review: The Verdict is Fun

gearsofwarjudgment-header

Gamers can be fickle and are often quick to judge a game by its cover, so let’s get this out of the way. Yes, Gears of War: Judgment is Microsoft and Epic’s way of squeezing in one more iteration of the phenomenally successful franchise before the next generation Xbox is released. Yes, it does have an “expansion pack” feel to it at times. But most importantly, yes, it’s damn fun – in fact, it’s probably the most fun of the series. (more…)

Posted in Reviews, Top Story, Xbox 360 | Tagged

BioShock Infinite Review: Not Even the Sky Can Limit it

bioshockinfinitelogo

BioShock Infinite is the third installment in the Irrational Games series which started underwater in the city of Rapture and is now high in the clouds in Columbia. After several delays and a plethora of gameplay videos, the game was finally released on March 26. The mysterious story and characters had been paraded before the public, and fans and newcomers alike were ready to take on the city in the sky. There was a lot of pressure on Ken Levine and his team – would they be able to make a game that could live up to the BioShock name? (more…)

Posted in PC, PS3, Reviews, Top Story, Xbox 360 | Tagged

Transistor Hands-On Preview: Speechless

transistor-header

Supergiant’s first game, Bastion, was an action RPG in the Legend of Zelda mold that didn’t tread on any new gameplay ground. But its narrative voiceover (provided by actor Logan Cunningham), and the way it integrated music into the story, moved Bastion beyond being just an enjoyable XBLA title and pushed it into Game of the Year contender territory back in 2011.

The developer’s second game, the sci-fi action RPG Transistor, made its worldwide debut at last month’s PAX East show. Using a similar isometric view, it’s clear that Transistor shares a fair bit of Bastion’s DNA, but it is also so much more. It’s almost like Bastion turned up to 11. (more…)

Posted in Previews, Top Story | Tagged ,